Player Matchup

Amaterasu
Amaterasu
Cloud9-XxFemtoxX
Amaterasu
Level 49
God Stats
9W - 8L
1,474 SR
Queue Stats
595W - 544L
1,220 Elo+
Solo
Bakasura
Bakasura
SirHenry1900
Bakasura
Level 81
God Stats
16W - 15L
1,448 SR
Queue Stats
749W - 822L
1,350 Elo+
Solo
Neith
Neith
Spartan05131970
Neith
Level 126
God Stats
12W - 6L
1,619 SR
Queue Stats
765W - 721L
1,481 Elo+
Solo
Artio
Artio
faz2jz
Artio
Level 36
God Stats
9W - 9L
1,581 SR
Queue Stats
235W - 212L
1,417 Elo+
Solo
Zeus
Zeus
xXLeonardoXx02
Zeus
Level 110
God Stats
26W - 12L
1,686 SR
Queue Stats
198W - 208L
1,475 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,389 Elo+

VS

Team Averages
Level 90
1,447 SR
1,445 Elo+
Agni
Agni
Dracolich16
Agni
Level 52
God Stats
2W - 3L
1,683 SR
Queue Stats
432W - 435L
1,458 Elo+
Solo
Da Ji
Da Ji
Trifolium43
Da Ji
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 47L
1,380 Elo+
Solo
Anhur
Anhur
iTZ_DeeJaY_K-oS
Anhur
Level 160
God Stats
11W - 19L
1,266 SR
Queue Stats
1,660W - 1,578L
1,460 Elo+
Solo
Hades
Hades
lobito9901
Hades
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,559 Elo+
Solo
Olorun
Olorun
raulgrat_
Olorun
Level 47
God Stats
4W - 14L
1,288 SR
Queue Stats
376W - 464L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
3 / 1 / 0
6,048
605
3,425
6,503
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
SirHenry1900
Bakasura
8
0 / 2 / 1
4,996
500
1,874
5,279
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 0
5,349
535
4,421
4,987
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
faz2jz
Artio
8
0 / 0 / 0
5,264
526
2,553
6,472
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
6,630
663
4,235
4,073
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,261
626
1,885
5,004
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 3
4,808
481
1,981
5,954
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
4,727
473
2,828
5,469
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
9
2 / 2 / 0
5,708
571
3,330
6,520
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
raulgrat_
Olorun
8
0 / 1 / 0
4,713
471
2,717
5,619
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
3
3
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
3
1
0
3
L
1
1
2
2
W
Bakasura
SirHenry1900
Bakasura
0
2
1
0.25
W
2
0
0
2
L
0
3
3
0.5
W
Artio
faz2jz
Artio
0
0
0
0
L
0
0
0
0
L
Hades
2
2
0
1
L
Olorun
raulgrat_
Olorun
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
12,741
27,314
Taken
28,566
10,389
Mitigated
8,003
12,372
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
3,425
1,635
0
3,946
6,503
2,709
0
3,084
3,385
0
20,031
L
1,885
140
0
1,909
5,004
1,615
671
2,318
2,686
34,180
0
W
Bakasura
SirHenry1900
Bakasura
1,874
1,244
111
1,234
5,279
2,015
0
1,509
3,704
0
17,380
W
4,421
1,397
0
2,558
4,987
1,198
786
894
4,093
0
34,731
L
1,981
512
147
2,512
5,954
1,732
0
1,635
4,299
0
12,395
W
Artio
faz2jz
Artio
2,553
273
357
3,416
6,472
3,367
0
1,694
4,778
12,906
0
L
2,828
1,506
0
1,600
5,469
1,088
0
1,007
4,462
0
20,079
L
Hades
3,330
620
48
3,128
6,520
2,272
0
282
6,228
21,146
0
L
Olorun
raulgrat_
Olorun
2,717
778
166
2,149
5,619
1,296
0
1,546
4,018
21,349
0
W
4,235
373
0
750
4,073
1,100
0
543
3,422
44,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
26,217
288
Minions Killed
247
0
Camps Cleared
0
996,309
Distance Traveled
965,155
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,048
605
45
5
0
210,063
0
L
Agni
6,261
626
87
9
0
206,737
3
W
Bakasura
4,996
500
48
5
0
202,785
0
W
Neith
5,349
535
71
7
0
172,533
3
L
Da Ji
4,808
481
28
3
0
196,950
0
W
Artio
5,264
526
26
3
0
221,055
3
L
Anhur
4,727
473
34
3
0
187,960
3
L
Hades
5,708
571
56
6
0
192,404
1
L
Olorun
4,713
471
42
4
0
181,104
3
W
Zeus
6,630
663
98
10
0
189,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role