Player Matchup

Tyr
Tyr
DoujinOverlord
Tyr
Level 160
God Stats
24W - 17L
1,487 SR
Queue Stats
408W - 376L
1,627 Elo+
Solo
Mercury
Mercury
Emonkey
Mercury
Level 147
God Stats
1W - 0L
1,353 SR
Queue Stats
9W - 6L
1,592 Elo+
Party 1
Bacchus
Bacchus
FenriringFlame
Bacchus
Level 107
God Stats
4W - 1L
1,638 SR
Queue Stats
169W - 130L
1,725 Elo+
Solo
Sol
Sol
Willidoo
Sol
Level 145
God Stats
8W - 0L
1,949 SR
Queue Stats
270W - 207L
1,798 Elo+
Solo
Heimdallr
Heimdallr
ozzy1913
Heimdallr
Level 145
God Stats
6W - 4L
1,663 SR
Queue Stats
190W - 165L
1,639 Elo+
Party 1
Team Averages
Level 141
1,618 SR
1,676 Elo+

VS

Team Averages
Level 136
1,527 SR
1,600 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Paralyszd
Izanami
Level 159
God Stats
3W - 4L
1,710 SR
Queue Stats
162W - 167L
1,506 Elo+
Solo
Yemoja
Yemoja
adrxone
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 186L
1,706 Elo+
Solo
Aphrodite
Aphrodite
fireblack51
Aphrodite
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 193L
1,698 Elo+
Party 2
King Arthur
King Arthur
tRoLnFuNaYbUnAy
King Arthur
Level 143
God Stats
15W - 22L
1,425 SR
Queue Stats
533W - 397L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,165
717
5,554
6,925
4,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Emonkey
Mercury
10
4 / 1 / 4
6,219
622
4,321
6,456
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 5
5,326
533
4,013
4,654
3,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 4
6,451
645
7,172
7,847
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ozzy1913
Heimdallr
11
4 / 2 / 2
6,380
638
5,392
7,038
2,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 0
5,354
535
2,878
8,022
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Paralyszd
Izanami
10
2 / 4 / 2
6,066
607
4,010
8,060
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
adrxone
Yemoja
8
0 / 2 / 4
5,357
536
3,577
6,273
1,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
fireblack51
Aphrodite
11
2 / 2 / 2
5,973
597
1,611
6,088
2,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
tRoLnFuNaYbUnAy
King Arthur
10
0 / 4 / 0
5,503
550
3,797
9,635
4,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
6
6
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
4
0
0
4
W
Mercury
Emonkey
Mercury
4
1
4
6
W
1
1
5
3.5
L
Izanami
Paralyszd
Izanami
2
4
2
0.75
W
3
2
4
2.5
L
Yemoja
adrxone
Yemoja
0
2
4
1
L
Aphrodite
fireblack51
Aphrodite
2
2
2
1.5
W
Heimdallr
ozzy1913
Heimdallr
4
2
2
2.5
L
King Arthur
tRoLnFuNaYbUnAy
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
15,873
32,920
Taken
38,078
14,086
Mitigated
13,243
11,476
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,878
889
0
1,027
8,022
2,559
0
2,585
5,433
0
24,242
W
5,554
958
0
3,684
6,925
4,065
316
0
6,925
0
40,015
W
Mercury
Emonkey
Mercury
4,321
2,625
0
500
6,456
1,822
58
885
5,571
0
36,516
W
4,013
520
0
925
4,654
3,731
0
1,361
3,293
17,270
0
L
Izanami
Paralyszd
Izanami
4,010
2,658
0
1,981
8,060
2,148
0
1,247
6,813
0
35,483
W
7,172
2,809
0
4,057
7,847
2,460
2,005
2,312
5,535
38,901
0
L
Yemoja
adrxone
Yemoja
3,577
875
666
1,609
6,273
1,985
0
2,373
3,900
12,155
0
L
Aphrodite
fireblack51
Aphrodite
1,611
373
745
3,520
6,088
2,215
0
3,591
2,497
32,149
0
W
Heimdallr
ozzy1913
Heimdallr
5,392
2,653
0
2,310
7,038
2,008
28
630
6,408
0
34,274
L
King Arthur
tRoLnFuNaYbUnAy
King Arthur
3,797
448
0
2,333
9,635
4,336
0
1,389
8,246
0
29,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
28,253
328
Minions Killed
278
0
Camps Cleared
0
1,046,037
Distance Traveled
1,006,475
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,354
535
54
5
0
232,268
1
W
Tyr
7,165
717
94
9
0
241,126
4
W
Mercury
6,219
622
66
7
0
244,936
1
W
Bacchus
5,326
533
25
3
0
197,395
3
L
Izanami
6,066
607
73
7
0
203,834
3
W
Sol
6,451
645
70
7
0
180,075
2
L
Yemoja
5,357
536
20
2
0
186,965
4
L
Aphrodite
5,973
597
58
6
0
190,486
5
W
Heimdallr
6,380
638
73
7
0
182,505
3
L
King Arthur
5,503
550
73
7
0
192,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role