Player Matchup

Amaterasu
Amaterasu
BloodShana
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo
Neith
Neith
ItzHEatshOoT
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,484 Elo+
Party 1
Vulcan
Vulcan
ShadowDLR
Vulcan
Level 16
God Stats
1W - 0L
1,308 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 1
Ymir
Ymir
aurelio2002
Ymir
Level 29
God Stats
3W - 7L
1,629 SR
Queue Stats
32W - 29L
1,510 Elo+
Party 1
Susano
Susano
icekillss
Susano
Level 48
God Stats
1W - 0L
1,830 SR
Queue Stats
35W - 31L
1,525 Elo+
Party 1
Team Averages
Level 27
1,553 SR
1,543 Elo+

VS

Team Averages
Level 13
1,465 SR
1,569 Elo+
Amaterasu
Amaterasu
AlexPuu
Amaterasu
Level 25
God Stats
0W - 3L
1,168 SR
Queue Stats
95W - 70L
1,465 Elo+
Party 3
Heimdallr
Heimdallr
Arkhamsuls
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,487 Elo+
Party 2
Anubis
Anubis
SkyNoir503
Anubis
Level 18
God Stats
42W - 18L
1,659 SR
Queue Stats
102W - 86L
1,458 Elo+
Party 3
Fenrir
Fenrir
boy4ik228
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,838 Elo+
Solo
Sobek
Sobek
ÄMNESÏA
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BloodShana
Amaterasu
12
1 / 4 / 2
7,281
520
3,647
8,135
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 8
6,650
475
5,433
7,306
2,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
ShadowDLR
Vulcan
11
2 / 5 / 6
6,884
492
6,749
6,680
1,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 5
7,304
522
9,565
6,788
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
icekillss
Susano
17
14 / 0 / 3
9,854
704
12,228
10,197
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexPuu
Amaterasu
12
4 / 3 / 0
7,533
538
5,769
10,848
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Arkhamsuls
Heimdallr
11
3 / 6 / 1
6,189
442
4,846
12,317
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SkyNoir503
Anubis
13
5 / 6 / 1
7,700
550
8,072
10,777
4,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
boy4ik228
Fenrir
11
0 / 4 / 3
6,412
458
2,086
10,036
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
ÄMNESÏA
Sobek
8
0 / 6 / 1
5,483
392
1,879
10,824
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
12
13
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlexPuu
Amaterasu
4
3
0
1.33
L
Heimdallr
Arkhamsuls
Heimdallr
3
6
1
0.58
W
Amaterasu
BloodShana
Amaterasu
1
4
2
0.5
W
1
3
8
1.67
W
Vulcan
ShadowDLR
Vulcan
2
5
6
1
L
Anubis
SkyNoir503
Anubis
5
6
1
0.92
W
6
1
5
8.5
L
Fenrir
boy4ik228
Fenrir
0
4
3
0.38
W
Susano
icekillss
Susano
14
0
3
15.5
L
Sobek
ÄMNESÏA
Sobek
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,622
Damage
22,652
39,106
Taken
54,802
13,171
Mitigated
25,789
8,809
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlexPuu
Amaterasu
5,769
2,491
0
4,216
10,848
5,754
731
1,865
8,968
0
29,003
L
Heimdallr
Arkhamsuls
Heimdallr
4,846
2,155
0
3,796
12,317
4,329
0
4,102
7,877
0
31,555
W
Amaterasu
BloodShana
Amaterasu
3,647
1,104
0
1,100
8,135
4,245
721
1,503
6,632
0
31,261
W
5,433
2,037
0
1,940
7,306
2,084
610
373
6,933
0
30,257
W
Vulcan
ShadowDLR
Vulcan
6,749
1,688
0
716
6,680
1,081
708
4,455
2,225
31,817
0
L
Anubis
SkyNoir503
Anubis
8,072
998
0
3,850
10,777
4,449
42
4,691
6,064
47,158
0
W
9,565
1,502
0
1,338
6,788
2,457
0
1,105
5,683
33,364
0
L
Fenrir
boy4ik228
Fenrir
2,086
537
0
3,916
10,036
3,191
0
940
9,096
0
35,486
W
Susano
icekillss
Susano
12,228
5,116
0
3,715
10,197
3,304
133
2,515
7,682
0
60,343
L
Sobek
ÄMNESÏA
Sobek
1,879
614
0
1,557
10,824
8,066
0
4,125
6,483
7,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
33,317
364
Minions Killed
299
0
Camps Cleared
0
1,350,601
Distance Traveled
1,170,805
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,533
538
67
5
0
297,187
5
L
Heimdallr
6,189
442
54
4
0
206,913
0
W
Amaterasu
7,281
520
78
6
0
243,103
1
W
Neith
6,650
475
46
3
0
258,737
1
W
Vulcan
6,884
492
59
4
0
266,353
1
L
Anubis
7,700
550
92
7
0
209,753
9
W
Ymir
7,304
522
57
4
0
285,262
2
L
Fenrir
6,412
458
72
5
0
233,108
1
W
Susano
9,854
704
124
9
0
297,146
3
L
Sobek
5,483
392
14
1
0
223,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role