Player Matchup

Ne Zha
Ne Zha
Cessair
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,619 Elo+
Solo
Cerberus
Cerberus
ChonkeMonke
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
N1kNaks
Artemis
Level 129
God Stats
18W - 10L
1,713 SR
Queue Stats
792W - 782L
1,598 Elo+
Solo
Kukulkan
Kukulkan
Okeanossssss
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
urzbruck
Sun Wukong
Level 144
God Stats
6W - 1L
1,676 SR
Queue Stats
33W - 37L
1,539 Elo+
Solo
Team Averages
Level 133
1,578 SR
1,551 Elo+

VS

Team Averages
Level 143
1,584 SR
1,618 Elo+
Freya
Freya
Anythingz
Freya
Level 140
God Stats
13W - 10L
1,674 SR
Queue Stats
612W - 576L
1,637 Elo+
Solo
Raijin
Raijin
JoeIsNEG
Raijin
Level 157
God Stats
5W - 8L
1,469 SR
Queue Stats
432W - 230L
1,731 Elo+
Party 1
Yemoja
Yemoja
PRØXYRVL
Yemoja
Level 107
God Stats
3W - 2L
1,777 SR
Queue Stats
114W - 93L
1,687 Elo+
Solo
Gilgamesh
Gilgamesh
Paraplegik
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 156L
1,536 Elo+
Solo
Bastet
Bastet
churchieq
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cessair
Ne Zha
16
4 / 5 / 9
10,105
561
7,492
12,784
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ChonkeMonke
Cerberus
14
3 / 3 / 8
9,884
549
8,004
14,346
9,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
N1kNaks
Artemis
17
6 / 3 / 1
11,118
618
11,236
10,121
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Okeanossssss
Kukulkan
18
3 / 2 / 3
10,811
601
7,429
9,378
3,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
urzbruck
Sun Wukong
19
6 / 1 / 2
11,660
648
11,944
15,893
10,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anythingz
Freya
16
5 / 6 / 0
9,781
543
10,528
14,376
4,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
JoeIsNEG
Raijin
14
3 / 4 / 3
8,686
483
5,295
10,967
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
PRØXYRVL
Yemoja
12
2 / 2 / 6
8,617
479
4,257
13,026
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Paraplegik
Gilgamesh
14
1 / 7 / 2
8,401
467
8,446
15,248
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
churchieq
Bastet
14
3 / 3 / 4
8,508
473
11,005
12,516
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
22
Kills
14
14
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
Anythingz
Freya
5
6
0
0.83
W
Ne Zha
Cessair
Ne Zha
4
5
9
1.7
W
Cerberus
ChonkeMonke
Cerberus
3
3
8
2.33
L
Raijin
JoeIsNEG
Raijin
3
4
3
1.13
W
Artemis
N1kNaks
Artemis
6
3
1
2.17
W
Kukulkan
Okeanossssss
Kukulkan
3
2
3
2.25
L
Yemoja
PRØXYRVL
Yemoja
2
2
6
2.5
L
Gilgamesh
Paraplegik
Gilgamesh
1
7
2
0.29
L
Bastet
churchieq
Bastet
3
3
4
1.67
W
Sun Wukong
urzbruck
Sun Wukong
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,105
Damage
39,531
62,522
Taken
66,133
31,734
Mitigated
30,882
17,374
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Anythingz
Freya
10,528
3,799
0
5,483
14,376
4,810
0
1,785
12,591
65,456
0
W
Ne Zha
Cessair
Ne Zha
7,492
2,296
0
4,405
12,784
4,851
739
1,796
10,904
0
57,529
W
Cerberus
ChonkeMonke
Cerberus
8,004
595
0
1,557
14,346
9,666
62
7,146
7,034
28,161
0
L
Raijin
JoeIsNEG
Raijin
5,295
419
0
913
10,967
3,904
0
4,720
6,247
57,005
0
W
Artemis
N1kNaks
Artemis
11,236
5,935
0
2,991
10,121
3,210
0
7,411
2,704
0
64,994
W
Kukulkan
Okeanossssss
Kukulkan
7,429
1,038
0
749
9,378
3,772
1,099
2,757
6,481
92,410
0
L
Yemoja
PRØXYRVL
Yemoja
4,257
774
1,164
1,268
13,026
8,101
0
3,033
9,993
26,781
0
L
Gilgamesh
Paraplegik
Gilgamesh
8,446
2,740
0
2,485
15,248
9,244
20
1,734
13,514
0
51,141
L
Bastet
churchieq
Bastet
11,005
2,856
0
1,024
12,516
4,823
0
4,161
8,355
0
57,521
W
Sun Wukong
urzbruck
Sun Wukong
11,944
3,296
0
7,672
15,893
10,235
2,862
528
15,319
0
80,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
43,993
630
Minions Killed
478
0
Camps Cleared
0
1,707,789
Distance Traveled
1,661,645
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,781
543
110
6
0
302,151
4
W
Ne Zha
10,105
561
90
5
0
360,324
1
W
Cerberus
9,884
549
46
3
0
344,368
4
L
Raijin
8,686
483
136
8
0
287,609
5
W
Artemis
11,118
618
132
7
0
324,613
6
W
Kukulkan
10,811
601
193
11
0
333,269
6
L
Yemoja
8,617
479
38
2
0
349,461
5
L
Gilgamesh
8,401
467
111
6
0
344,378
5
L
Bastet
8,508
473
83
5
0
378,046
5
W
Sun Wukong
11,660
648
169
9
0
345,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role