Player Matchup

Aphrodite
Aphrodite
IStoleYourKill
Aphrodite
Level 26
God Stats
28W - 24L
1,440 SR
Queue Stats
877W - 892L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nirv2267
Tsukuyomi
Level 68
God Stats
17W - 15L
1,514 SR
Queue Stats
301W - 363L
1,321 Elo+
Party 1
Hercules
Hercules
PeeGeeSenpai
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,263 Elo+
Party 1
Ra
Ra
SpecsFlare
Ra
Level 48
God Stats
11W - 10L
1,371 SR
Queue Stats
153W - 214L
1,350 Elo+
Party 1
Neith
Neith
iDoNoDamage
Neith
Level 47
God Stats
27W - 31L
1,274 SR
Queue Stats
170W - 202L
1,213 Elo+
Party 1
Team Averages
Level 38
1,420 SR
1,313 Elo+

VS

Team Averages
Level 87
1,621 SR
1,423 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
IMaDISSIDENT
Pele
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
9W - 4L
1,488 Elo+
Party 2
Sobek
Sobek
Naldy22
Sobek
Level 69
God Stats
1W - 0L
1,782 SR
Queue Stats
91W - 79L
1,469 Elo+
Solo
Odin
Odin
StraightUpSlrpy
Odin
Level 75
God Stats
4W - 6L
1,647 SR
Queue Stats
24W - 34L
1,303 Elo+
Party 2
Ah Puch
Ah Puch
Swifty Mak3r
Ah Puch
Level 146
God Stats
1W - 0L
1,485 SR
Queue Stats
142W - 163L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IStoleYourKill
Aphrodite
12
6 / 1 / 0
7,954
530
5,295
8,491
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Nirv2267
Tsukuyomi
12
0 / 3 / 2
6,906
460
5,026
10,301
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
PeeGeeSenpai
Hercules
11
0 / 3 / 0
6,419
428
3,421
6,695
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 1
6,857
457
2,973
6,259
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 6
6,921
461
4,991
8,493
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 3 / 3
6,980
465
6,192
10,292
4,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 4 / 4
8,315
554
4,546
13,669
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Naldy22
Sobek
15
4 / 0 / 1
8,888
593
5,117
9,532
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 5
7,610
507
3,799
7,103
4,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Swifty Mak3r
Ah Puch
14
2 / 1 / 4
8,380
559
9,575
6,528
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
12
12
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
3
3
1.17
W
2
4
4
1
L
Aphrodite
IStoleYourKill
Aphrodite
6
1
0
6
W
Sobek
Naldy22
Sobek
4
0
1
4.5
L
Tsukuyomi
Nirv2267
Tsukuyomi
0
3
2
0.33
L
Hercules
PeeGeeSenpai
Hercules
0
3
0
0
L
2
1
1
2.5
W
2
2
5
2.25
W
Ah Puch
Swifty Mak3r
Ah Puch
2
1
4
4
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
29,229
40,239
Taken
47,124
16,053
Mitigated
22,818
15,149
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,192
830
461
3,454
10,292
4,017
0
3,073
7,155
0
39,129
W
4,546
922
0
5,399
13,669
5,142
0
1,754
11,719
0
61,435
L
Aphrodite
IStoleYourKill
Aphrodite
5,295
1,167
1,079
4,807
8,491
3,493
0
961
7,530
31,730
0
W
Sobek
Naldy22
Sobek
5,117
714
0
6,174
9,532
6,755
1,099
38
9,124
45,269
0
L
Tsukuyomi
Nirv2267
Tsukuyomi
5,026
940
0
3,639
10,301
3,780
0
4,978
5,323
0
41,389
L
Hercules
PeeGeeSenpai
Hercules
3,421
1,069
0
1,524
6,695
4,186
0
3,776
2,919
0
21,624
L
2,973
46
567
1,652
6,259
2,125
0
3,346
2,913
34,314
0
W
3,799
1,095
0
500
7,103
4,744
0
1,556
5,547
0
25,192
W
Ah Puch
Swifty Mak3r
Ah Puch
9,575
60
0
2,300
6,528
2,160
204
1,439
4,951
59,502
0
L
4,991
2,512
0
1,881
8,493
2,469
0
1,631
6,862
0
33,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
40,173
346
Minions Killed
437
0
Camps Cleared
0
1,415,886
Distance Traveled
1,374,889
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,980
465
67
4
0
242,303
1
W
Pele
8,315
554
101
7
0
319,217
3
L
Aphrodite
7,954
530
50
3
0
259,578
3
W
Sobek
8,888
593
95
6
0
250,251
3
L
Tsukuyomi
6,906
460
89
6
0
330,936
3
L
Hercules
6,419
428
53
4
0
257,639
0
L
Ra
6,857
457
76
5
0
307,328
2
W
Odin
7,610
507
59
4
0
293,480
4
W
Ah Puch
8,380
559
115
8
0
269,638
4
L
Neith
6,921
461
78
5
0
260,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role