Player Matchup

Jing Wei
Jing Wei
Frinendo
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,751 Elo+
Party 1
Hades
Hades
NOLAxSaintsx
Hades
Level 29
God Stats
6W - 9L
1,617 SR
Queue Stats
174W - 189L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
TheFiddlyDiddlr
Baron Samedi
Level 7
God Stats
3W - 4L
1,462 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Thanatos
Thanatos
killedyaz
Thanatos
Level 26
God Stats
1W - 1L
1,612 SR
Queue Stats
4W - 8L
1,456 Elo+
Party 1
Olorun
Olorun
yaboymumu
Olorun
Level 3
God Stats
2W - 5L
1,475 SR
Queue Stats
2W - 5L
1,700 Elo+
Party 1
Team Averages
Level 14
1,533 SR
1,565 Elo+

VS

Team Averages
Level 23
1,627 SR
1,492 Elo+
Sobek
Sobek
Aaron25
Sobek
Level 29
God Stats
1W - 0L
1,775 SR
Queue Stats
5W - 3L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Arkylo
Amaterasu
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
16W - 18L
1,516 Elo+
Party 3
Set
Set
MosesWho
Set
Level 29
God Stats
30W - 24L
1,647 SR
Queue Stats
103W - 97L
1,591 Elo+
Party 3
Anhur
Anhur
SPUDLYDUDZ
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,341 Elo+
Party 2
Janus
Janus
jajjajaajajaja
Janus
Level 13
God Stats
2W - 1L
1,725 SR
Queue Stats
27W - 26L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Frinendo
Jing Wei
14
2 / 5 / 5
8,834
465
6,079
11,357
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
8,845
466
5,277
15,562
9,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheFiddlyDiddlr
Baron Samedi
12
0 / 8 / 5
7,326
386
9,986
12,408
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
killedyaz
Thanatos
14
7 / 5 / 5
9,510
501
8,727
16,526
6,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
yaboymumu
Olorun
15
5 / 6 / 1
9,133
481
10,466
13,792
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aaron25
Sobek
14
3 / 4 / 14
10,001
526
5,405
15,334
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Arkylo
Amaterasu
16
3 / 4 / 11
10,705
563
6,977
14,611
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
14 / 1 / 5
12,680
667
18,901
15,588
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
15
3 / 4 / 9
9,992
526
5,923
10,275
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 2 / 9
11,544
608
11,204
9,034
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
15
Kills
29
29
Deaths
15
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aaron25
Sobek
3
4
14
2.5
W
Amaterasu
Arkylo
Amaterasu
3
4
11
2.13
L
Jing Wei
Frinendo
Jing Wei
2
5
5
0.9
W
14
1
5
16.5
L
1
5
1
0.3
W
Anhur
3
4
9
1.88
L
Baron Samedi
TheFiddlyDiddlr
Baron Samedi
0
8
5
0.31
W
6
2
9
5.25
L
Thanatos
killedyaz
Thanatos
7
5
5
1.9
L
Olorun
yaboymumu
Olorun
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
48,410
69,645
Taken
64,842
33,896
Mitigated
36,512
28,001
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aaron25
Sobek
5,405
172
0
5,214
15,334
14,537
1,423
4,217
10,624
20,913
0
W
Amaterasu
Arkylo
Amaterasu
6,977
4,161
0
5,876
14,611
8,654
3,301
8,174
6,407
0
44,639
L
Jing Wei
Frinendo
Jing Wei
6,079
4,608
0
2,517
11,357
3,891
1,002
4,390
6,873
0
46,024
W
18,901
12,397
0
4,003
15,588
6,942
1,476
5,598
9,810
0
94,595
L
5,277
483
0
5,907
15,562
9,486
520
5,476
9,756
52,187
0
W
Anhur
5,923
1,769
0
2,011
10,275
3,469
2,557
5,402
4,519
0
56,387
L
Baron Samedi
TheFiddlyDiddlr
Baron Samedi
9,986
1,639
1,488
2,300
12,408
8,754
467
3,950
8,406
30,024
0
W
11,204
875
0
3,570
9,034
2,910
1,669
3,350
5,608
69,716
0
L
Thanatos
killedyaz
Thanatos
8,727
1,688
0
12,123
16,526
6,635
0
1,608
14,858
0
55,326
L
Olorun
yaboymumu
Olorun
10,466
4,824
0
3,666
13,792
5,130
985
645
13,143
36,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
54,922
378
Minions Killed
470
0
Camps Cleared
0
1,621,883
Distance Traveled
1,813,287
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,001
526
27
1
0
355,004
3
W
Amaterasu
10,705
563
84
4
0
327,592
3
L
Jing Wei
8,834
465
71
4
0
338,558
5
W
Set
12,680
667
126
7
0
422,109
6
L
Hades
8,845
466
106
6
0
315,182
2
W
Anhur
9,992
526
96
5
0
332,534
3
L
Baron Samedi
7,326
386
43
2
0
330,282
1
W
Janus
11,544
608
137
7
0
376,048
2
L
Thanatos
9,510
501
89
5
0
337,217
4
L
Olorun
9,133
481
69
4
0
300,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role