Player Matchup

Hades
Hades
Goodbye_forNow
Hades
Level 24
God Stats
6W - 12L
1,418 SR
Queue Stats
8W - 22L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
ImASadCat
Cthulhu
Level 29
God Stats
52W - 53L
1,513 SR
Queue Stats
74W - 79L
1,453 Elo+
Solo
Danzaburou
Danzaburou
MFE_crimson
Danzaburou
Level 20
God Stats
6W - 5L
1,714 SR
Queue Stats
80W - 69L
1,404 Elo+
Solo
Zeus
Zeus
Secret_Mehmed38
Zeus
Level 17
God Stats
1W - 2L
1,224 SR
Queue Stats
24W - 36L
1,240 Elo+
Solo
Hera
Hera
TheLast_YouSee
Hera
Level 28
God Stats
10W - 11L
1,446 SR
Queue Stats
37W - 42L
1,287 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,314 Elo+

VS

Team Averages
Level 17
1,347 SR
1,165 Elo+
Bellona
Bellona
Abulslooh
Bellona
Level 7
God Stats
3W - 4L
1,473 SR
Queue Stats
4W - 14L
1,200 Elo+
Solo
Anubis
Anubis
ElPaCo69WeeD
Anubis
Level 25
God Stats
8W - 15L
1,323 SR
Queue Stats
21W - 51L
1,111 Elo+
Party 2
Hercules
Hercules
Mat74TwTweed
Hercules
Level 27
God Stats
11W - 23L
1,315 SR
Queue Stats
77W - 204L
1,139 Elo+
Party 2
Medusa
Medusa
Zorostyle
Medusa
Level 20
God Stats
7W - 16L
1,125 SR
Queue Stats
9W - 38L
986 Elo+
Party 2
Nemesis
Nemesis
pandacaat
Nemesis
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
120W - 78L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 7
9,841
394
14,024
21,778
9,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ImASadCat
Cthulhu
19
4 / 3 / 1
12,175
487
12,956
17,656
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MFE_crimson
Danzaburou
18
8 / 6 / 4
12,046
482
13,392
17,118
6,232
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 8 / 6
9,536
381
10,562
21,214
15,284
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 9 / 5
10,374
415
10,566
10,828
2,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abulslooh
Bellona
19
5 / 1 / 4
12,277
491
5,577
13,080
12,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
17
1 / 6 / 6
11,168
447
9,655
16,125
8,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Mat74TwTweed
Hercules
15
2 / 7 / 12
10,681
427
9,482
23,455
16,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Zorostyle
Medusa
16
5 / 11 / 3
11,392
456
14,708
17,192
6,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
pandacaat
Nemesis
20
23 / 1 / 1
16,171
647
31,109
25,551
14,149
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
26
Kills
36
37
Deaths
26
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abulslooh
Bellona
5
1
4
7
W
Anubis
1
6
6
0.67
L
5
11
7
0.77
L
Cthulhu
ImASadCat
Cthulhu
4
3
1
1.5
L
Danzaburou
MFE_crimson
Danzaburou
8
6
4
1.67
W
Hercules
Mat74TwTweed
Hercules
2
7
12
1.14
L
5
8
6
1
L
4
9
5
0.72
W
Medusa
Zorostyle
Medusa
5
11
3
0.59
W
Nemesis
pandacaat
Nemesis
23
1
1
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,500
Damage
70,531
88,594
Taken
95,403
50,094
Mitigated
58,600
12,814
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abulslooh
Bellona
5,577
2,461
0
2,694
13,080
12,257
2,409
7,225
5,555
0
56,914
W
Anubis
9,655
39
0
6,433
16,125
8,798
2,172
8,196
7,899
73,593
0
L
14,024
2,079
329
2,847
21,778
9,171
44
3,721
17,826
40,039
0
L
Cthulhu
ImASadCat
Cthulhu
12,956
259
150
3,672
17,656
16,630
239
0
17,632
78,402
0
L
Danzaburou
MFE_crimson
Danzaburou
13,392
7,786
0
3,475
17,118
6,232
930
1,018
16,045
0
84,831
W
Hercules
Mat74TwTweed
Hercules
9,482
3,898
0
3,872
23,455
16,975
705
13,193
10,142
0
28,668
L
10,562
2,851
0
1,839
21,214
15,284
277
3,249
17,545
33,430
0
L
10,566
4,813
0
502
10,828
2,777
1,010
1,667
9,071
54,932
0
W
Medusa
Zorostyle
Medusa
14,708
5,926
0
0
17,192
6,421
3,206
8,931
8,112
0
60,190
W
Nemesis
pandacaat
Nemesis
31,109
22,889
0
14,214
25,551
14,149
1,394
9,754
15,587
0
163,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
61,689
461
Minions Killed
605
0
Camps Cleared
0
1,955,046
Distance Traveled
2,247,126
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,277
491
132
5
0
505,514
2
W
Anubis
11,168
447
134
5
0
384,432
0
L
Hades
9,841
394
54
2
0
371,386
0
L
Cthulhu
12,175
487
164
7
0
427,403
1
L
Danzaburou
12,046
482
115
5
0
438,911
1
W
Hercules
10,681
427
41
2
0
479,299
0
L
Zeus
9,536
381
37
1
0
339,751
0
L
Hera
10,374
415
91
4
0
377,595
0
W
Medusa
11,392
456
89
4
0
326,688
0
W
Nemesis
16,171
647
209
8
0
551,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role