Player Matchup

The Morrigan
The Morrigan
KidRoyalty843
The Morrigan
Level 29
God Stats
1W - 2L
1,494 SR
Queue Stats
58W - 58L
1,452 Elo+
Party 1
Thor
Thor
PhonedAlpaca57
Thor
Level 29
God Stats
1W - 4L
1,533 SR
Queue Stats
155W - 158L
1,529 Elo+
Solo
Bacchus
Bacchus
RedHunter173
Bacchus
Level 29
God Stats
0W - 1L
1,769 SR
Queue Stats
53W - 52L
1,451 Elo+
Party 1
Neith
Neith
Ripperlol2193
Neith
Level 26
God Stats
21W - 19L
1,324 SR
Queue Stats
157W - 185L
1,438 Elo+
Solo
Tiamat
Tiamat
thickynicky101
Tiamat
Level 11
God Stats
5W - 4L
1,663 SR
Queue Stats
9W - 7L
1,458 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,466 Elo+

VS

Team Averages
Level 20
1,516 SR
1,477 Elo+
Merlin
Merlin
AHappyMick
Merlin
Level 12
God Stats
2W - 1L
1,469 SR
Queue Stats
4W - 6L
1,767 Elo+
Solo
Danzaburou
Danzaburou
Brick_53_
Danzaburou
Level 29
God Stats
16W - 15L
1,500 SR
Queue Stats
60W - 49L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
CrusadinTator
Gilgamesh
Level 28
God Stats
11W - 10L
1,606 SR
Queue Stats
62W - 51L
1,513 Elo+
Party 2
Susano
Susano
DMR_SPAMMER
Susano
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,184 Elo+
Solo
Sol
Sol
SaltySam199467
Sol
Level 29
God Stats
17W - 25L
1,505 SR
Queue Stats
33W - 36L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KidRoyalty843
The Morrigan
12
3 / 2 / 0
7,653
589
4,862
5,275
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 2 / 6
6,415
493
4,444
6,915
2,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RedHunter173
Bacchus
10
3 / 2 / 5
6,957
535
4,650
8,970
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 5 / 2
7,098
546
4,728
9,970
3,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
4,155
320
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AHappyMick
Merlin
10
0 / 4 / 1
6,004
462
2,154
7,007
2,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Brick_53_
Danzaburou
11
2 / 4 / 1
6,962
536
3,798
8,233
2,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
CrusadinTator
Gilgamesh
12
2 / 2 / 0
7,080
545
3,571
9,280
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
11
0 / 2 / 0
6,380
491
907
7,067
2,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 1 / 1
8,113
624
10,937
6,500
1,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
11
11
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
AHappyMick
Merlin
0
4
1
0.13
W
Danzaburou
Brick_53_
Danzaburou
2
4
1
0.63
W
Gilgamesh
CrusadinTator
Gilgamesh
2
2
0
1
W
Susano
0
2
0
0
L
The Morrigan
KidRoyalty843
The Morrigan
3
2
0
1.5
L
3
2
6
3
L
Bacchus
RedHunter173
Bacchus
3
2
5
2.75
L
4
5
2
1
W
7
1
1
7.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
21,367
31,130
Taken
38,087
14,864
Mitigated
13,399
3,312
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AHappyMick
Merlin
2,154
354
0
1,931
7,007
2,151
111
2,352
4,655
23,543
0
W
Danzaburou
Brick_53_
Danzaburou
3,798
1,152
0
1,772
8,233
2,593
0
1,748
6,485
0
30,831
W
Gilgamesh
CrusadinTator
Gilgamesh
3,571
1,150
0
3,066
9,280
4,630
634
3,587
5,373
0
40,547
W
Susano
907
198
0
1,096
7,067
2,136
0
901
6,112
0
40,203
L
The Morrigan
KidRoyalty843
The Morrigan
4,862
1,413
87
1,056
5,275
1,774
604
92
5,160
37,652
0
L
4,444
615
0
298
6,915
2,391
0
3,674
3,241
0
16,643
L
Bacchus
RedHunter173
Bacchus
4,650
659
0
807
8,970
7,011
0
2,605
6,365
18,531
0
L
4,728
1,752
0
1,064
9,970
3,688
892
6,720
3,250
0
34,590
W
10,937
2,159
378
2,983
6,500
1,889
1,781
550
5,950
49,475
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
34,539
204
Minions Killed
350
0
Camps Cleared
0
968,980
Distance Traveled
1,231,436
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,004
462
46
4
0
237,080
1
W
Danzaburou
6,962
536
54
4
0
226,040
0
W
Gilgamesh
7,080
545
86
7
0
240,827
3
W
Susano
6,380
491
77
6
0
263,389
0
L
The Morrigan
7,653
589
80
6
0
225,929
1
L
Thor
6,415
493
36
3
0
252,642
0
L
Bacchus
6,957
535
32
2
0
255,216
0
L
Neith
7,098
546
56
4
0
235,193
1
W
Sol
8,113
624
87
7
0
264,100
1
L
Tiamat
4,155
320
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role