Player Matchup

Sobek
Sobek
Ghost Tr00p3R
Sobek
Level 125
God Stats
10W - 11L
1,589 SR
Queue Stats
351W - 331L
1,464 Elo+
Solo
Athena
Athena
Incoglitos
Athena
Level 48
God Stats
3W - 3L
1,655 SR
Queue Stats
39W - 44L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
NoLagPlease37
Kukulkan
Level 44
God Stats
2W - 2L
1,574 SR
Queue Stats
11W - 13L
1,405 Elo+
Party 2
Medusa
Medusa
Shadowking1122
Medusa
Level 122
God Stats
17W - 20L
1,725 SR
Queue Stats
212W - 212L
1,477 Elo+
Party 1
Mercury
Mercury
TrueDamianWayne
Mercury
Level 99
God Stats
0W - 5L
1,250 SR
Queue Stats
180W - 207L
1,403 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,440 Elo+

VS

Team Averages
Level 101
1,398 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dony Discord
Hades
Level 90
God Stats
3W - 2L
1,576 SR
Queue Stats
5W - 6L
1,360 Elo+
Solo
Mercury
Mercury
X_III_XI_X
Mercury
Level 86
God Stats
3W - 3L
1,202 SR
Queue Stats
192W - 164L
1,488 Elo+
Solo
Danzaburou
Danzaburou
ojo_bago_
Danzaburou
Level 83
God Stats
7W - 13L
1,317 SR
Queue Stats
239W - 266L
1,427 Elo+
Party 3
Olorun
Olorun
paper_gun8
Olorun
Level 85
God Stats
12W - 14L
1,393 SR
Queue Stats
168W - 174L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,668
367
183
1,095
329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
Incoglitos
Athena
6
0 / 2 / 0
3,999
400
2,271
6,123
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NoLagPlease37
Kukulkan
9
0 / 5 / 0
4,848
485
1,909
5,102
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
5,116
512
1,313
2,667
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 0
4,220
422
956
4,493
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 1
6,891
689
3,040
3,951
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
5,857
586
1,710
2,225
726
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
X_III_XI_X
Mercury
10
1 / 0 / 0
6,138
614
1,515
5,671
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ojo_bago_
Danzaburou
10
1 / 0 / 2
6,026
603
2,690
5,654
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
paper_gun8
Olorun
10
3 / 0 / 1
5,656
566
2,344
5,192
1,886
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
W
0
0
2
1
L
0
0
0
0
L
Athena
Incoglitos
Athena
0
2
0
0
L
Kukulkan
NoLagPlease37
Kukulkan
0
5
0
0
L
0
0
0
0
L
0
3
0
0
W
Mercury
X_III_XI_X
Mercury
1
0
0
1
W
Danzaburou
ojo_bago_
Danzaburou
1
0
2
2
W
Olorun
paper_gun8
Olorun
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,632
Damage
11,299
19,480
Taken
22,693
6,383
Mitigated
7,302
4,170
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,040
1,262
0
2,052
3,951
1,319
1,010
1,066
2,735
0
33,947
W
1,710
69
62
1,404
2,225
726
626
0
2,225
23,519
0
L
183
0
0
956
1,095
329
0
263
832
1,602
0
L
Athena
Incoglitos
Athena
2,271
728
0
1,040
6,123
2,228
0
1,210
4,913
10,243
0
L
Kukulkan
NoLagPlease37
Kukulkan
1,909
195
0
480
5,102
1,666
0
633
4,469
21,401
0
L
1,313
302
0
1,074
2,667
748
0
1,172
1,495
0
21,953
L
956
398
0
620
4,493
1,412
0
776
3,717
0
13,483
W
Mercury
X_III_XI_X
Mercury
1,515
895
0
4,207
5,671
1,666
0
117
5,554
0
30,274
W
Danzaburou
ojo_bago_
Danzaburou
2,690
1,205
111
3,610
5,654
1,705
700
1,468
4,186
0
33,663
W
Olorun
paper_gun8
Olorun
2,344
1,243
214
2,732
5,192
1,886
1,504
1,526
3,630
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,851
Gold Earned
30,568
138
Minions Killed
313
0
Camps Cleared
0
749,186
Distance Traveled
900,366
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,891
689
69
7
0
194,336
2
W
Hades
5,857
586
52
5
0
175,158
4
L
Sobek
3,668
367
3
0
0
62,537
0
L
Athena
3,999
400
12
1
0
160,792
0
L
Kukulkan
4,848
485
48
5
0
150,875
2
L
Medusa
5,116
512
45
5
0
186,648
4
L
Mercury
4,220
422
30
3
0
188,334
0
W
Mercury
6,138
614
78
8
0
199,981
1
W
Danzaburou
6,026
603
63
6
0
167,991
0
W
Olorun
5,656
566
51
5
0
162,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role