Player Matchup

Medusa
Medusa
AfterGlowGirl
Medusa
Level 160
God Stats
6W - 6L
1,705 SR
Queue Stats
226W - 172L
1,528 Elo+
Party 1
Sobek
Sobek
Kkaipo
Sobek
Level 87
God Stats
0W - 2L
1,675 SR
Queue Stats
69W - 56L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sevenre
Tsukuyomi
Level 160
God Stats
1W - 2L
1,294 SR
Queue Stats
423W - 331L
1,634 Elo+
Party 1
Discordia
Discordia
emetparty
Discordia
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
money2boy
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 139
1,535 SR
1,560 Elo+

VS

Team Averages
Level 117
1,432 SR
1,554 Elo+
Hades
Hades
Kaibot
Hades
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
510W - 475L
1,573 Elo+
Solo
Apollo
Apollo
Pharaoh eXe
Apollo
Level 150
God Stats
4W - 5L
1,387 SR
Queue Stats
359W - 254L
1,564 Elo+
Party 3
Camazotz
Camazotz
Tyd70123
Camazotz
Level 126
God Stats
1W - 2L
1,164 SR
Queue Stats
216W - 193L
1,619 Elo+
Party 2
Ares
Ares
mourti
Ares
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,434 Elo+
Party 3
Osiris
Osiris
sivart11
Osiris
Level 129
God Stats
3W - 0L
1,612 SR
Queue Stats
291W - 261L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
10,062
457
6,239
14,335
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kkaipo
Sobek
13
1 / 5 / 4
9,503
432
7,306
23,133
22,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Sevenre
Tsukuyomi
18
6 / 4 / 1
11,574
526
15,125
17,051
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
emetparty
Discordia
15
1 / 7 / 2
9,723
442
8,168
13,510
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
money2boy
Sun Wukong
17
4 / 4 / 3
11,462
521
13,105
23,889
12,927
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kaibot
Hades
20
7 / 1 / 3
13,658
621
12,503
16,640
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
20
8 / 3 / 1
14,050
639
10,918
15,998
7,098
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Tyd70123
Camazotz
17
4 / 4 / 5
12,052
548
13,677
19,434
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
mourti
Ares
17
2 / 2 / 16
12,032
547
14,601
20,615
16,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
sivart11
Osiris
19
4 / 3 / 7
12,812
582
13,556
17,593
18,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
25
26
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Hades
Kaibot
Hades
7
1
3
8.5
L
Sobek
Kkaipo
Sobek
1
5
4
0.6
W
Apollo
8
3
1
2.83
L
Tsukuyomi
Sevenre
Tsukuyomi
6
4
1
1.63
W
Camazotz
Tyd70123
Camazotz
4
4
5
1.63
L
Discordia
emetparty
Discordia
1
7
2
0.29
L
Sun Wukong
money2boy
Sun Wukong
4
4
3
1.38
W
Ares
mourti
Ares
2
2
16
5
W
Osiris
sivart11
Osiris
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
65,255
91,918
Taken
90,280
50,818
Mitigated
58,011
25,465
Healing
44,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,239
3,020
0
3,942
14,335
4,978
809
1,837
12,289
0
69,311
W
Hades
Kaibot
Hades
12,503
1,706
1,267
11,924
16,640
8,941
2,418
4,038
12,602
100,232
0
L
Sobek
Kkaipo
Sobek
7,306
735
0
6,955
23,133
22,316
0
8,744
14,220
23,664
0
W
Apollo
10,918
6,736
0
7,816
15,998
7,098
6,664
2,584
13,414
0
114,934
L
Tsukuyomi
Sevenre
Tsukuyomi
15,125
4,889
0
3,820
17,051
6,174
0
5,119
11,692
0
94,829
W
Camazotz
Tyd70123
Camazotz
13,677
4,567
0
7,793
19,434
7,272
1,583
4,566
14,868
0
84,853
L
Discordia
emetparty
Discordia
8,168
877
0
1,762
13,510
4,423
0
5,326
8,064
71,376
0
L
Sun Wukong
money2boy
Sun Wukong
13,105
3,435
0
8,986
23,889
12,927
2,130
5,850
17,467
0
71,807
W
Ares
mourti
Ares
14,601
345
0
7,744
20,615
16,464
826
6,669
13,946
33,064
0
W
Osiris
sivart11
Osiris
13,556
4,507
0
8,024
17,593
18,236
777
1,858
15,735
0
67,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,324
Gold Earned
64,604
579
Minions Killed
617
0
Camps Cleared
0
2,144,704
Distance Traveled
2,264,935
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,062
457
120
5
0
384,359
4
W
Hades
13,658
621
181
8
0
452,590
13
L
Sobek
9,503
432
30
1
0
444,106
5
W
Apollo
14,050
639
188
9
0
413,876
3
L
Tsukuyomi
11,574
526
155
7
0
498,778
1
W
Camazotz
12,052
548
116
5
0
464,958
2
L
Discordia
9,723
442
132
6
0
393,316
9
L
Sun Wukong
11,462
521
142
6
0
424,145
2
W
Ares
12,032
547
25
1
0
463,840
1
W
Osiris
12,812
582
107
5
0
469,671
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role