Player Matchup

Baron Samedi
Baron Samedi
Kessany
Baron Samedi
Level 10
God Stats
1W - 2L
1,266 SR
Queue Stats
3W - 11L
1,275 Elo+
Party 2
He Bo
He Bo
LeGurlu
He Bo
Level 68
God Stats
1W - 2L
1,617 SR
Queue Stats
66W - 38L
1,563 Elo+
Party 2
Neith
Neith
Neytiri83
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,116 Elo+
Solo
Cthulhu
Cthulhu
Sugijuro
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
1,230 Elo+
Party 2
Medusa
Medusa
Wahlhalla
Medusa
Level 29
God Stats
17W - 24L
1,387 SR
Queue Stats
315W - 333L
1,435 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,324 Elo+

VS

Team Averages
Level 19
1,553 SR
1,417 Elo+
Nemesis
Nemesis
IcequeenWitch
Nemesis
Level 17
God Stats
4W - 3L
1,426 SR
Queue Stats
33W - 60L
1,235 Elo+
Party 3
Baron Samedi
Baron Samedi
Ilobag
Baron Samedi
Level 15
God Stats
8W - 3L
1,727 SR
Queue Stats
23W - 23L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
KrachBoonEnte
Jormungandr
Level 11
God Stats
9W - 22L
1,369 SR
Queue Stats
16W - 32L
1,211 Elo+
Party 3
Tiamat
Tiamat
RadisRadin
Tiamat
Level 38
God Stats
20W - 14L
1,425 SR
Queue Stats
78W - 60L
1,520 Elo+
Party 1
Neith
Neith
shxdxw211
Neith
Level 14
God Stats
4W - 3L
1,817 SR
Queue Stats
4W - 3L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kessany
Baron Samedi
20
4 / 7 / 28
14,549
970
19,196
24,075
10,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
LeGurlu
He Bo
20
25 / 11 / 15
18,866
1,258
67,453
32,753
13,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Neytiri83
Neith
20
0 / 9 / 27
13,902
927
7,751
15,660
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Sugijuro
Cthulhu
20
7 / 7 / 30
14,962
997
17,470
28,165
41,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Wahlhalla
Medusa
20
9 / 3 / 26
15,669
1,045
32,215
21,081
8,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
3 / 16 / 26
14,221
948
12,375
32,938
12,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ilobag
Baron Samedi
20
8 / 4 / 26
16,146
1,076
33,691
22,987
11,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
KrachBoonEnte
Jormungandr
20
3 / 18 / 26
13,847
923
14,591
56,127
36,923
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
RadisRadin
Tiamat
20
11 / 5 / 20
16,814
1,121
34,222
23,269
25,785
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
shxdxw211
Neith
20
12 / 2 / 18
16,704
1,114
20,129
13,807
5,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
153
45
Kills
37
37
Deaths
45
126
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
16
26
1
W
Baron Samedi
Ilobag
Baron Samedi
8
4
26
5.25
L
Baron Samedi
Kessany
Baron Samedi
4
7
28
2.57
W
Jormungandr
KrachBoonEnte
Jormungandr
3
18
26
0.89
L
He Bo
LeGurlu
He Bo
25
11
15
2.95
L
Neith
Neytiri83
Neith
0
9
27
1.5
W
Tiamat
RadisRadin
Tiamat
11
5
20
4.2
L
Cthulhu
Sugijuro
Cthulhu
7
7
30
3.14
L
Medusa
Wahlhalla
Medusa
9
3
26
7.33
W
Neith
shxdxw211
Neith
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,085
Damage
115,008
121,734
Taken
149,128
80,048
Mitigated
92,822
27,124
Healing
22,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,375
5,176
0
1,153
32,938
12,578
0
20,420
12,518
0
29,310
W
Baron Samedi
Ilobag
Baron Samedi
33,691
1,387
4,760
7,643
22,987
11,834
0
19,088
3,899
53,969
0
L
Baron Samedi
Kessany
Baron Samedi
19,196
4,469
2,101
4,984
24,075
10,953
0
17,556
6,361
44,566
0
W
Jormungandr
KrachBoonEnte
Jormungandr
14,591
2,847
0
0
56,127
36,923
0
38,744
17,383
37,688
0
L
He Bo
LeGurlu
He Bo
67,453
5,651
0
15,355
32,753
13,255
0
23,115
9,240
88,178
0
L
Neith
Neytiri83
Neith
7,751
5,161
0
966
15,660
6,465
0
8,901
6,647
98
24,046
W
Tiamat
RadisRadin
Tiamat
34,222
1,244
530
5,335
23,269
25,785
0
16,439
6,830
61,964
0
L
Cthulhu
Sugijuro
Cthulhu
17,470
1,082
1,522
0
28,165
41,185
0
17,647
10,157
34,594
0
L
Medusa
Wahlhalla
Medusa
32,215
19,163
1,371
825
21,081
8,190
0
14,054
6,825
0
75,961
W
Neith
shxdxw211
Neith
20,129
10,439
1,040
2,510
13,807
5,702
0
9,526
4,281
0
56,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,948
Gold Earned
77,732
268
Minions Killed
276
11
Camps Cleared
3
1,225,436
Distance Traveled
1,330,760
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,221
948
39
3
0
263,716
3
W
Baron Samedi
16,146
1,076
54
4
0
268,674
0
L
Baron Samedi
14,549
970
67
4
0
222,282
1
W
Jormungandr
13,847
923
46
3
0
213,627
0
L
He Bo
18,866
1,258
52
3
5
264,532
2
L
Neith
13,902
927
34
2
0
200,898
4
W
Tiamat
16,814
1,121
68
5
2
319,599
2
L
Cthulhu
14,962
997
40
3
0
270,769
0
L
Medusa
15,669
1,045
75
5
6
266,955
0
W
Neith
16,704
1,114
69
5
1
265,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role