Player Matchup

Raijin
Raijin
CaptainBlueBals
Raijin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Fallen_Siickness
Danzaburou
Level 136
God Stats
2W - 3L
1,227 SR
Queue Stats
167W - 174L
1,410 Elo+
Solo
Osiris
Osiris
MaxBraun5221
Osiris
Level 63
God Stats
0W - 5L
1,287 SR
Queue Stats
252W - 284L
1,412 Elo+
Solo
Ares
Ares
SlyTehHobo
Ares
Level 115
God Stats
2W - 9L
1,293 SR
Queue Stats
203W - 191L
1,527 Elo+
Solo
Geb
Geb
SpookAssassin
Geb
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 278L
1,414 Elo+
Solo
Team Averages
Level 102
1,361 SR
1,463 Elo+

VS

Team Averages
Level 95
1,386 SR
1,478 Elo+
Scylla
Scylla
MindlessChunk3
Scylla
Level 89
God Stats
7W - 1L
1,475 SR
Queue Stats
137W - 166L
1,461 Elo+
Party 1
Bellona
Bellona
Omni-Athena
Bellona
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,499 Elo+
Solo
Hera
Hera
SmokeBlizzy215
Hera
Level 61
God Stats
4W - 9L
1,116 SR
Queue Stats
301W - 318L
1,439 Elo+
Party 1
Agni
Agni
SuperDog35
Agni
Level 67
God Stats
6W - 9L
1,337 SR
Queue Stats
623W - 627L
1,498 Elo+
Solo
Chang'e
Chang'e
SuperManDenson
Chang'e
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 382L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 6
11,129
856
22,439
15,362
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
Fallen_Siickness
Danzaburou
17
4 / 8 / 7
9,945
765
18,793
17,928
7,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
5
0 / 1 / 1
6,593
507
207
1,103
524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

18
5 / 5 / 9
9,974
767
14,425
16,197
20,811
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 5
8,650
665
6,114
18,628
12,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 14
11,194
861
15,173
13,338
4,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Omni-Athena
Bellona
16
4 / 4 / 14
10,093
776
11,210
27,273
26,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 3 / 16
12,025
925
14,378
13,188
5,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 15
10,508
808
9,009
10,279
3,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 15
10,558
812
8,783
18,072
11,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
17
Kills
30
30
Deaths
18
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
L
Danzaburou
Fallen_Siickness
Danzaburou
4
8
7
0.94
L
Osiris
0
1
1
0.5
W
8
3
14
5
W
Bellona
Omni-Athena
Bellona
4
4
14
2.75
L
5
5
9
1.9
W
6
3
16
4.67
L
1
9
5
0.39
W
6
4
15
3.38
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,978
Damage
58,553
69,218
Taken
82,150
48,987
Mitigated
51,386
16,042
Healing
46,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,439
1,608
609
3,352
15,362
6,818
358
9,031
6,331
45,426
0
L
Danzaburou
Fallen_Siickness
Danzaburou
18,793
7,344
719
5,620
17,928
7,984
483
12,162
5,766
0
32,636
L
Osiris
207
128
135
135
1,103
524
0
994
109
0
615
W
15,173
531
5,589
3,608
13,338
4,572
828
5,837
7,323
29,603
0
W
Bellona
Omni-Athena
Bellona
11,210
3,838
1,348
9,332
27,273
26,392
449
11,338
15,569
0
19,200
L
14,425
238
1,516
2,201
16,197
20,811
277
10,593
5,604
20,780
0
W
14,378
4,840
1,085
2,233
13,188
5,424
1,144
7,270
5,740
36,005
0
L
6,114
670
459
1,296
18,628
12,850
0
14,563
4,065
11,363
0
W
9,009
1,115
2,612
1,231
10,279
3,711
1,290
6,578
3,551
20,235
0
W
8,783
923
11,238
7,865
18,072
11,287
1,144
10,681
6,989
15,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
54,378
111
Minions Killed
137
0
Camps Cleared
0
811,561
Distance Traveled
1,168,746
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,129
856
60
5
0
197,065
0
L
Danzaburou
9,945
765
34
3
0
196,173
1
L
Osiris
6,593
507
0
0
0
12,701
0
W
Scylla
11,194
861
35
3
0
245,237
0
W
Bellona
10,093
776
12
1
0
208,823
2
L
Ares
9,974
767
8
1
0
231,065
0
W
Hera
12,025
925
44
3
0
214,838
0
L
Geb
8,650
665
9
1
0
174,557
0
W
Agni
10,508
808
28
2
0
233,887
4
W
Chang'e
10,558
812
18
1
0
265,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role