Player Matchup

Sol
Sol
Domii-wtf
Sol
Level 27
God Stats
4W - 4L
1,706 SR
Queue Stats
39W - 74L
1,282 Elo+
Party 1
Chang'e
Chang'e
Itzzangelcake
Chang'e
Level 88
God Stats
2W - 4L
1,848 SR
Queue Stats
81W - 105L
1,394 Elo+
Party 1
Izanami
Izanami
JBird3847
Izanami
Level 21
God Stats
33W - 34L
1,547 SR
Queue Stats
206W - 278L
1,373 Elo+
Party 2
Thanatos
Thanatos
ltz_leoz
Thanatos
Level 41
God Stats
5W - 5L
1,380 SR
Queue Stats
229W - 306L
1,302 Elo+
Solo
Athena
Athena
ohioblitz
Athena
Level 64
God Stats
26W - 26L
1,265 SR
Queue Stats
202W - 263L
1,399 Elo+
Party 2
Team Averages
Level 48
1,549 SR
1,350 Elo+

VS

Team Averages
Level 57
1,491 SR
1,372 Elo+
Medusa
Medusa
ATOMIC fusion22
Medusa
Level 65
God Stats
9W - 17L
1,348 SR
Queue Stats
304W - 318L
1,505 Elo+
Party 3
Izanami
Izanami
BrennaPlays9
Izanami
Level 41
God Stats
89W - 95L
1,312 SR
Queue Stats
186W - 236L
1,146 Elo+
Party 4
Gilgamesh
Gilgamesh
GaseousSleet250
Gilgamesh
Level 101
God Stats
33W - 25L
1,631 SR
Queue Stats
74W - 70L
1,526 Elo+
Party 3
Arachne
Arachne
LLB4
Arachne
Level 42
God Stats
11W - 7L
1,578 SR
Queue Stats
217W - 266L
1,154 Elo+
Party 4
Nu Wa
Nu Wa
castawaywilson
Nu Wa
Level 38
God Stats
15W - 14L
1,589 SR
Queue Stats
87W - 88L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 7
11,366
379
12,361
20,577
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
20
13 / 9 / 7
16,326
544
32,042
33,933
15,694
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JBird3847
Izanami
19
1 / 9 / 11
12,314
410
10,524
26,893
9,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ltz_leoz
Thanatos
20
8 / 10 / 7
14,407
480
8,610
29,043
12,341
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
ohioblitz
Athena
18
2 / 14 / 15
12,585
420
12,774
42,408
44,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
17,460
582
22,602
24,109
9,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
BrennaPlays9
Izanami
19
1 / 6 / 15
14,121
471
11,299
16,699
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
GaseousSleet250
Gilgamesh
20
19 / 5 / 10
17,881
596
36,879
32,558
24,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
LLB4
Arachne
20
4 / 7 / 7
14,086
470
11,864
25,521
11,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
17 / 4 / 22
17,514
584
39,085
20,520
7,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
116
24
Kills
53
53
Deaths
25
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
W
Izanami
BrennaPlays9
Izanami
1
6
15
1.42
L
0
11
7
0.32
W
Gilgamesh
GaseousSleet250
Gilgamesh
19
5
10
4.8
L
Chang'e
13
9
7
1.83
L
Izanami
JBird3847
Izanami
1
9
11
0.72
W
Arachne
LLB4
Arachne
4
7
7
1.07
W
17
4
22
7
L
Thanatos
ltz_leoz
Thanatos
8
10
7
1.15
L
Athena
ohioblitz
Athena
2
14
15
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,311
Damage
121,729
152,854
Taken
119,407
88,405
Mitigated
57,948
53,118
Healing
33,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,602
11,587
0
7,958
24,109
9,761
4,694
9,547
14,562
0
168,730
W
Izanami
BrennaPlays9
Izanami
11,299
6,471
470
2,520
16,699
5,243
3,994
8,270
8,429
0
72,094
L
12,361
2,551
0
3,167
20,577
6,835
0
6,667
13,624
72,728
4,367
W
Gilgamesh
GaseousSleet250
Gilgamesh
36,879
12,715
0
4,842
32,558
24,146
206
16,040
16,518
0
111,735
L
Chang'e
32,042
1,673
8,215
14,563
33,933
15,694
1,396
10,637
22,916
95,751
0
L
Izanami
JBird3847
Izanami
10,524
6,739
0
7,811
26,893
9,271
2,016
6,080
20,483
0
111,094
W
Arachne
LLB4
Arachne
11,864
8,680
1,777
10,208
25,521
11,247
1,796
10,114
15,243
0
91,721
W
39,085
8,206
0
5,301
20,520
7,551
280
13,952
6,568
113,045
0
L
Thanatos
ltz_leoz
Thanatos
8,610
1,628
0
17,636
29,043
12,341
394
5,773
22,888
0
93,682
L
Athena
ohioblitz
Athena
12,774
4,074
0
1,726
42,408
44,264
377
7,966
33,858
51,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,998
Gold Earned
81,062
625
Minions Killed
732
0
Camps Cleared
0
2,552,042
Distance Traveled
2,601,148
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,460
582
207
7
0
525,930
3
W
Izanami
14,121
471
130
4
0
441,734
2
L
Sol
11,366
379
116
4
0
491,233
0
W
Gilgamesh
17,881
596
139
5
0
520,437
7
L
Chang'e
16,326
544
144
5
0
502,508
2
L
Izanami
12,314
410
170
6
0
448,759
4
W
Arachne
14,086
470
116
4
0
581,072
6
W
Nu Wa
17,514
584
140
5
0
531,975
8
L
Thanatos
14,407
480
133
4
0
532,292
1
L
Athena
12,585
420
62
2
0
577,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role