Player Matchup

Artemis
Artemis
ErielGrace
Artemis
Level 60
God Stats
123W - 90L
1,527 SR
Queue Stats
374W - 438L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Francoban
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PartyShrek
Chang'e
Level 49
God Stats
13W - 18L
1,601 SR
Queue Stats
105W - 153L
1,373 Elo+
Party 1
Neith
Neith
orreimus-
Neith
Level 47
God Stats
22W - 36L
1,384 SR
Queue Stats
89W - 134L
1,241 Elo+
Party 1
Terra
Terra
reymarin19
Terra
Level 121
God Stats
29W - 24L
1,560 SR
Queue Stats
310W - 386L
1,433 Elo+
Party 1
Team Averages
Level 76
1,514 SR
1,394 Elo+

VS

Team Averages
Level 92
1,511 SR
1,460 Elo+
Tyr
Tyr
Enotorious
Tyr
Level 134
God Stats
25W - 48L
1,367 SR
Queue Stats
230W - 264L
1,322 Elo+
Solo
Sylvanus
Sylvanus
ILOVEGRENADEZ
Sylvanus
Level 158
God Stats
0W - 2L
1,574 SR
Queue Stats
15W - 12L
1,699 Elo+
Solo
Arachne
Arachne
PitbullDre90
Arachne
Level 125
God Stats
8W - 6L
1,630 SR
Queue Stats
438W - 460L
1,364 Elo+
Solo
Freya
Freya
ReeVo_Smeraldo
Freya
Level 29
God Stats
5W - 6L
1,518 SR
Queue Stats
11W - 10L
1,416 Elo+
Solo
Sol
Sol
Wólfos
Sol
Level 15
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ErielGrace
Artemis
20
12 / 5 / 9
15,123
890
18,513
14,796
5,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Francoban
Nu Wa
20
5 / 3 / 11
13,833
814
24,299
10,381
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
PartyShrek
Chang'e
20
7 / 2 / 18
13,776
810
17,915
14,496
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
orreimus-
Neith
18
4 / 3 / 14
12,490
735
11,061
12,765
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
19
4 / 4 / 13
12,415
730
12,416
25,902
23,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
12,050
709
9,858
22,238
20,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ILOVEGRENADEZ
Sylvanus
15
2 / 6 / 3
9,700
571
5,491
15,505
14,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
PitbullDre90
Arachne
19
9 / 8 / 4
14,503
853
20,111
22,038
8,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 6
11,765
692
14,549
21,572
8,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
17
2 / 6 / 1
10,909
642
12,708
19,660
7,256
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
32
Kills
17
17
Deaths
32
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Artemis
ErielGrace
Artemis
12
5
9
3.3
W
Nu Wa
Francoban
Nu Wa
5
3
11
3.5
L
Sylvanus
ILOVEGRENADEZ
Sylvanus
2
6
3
0.58
W
Chang'e
PartyShrek
Chang'e
7
2
18
8
L
Arachne
PitbullDre90
Arachne
9
8
4
1.38
L
2
5
6
1
L
Sol
2
6
1
0.42
W
Neith
orreimus-
Neith
4
3
14
3.67
W
Terra
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,204
Damage
62,717
78,340
Taken
101,013
44,452
Mitigated
59,335
29,037
Healing
23,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,858
1,090
732
4,233
22,238
20,101
138
11,913
9,937
0
49,736
W
Artemis
ErielGrace
Artemis
18,513
12,939
0
4,358
14,796
5,953
1,777
6,579
8,217
0
56,113
W
Nu Wa
Francoban
Nu Wa
24,299
7,392
0
1,856
10,381
3,840
2,489
1,016
9,365
88,447
0
L
Sylvanus
ILOVEGRENADEZ
Sylvanus
5,491
1,687
815
2,901
15,505
14,920
440
6,805
8,506
17,529
1,982
W
Chang'e
PartyShrek
Chang'e
17,915
1,272
3,148
5,863
14,496
6,162
77
6,833
7,623
37,928
0
L
Arachne
PitbullDre90
Arachne
20,111
13,400
0
3,520
22,038
8,820
0
13,209
8,556
0
45,823
L
14,549
5,107
128
5,960
21,572
8,238
0
10,318
11,152
41,629
0
L
Sol
12,708
4,275
0
5,571
19,660
7,256
1,241
12,065
7,396
49,564
0
W
Neith
orreimus-
Neith
11,061
4,861
297
1,483
12,765
5,410
3,366
6,065
6,700
0
34,486
W
Terra
12,416
1,213
3,257
8,775
25,902
23,087
420
12,278
13,452
33,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,637
Gold Earned
58,927
415
Minions Killed
346
10
Camps Cleared
7
1,467,490
Distance Traveled
1,241,320
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,050
709
98
6
1
305,623
4
W
Artemis
15,123
890
92
5
4
263,259
1
W
Nu Wa
13,833
814
164
10
5
285,506
7
L
Sylvanus
9,700
571
35
2
0
187,610
28
W
Chang'e
13,776
810
76
4
0
323,852
1
L
Arachne
14,503
853
51
3
3
281,301
1
L
Freya
11,765
692
68
4
2
266,926
1
L
Sol
10,909
642
94
6
1
199,860
0
W
Neith
12,490
735
41
2
0
271,184
1
W
Terra
12,415
730
42
2
1
323,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role