Player Matchup

Vulcan
Vulcan
BlackAffro
Vulcan
Level 40
God Stats
5W - 2L
1,527 SR
Queue Stats
177W - 193L
1,358 Elo+
Solo
Ne Zha
Ne Zha
DicePriest
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 4
Nu Wa
Nu Wa
Name221
Nu Wa
Level 39
God Stats
0W - 1L
1,561 SR
Queue Stats
6W - 5L
1,414 Elo+
Party 4
Bellona
Bellona
Salvated
Bellona
Level 69
God Stats
4W - 5L
1,525 SR
Queue Stats
178W - 202L
1,412 Elo+
Party 3
Sol
Sol
SoySquid
Sol
Level 39
God Stats
3W - 5L
1,532 SR
Queue Stats
180W - 198L
1,408 Elo+
Party 3
Team Averages
Level 43
1,529 SR
1,393 Elo+

VS

Team Averages
Level 60
1,500 SR
1,411 Elo+
Danzaburou
Danzaburou
Exodia1389
Danzaburou
Level 47
God Stats
17W - 13L
1,565 SR
Queue Stats
85W - 119L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Jayames
Gilgamesh
Level 141
God Stats
1W - 0L
1,282 SR
Queue Stats
203W - 222L
1,386 Elo+
Party 2
Chang'e
Chang'e
deanmt
Chang'e
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
188W - 212L
1,456 Elo+
Party 1
Geb
Geb
micropigo
Geb
Level 18
God Stats
18W - 15L
1,438 SR
Queue Stats
211W - 239L
1,378 Elo+
Party 2
Vulcan
Vulcan
skelEbone_10
Vulcan
Level 66
God Stats
2W - 2L
1,715 SR
Queue Stats
146W - 168L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlackAffro
Vulcan
12
0 / 4 / 3
6,913
461
5,332
8,374
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ne Zha
DicePriest
Ne Zha
10
2 / 4 / 0
6,688
446
2,471
10,851
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Name221
Nu Wa
10
2 / 3 / 3
6,539
436
6,052
6,409
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Salvated
Bellona
13
1 / 3 / 1
7,560
504
4,880
10,025
7,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 1
7,020
468
5,247
5,589
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exodia1389
Danzaburou
12
3 / 3 / 1
7,450
497
4,128
6,880
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Jayames
Gilgamesh
15
4 / 1 / 0
9,211
614
7,063
7,641
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
deanmt
Chang'e
14
6 / 2 / 5
8,338
556
10,583
11,817
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
7,512
501
1,463
7,790
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
13
2 / 2 / 3
7,740
516
4,608
7,467
2,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
16
16
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BlackAffro
Vulcan
0
4
3
0.38
L
Ne Zha
DicePriest
Ne Zha
2
4
0
0.5
W
Danzaburou
Exodia1389
Danzaburou
3
3
1
1.17
W
Gilgamesh
Jayames
Gilgamesh
4
1
0
4
L
Nu Wa
Name221
Nu Wa
2
3
3
1.17
L
Bellona
Salvated
Bellona
1
3
1
0.5
L
4
2
1
2.25
W
Chang'e
deanmt
Chang'e
6
2
5
4.25
W
1
2
5
1.75
W
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
27,845
41,248
Taken
41,595
18,171
Mitigated
16,550
11,909
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BlackAffro
Vulcan
5,332
1,785
0
1,718
8,374
3,050
0
6,811
1,563
35,898
0
L
Ne Zha
DicePriest
Ne Zha
2,471
1,312
0
4,800
10,851
3,146
0
3,000
7,851
0
30,858
W
Danzaburou
Exodia1389
Danzaburou
4,128
1,835
0
2,642
6,880
1,974
848
3,601
3,279
0
36,824
W
Gilgamesh
Jayames
Gilgamesh
7,063
2,236
0
1,319
7,641
4,910
994
203
7,438
0
54,225
L
Nu Wa
Name221
Nu Wa
6,052
1,897
525
733
6,409
2,163
373
3,232
3,177
26,562
0
L
Bellona
Salvated
Bellona
4,880
2,804
0
2,832
10,025
7,730
244
899
9,126
0
38,915
L
5,247
1,551
0
1,301
5,589
2,082
715
2,712
2,877
33,858
2,494
W
Chang'e
deanmt
Chang'e
10,583
1,151
679
7,434
11,817
3,443
46
3,810
7,869
54,024
0
W
1,463
128
0
931
7,790
3,771
162
4,434
3,356
21,807
0
W
Vulcan
4,608
1,423
0
2,932
7,467
2,452
196
3,864
3,267
45,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
40,251
352
Minions Killed
416
0
Camps Cleared
0
1,185,165
Distance Traveled
1,389,742
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,913
461
77
5
0
239,359
1
L
Ne Zha
6,688
446
72
5
0
283,823
0
W
Danzaburou
7,450
497
67
4
0
268,152
1
W
Gilgamesh
9,211
614
120
8
0
279,164
6
L
Nu Wa
6,539
436
26
2
0
242,231
4
L
Bellona
7,560
504
100
7
0
247,572
1
L
Sol
7,020
468
77
5
0
172,180
1
W
Chang'e
8,338
556
104
7
0
306,161
5
W
Geb
7,512
501
38
3
0
272,181
1
W
Vulcan
7,740
516
87
6
0
264,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role