Player Matchup

Ao Kuang
Ao Kuang
Gold V
CatWithaCake
Ao Kuang
Gold V
Level 127
God Stats
55W - 49L
1,563 SR
Queue Stats
127W - 131L
1,252 MMR
Solo
King Arthur
King Arthur
Gold IV
Juice999Wrld
King Arthur
Gold IV
Level 89
God Stats
2W - 2L
1,710 SR
Queue Stats
93W - 96L
1,220 MMR
Solo
Merlin
Merlin
Silver III
KingStranger
Merlin
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Mahafsoun
Hachiman
Gold V
Level 140
God Stats
1W - 5L
1,693 SR
Queue Stats
542W - 560L
1,185 MMR
Solo
Artio
Artio
Silver I
TikiTrouble
Artio
Silver I
Level 68
God Stats
0W - 1L
1,457 SR
Queue Stats
48W - 56L
1,206 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,584 SR
1,272 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,477 SR
1,334 MMR
Medusa
Medusa
Gold V
Cwead
Medusa
Gold V
Level 146
God Stats
7W - 7L
1,299 SR
Queue Stats
151W - 145L
1,255 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
JUCA21
Kuzenbo
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Oph3lia
Nu Wa
Bronze III
Level 123
God Stats
11W - 9L
1,649 SR
Queue Stats
127W - 131L
1,196 MMR
Party 1
Bellona
Bellona
Bronze III
Rūnes
Bellona
Bronze III
Level 101
God Stats
2W - 2L
1,439 SR
Queue Stats
73W - 83L
1,219 MMR
Party 1
Arachne
Arachne
Silver I
supermarco129
Arachne
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CatWithaCake
Ao Kuang
12
3 / 3 / 0
7,567
541
6,617
10,945
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Juice999Wrld
King Arthur
14
0 / 4 / 1
7,526
538
6,002
11,873
5,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Merlin
12
0 / 4 / 1
7,077
506
5,902
9,236
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mahafsoun
Hachiman
13
1 / 2 / 1
7,420
530
4,858
9,378
3,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
6,033
431
3,038
10,114
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatDanzaburouAthenaGilgameshApollo

VS

Bans
SetJanusScyllaSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cwead
Medusa
14
2 / 1 / 1
8,875
634
7,207
7,861
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
JUCA21
Kuzenbo
12
2 / 1 / 6
7,827
559
7,217
11,251
7,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Oph3lia
Nu Wa
13
2 / 0 / 4
7,590
542
6,763
6,022
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Rūnes
Bellona
14
3 / 1 / 4
8,383
599
6,126
10,187
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
15
8 / 1 / 2
8,860
633
6,648
11,922
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CatWithaCake
Ao Kuang
3
3
0
1
W
Medusa
Cwead
Medusa
2
1
1
2.5
W
Kuzenbo
JUCA21
Kuzenbo
2
1
6
5
L
King Arthur
Juice999Wrld
King Arthur
0
4
1
0.13
L
Merlin
0
4
1
0.13
L
Hachiman
Mahafsoun
Hachiman
1
2
1
0.75
W
Nu Wa
Oph3lia
Nu Wa
2
0
4
4
W
Bellona
Rūnes
Bellona
3
1
4
5
L
0
4
2
0.25
W
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,417
Damage
33,961
51,546
Taken
47,243
21,150
Mitigated
24,769
14,158
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CatWithaCake
Ao Kuang
6,617
1,718
0
2,864
10,945
3,275
0
1,581
9,364
42,267
0
W
Medusa
Cwead
Medusa
7,207
2,416
0
1,930
7,861
2,981
563
1,353
6,508
0
65,366
W
Kuzenbo
JUCA21
Kuzenbo
7,217
2,398
0
3,044
11,251
7,823
0
3,868
7,268
20,711
0
L
King Arthur
Juice999Wrld
King Arthur
6,002
1,175
0
2,449
11,873
5,919
0
1,885
9,988
0
49,153
L
Merlin
5,902
398
0
1,072
9,236
3,211
0
5,743
3,493
50,526
0
L
Hachiman
Mahafsoun
Hachiman
4,858
2,729
0
4,012
9,378
3,044
0
1,055
8,323
0
49,461
W
Nu Wa
Oph3lia
Nu Wa
6,763
949
0
2,172
6,022
1,841
0
3,408
2,386
44,880
0
W
Bellona
Rūnes
Bellona
6,126
2,272
0
5,034
10,187
6,630
0
1,735
8,450
0
49,843
L
3,038
379
177
3,584
10,114
5,701
0
3,716
6,398
21,109
0
W
Arachne
6,648
4,461
0
4,233
11,922
5,494
610
4,786
7,074
0
57,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
41,535
434
Minions Killed
439
0
Camps Cleared
0
1,313,423
Distance Traveled
1,472,818
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,567
541
79
6
0
277,611
1
W
Medusa
8,875
634
116
8
0
281,106
4
W
Kuzenbo
7,827
559
36
3
0
292,191
7
L
King Arthur
7,526
538
104
7
0
260,670
0
L
Merlin
7,077
506
118
8
0
240,195
6
L
Hachiman
7,420
530
104
7
0
239,943
4
W
Nu Wa
7,590
542
86
6
0
302,483
8
W
Bellona
8,383
599
98
7
0
288,791
2
L
Artio
6,033
431
29
2
0
295,004
3
W
Arachne
8,860
633
103
7
0
308,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role