Player Matchup

Fenrir
Fenrir
Cachirulo14PS
Fenrir
Level 123
God Stats
3W - 3L
1,651 SR
Queue Stats
170W - 141L
1,562 Elo+
Solo
Chang'e
Chang'e
ItsTragicGuy
Chang'e
Level 157
God Stats
13W - 8L
1,580 SR
Queue Stats
385W - 330L
1,540 Elo+
Party 1
Odin
Odin
SteadyMurder
Odin
Level 139
God Stats
11W - 12L
1,600 SR
Queue Stats
818W - 771L
1,626 Elo+
Party 1
Team Averages
Level 140
1,610 SR
1,576 Elo+

VS

Team Averages
Level 124
1,744 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
BloodlustWOLFF
Tsukuyomi
Level 151
God Stats
11W - 7L
1,679 SR
Queue Stats
51W - 64L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Bloodlustiger07
Gilgamesh
Level 120
God Stats
3W - 0L
1,871 SR
Queue Stats
17W - 11L
1,574 Elo+
Party 2
Tiamat
Tiamat
dna1444
Tiamat
Level 100
God Stats
3W - 2L
1,682 SR
Queue Stats
18W - 18L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
14,391
626
17,340
24,790
11,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
ItsTragicGuy
Chang'e
17
6 / 6 / 8
14,137
615
13,596
20,094
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 8
14,507
631
14,435
20,345
26,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BloodlustWOLFF
Tsukuyomi
17
4 / 10 / 6
14,802
644
14,613
19,135
7,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Bloodlustiger07
Gilgamesh
19
3 / 2 / 14
14,623
636
15,170
24,240
17,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
dna1444
Tiamat
20
10 / 3 / 6
16,784
730
25,736
14,853
14,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
15
Kills
17
17
Deaths
15
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BloodlustWOLFF
Tsukuyomi
4
10
6
0.7
W
Gilgamesh
Bloodlustiger07
Gilgamesh
3
2
14
5
L
4
7
11
1.36
L
Chang'e
ItsTragicGuy
Chang'e
6
6
8
1.67
L
5
4
8
2.25
W
Tiamat
dna1444
Tiamat
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,371
Damage
55,519
65,229
Taken
58,228
44,104
Mitigated
39,928
19,243
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BloodlustWOLFF
Tsukuyomi
14,613
2,802
0
1,797
19,135
7,918
1,580
4,932
14,203
0
71,699
W
Gilgamesh
Bloodlustiger07
Gilgamesh
15,170
3,930
1,014
4,638
24,240
17,862
742
4,542
19,698
0
39,136
L
17,340
4,238
0
1,695
24,790
11,114
0
8,647
15,843
0
86,124
L
Chang'e
ItsTragicGuy
Chang'e
13,596
1,062
5,632
9,645
20,094
6,501
578
9,278
10,696
76,387
0
L
14,435
3,202
0
2,271
20,345
26,489
555
7,975
11,990
0
50,011
W
Tiamat
dna1444
Tiamat
25,736
1,957
527
5,272
14,853
14,148
521
4,222
10,631
128,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
46,209
294
Minions Killed
280
0
Camps Cleared
0
1,190,985
Distance Traveled
1,320,840
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,802
644
64
3
0
433,913
6
W
Gilgamesh
14,623
636
29
1
0
446,907
4
L
Fenrir
14,391
626
88
4
0
430,291
6
L
Chang'e
14,137
615
123
5
0
376,260
4
L
Odin
14,507
631
83
4
0
384,434
2
W
Tiamat
16,784
730
187
8
0
440,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role