Player Matchup

Thor
Thor
CiaronLyons4
Thor
Level 69
God Stats
3W - 1L
1,929 SR
Queue Stats
539W - 477L
1,523 Elo+
Party 2
King Arthur
King Arthur
Gingr96
King Arthur
Level 49
God Stats
8W - 6L
1,527 SR
Queue Stats
464W - 405L
1,584 Elo+
Party 2
Anhur
Anhur
Olliieee X
Anhur
Level 151
God Stats
18W - 10L
1,679 SR
Queue Stats
410W - 334L
1,585 Elo+
Party 2
Athena
Athena
UreMumsAMunter
Athena
Level 46
God Stats
18W - 13L
1,563 SR
Queue Stats
68W - 51L
1,551 Elo+
Party 2
Discordia
Discordia
Xiian
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,640 SR
1,549 Elo+

VS

Team Averages
Level 83
1,406 SR
1,540 Elo+
Olorun
Olorun
Gabri_Heltan
Olorun
Level 100
God Stats
0W - 2L
1,244 SR
Queue Stats
196W - 186L
1,547 Elo+
Party 1
Tiamat
Tiamat
Gixye
Tiamat
Level 74
God Stats
2W - 9L
1,252 SR
Queue Stats
75W - 77L
1,500 Elo+
Party 1
Hercules
Hercules
Matteo25203
Hercules
Level 29
God Stats
14W - 15L
1,585 SR
Queue Stats
277W - 302L
1,575 Elo+
Party 1
Fafnir
Fafnir
Zilva95
Fafnir
Level 85
God Stats
1W - 3L
1,433 SR
Queue Stats
344W - 369L
1,527 Elo+
Party 1
Bellona
Bellona
theastamana
Bellona
Level 126
God Stats
4W - 5L
1,514 SR
Queue Stats
17W - 19L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 7
9,621
566
10,199
12,777
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Gingr96
King Arthur
14
0 / 5 / 3
7,967
469
5,692
13,336
6,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
16
5 / 1 / 8
9,722
572
10,768
10,930
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 16
9,504
559
6,397
9,603
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Xiian
Discordia
16
4 / 2 / 11
9,175
540
17,187
9,150
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 6 / 2
7,040
414
4,493
10,513
3,536
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Gixye
Tiamat
12
1 / 6 / 4
7,623
448
4,956
12,973
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Matteo25203
Hercules
13
5 / 4 / 3
8,440
496
8,079
13,226
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Zilva95
Fafnir
9
0 / 5 / 3
6,636
390
5,649
18,031
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
theastamana
Bellona
15
7 / 3 / 2
9,884
581
11,720
15,891
12,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
23
Kills
13
13
Deaths
24
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Olorun
0
6
2
0.17
W
King Arthur
Gingr96
King Arthur
0
5
3
0.3
L
Tiamat
Gixye
Tiamat
1
6
4
0.5
L
Hercules
Matteo25203
Hercules
5
4
3
1.63
W
Anhur
5
1
8
9
W
4
1
16
12
W
Discordia
Xiian
Discordia
4
2
11
4.75
L
Fafnir
Zilva95
Fafnir
0
5
3
0.3
L
Bellona
theastamana
Bellona
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,243
Damage
34,897
55,796
Taken
70,634
25,920
Mitigated
39,800
12,982
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,199
2,277
0
125
12,777
5,090
0
2,413
10,364
0
57,345
L
Olorun
4,493
1,860
688
2,519
10,513
3,536
0
2,171
8,286
43,755
0
W
King Arthur
Gingr96
King Arthur
5,692
593
0
2,504
13,336
6,550
0
357
12,979
0
52,614
L
Tiamat
Gixye
Tiamat
4,956
308
0
3,078
12,973
6,922
30
7,264
5,085
38,708
0
L
Hercules
Matteo25203
Hercules
8,079
1,889
0
3,231
13,226
5,376
0
2,935
10,195
0
41,662
W
Anhur
10,768
6,454
0
4,623
10,930
4,338
1,458
3,727
7,203
0
73,957
W
6,397
1,319
0
2,697
9,603
6,340
0
4,100
5,503
21,820
0
W
Discordia
Xiian
Discordia
17,187
1,343
486
2,547
9,150
3,602
1,210
4,501
4,649
68,162
0
L
Fafnir
Zilva95
Fafnir
5,649
1,395
824
4,818
18,031
11,757
0
7,595
10,194
9,058
0
L
Bellona
theastamana
Bellona
11,720
3,767
0
1,500
15,891
12,209
0
2,583
13,290
0
57,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
39,623
456
Minions Killed
353
0
Camps Cleared
0
1,563,520
Distance Traveled
1,504,127
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,621
566
88
5
0
308,090
4
L
Olorun
7,040
414
78
5
0
282,956
1
W
King Arthur
7,967
469
104
6
0
353,368
4
L
Tiamat
7,623
448
73
4
0
297,148
1
L
Hercules
8,440
496
72
4
0
309,716
0
W
Anhur
9,722
572
129
8
0
261,935
5
W
Athena
9,504
559
32
2
0
335,851
2
W
Discordia
9,175
540
103
6
0
304,276
5
L
Fafnir
6,636
390
10
1
0
296,390
2
L
Bellona
9,884
581
120
7
0
317,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role