Player Matchup

Yemoja
Yemoja
ElfiXa7
Yemoja
Level 25
God Stats
2W - 1L
1,723 SR
Queue Stats
84W - 83L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Enzo3011900
Heimdallr
Level 25
God Stats
16W - 7L
1,500 SR
Queue Stats
103W - 68L
1,527 Elo+
Solo
Tyr
Tyr
Rault18
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Janus
Janus
xCarryPotterz
Janus
Level 25
God Stats
6W - 1L
1,836 SR
Queue Stats
22W - 9L
1,687 Elo+
Party 2
Mercury
Mercury
zCarryPotterx
Mercury
Level 29
God Stats
33W - 14L
1,717 SR
Queue Stats
109W - 72L
1,655 Elo+
Party 2
Team Averages
Level 21
1,655 SR
1,569 Elo+

VS

Team Averages
Level 30
1,483 SR
1,441 Elo+
Tiamat
Tiamat
Jamie39397
Tiamat
Level 27
God Stats
6W - 9L
1,419 SR
Queue Stats
27W - 39L
1,374 Elo+
Party 1
Ymir
Ymir
Momo_zockt
Ymir
Level 62
God Stats
0W - 4L
1,142 SR
Queue Stats
321W - 289L
1,502 Elo+
Party 1
Bellona
Bellona
RTG_zFlex4Brot
Bellona
Level 26
God Stats
3W - 1L
1,839 SR
Queue Stats
56W - 61L
1,411 Elo+
Party 1
Cabrakan
Cabrakan
blessedxDZL
Cabrakan
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 51L
1,480 Elo+
Party 1
Izanami
Izanami
gamerbrother000
Izanami
Level 27
God Stats
65W - 59L
1,517 SR
Queue Stats
180W - 200L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElfiXa7
Yemoja
8
0 / 2 / 6
5,275
528
3,432
5,427
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Enzo3011900
Heimdallr
11
3 / 1 / 1
6,103
610
3,722
4,922
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
10
3 / 2 / 2
6,123
612
4,193
7,422
3,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 2
6,588
659
6,143
4,018
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
11
2 / 1 / 4
6,324
632
3,617
6,784
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jamie39397
Tiamat
8
0 / 6 / 2
4,767
477
1,911
8,138
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 3
4,990
499
3,542
8,603
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
0 / 3 / 2
5,129
513
2,317
5,635
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
blessedxDZL
Cabrakan
10
6 / 1 / 1
6,481
648
5,832
7,256
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
5,200
520
390
4,254
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
7
7
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ElfiXa7
Yemoja
0
2
6
1.5
W
Heimdallr
Enzo3011900
Heimdallr
3
1
1
3.5
L
Tiamat
Jamie39397
Tiamat
0
6
2
0.17
L
0
3
3
0.5
L
0
3
2
0.33
W
Tyr
3
2
2
2
L
Cabrakan
blessedxDZL
Cabrakan
6
1
1
6.5
L
1
2
1
0.75
W
7
1
2
8
W
Mercury
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
13,992
28,573
Taken
33,886
11,437
Mitigated
15,897
6,472
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ElfiXa7
Yemoja
3,432
405
656
1,227
5,427
2,329
0
2,933
2,400
10,797
0
W
Heimdallr
Enzo3011900
Heimdallr
3,722
1,617
0
884
4,922
1,566
0
1,966
2,956
0
34,867
L
Tiamat
Jamie39397
Tiamat
1,911
150
0
2,150
8,138
3,127
192
4,138
3,644
18,699
0
L
3,542
647
0
1,910
8,603
4,504
0
2,607
5,890
16,779
0
L
2,317
418
0
1,350
5,635
3,346
112
0
5,635
0
19,144
W
Tyr
4,193
583
0
1,602
7,422
3,967
36
802
6,620
0
29,631
L
Cabrakan
blessedxDZL
Cabrakan
5,832
734
0
1,844
7,256
3,817
0
1,538
5,699
24,992
0
L
390
315
0
1,519
4,254
1,103
0
811
3,443
0
27,235
W
6,143
68
0
850
4,018
1,378
259
3,215
657
33,652
0
W
Mercury
3,617
1,471
627
626
6,784
2,197
0
2,111
4,655
0
41,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
26,567
309
Minions Killed
223
0
Camps Cleared
0
965,546
Distance Traveled
913,625
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,275
528
17
2
0
155,677
2
W
Heimdallr
6,103
610
69
7
0
178,816
2
L
Tiamat
4,767
477
38
4
0
155,322
2
L
Ymir
4,990
499
20
2
0
177,844
2
L
Bellona
5,129
513
49
5
0
185,658
0
W
Tyr
6,123
612
61
6
0
200,808
1
L
Cabrakan
6,481
648
52
5
0
207,410
3
L
Izanami
5,200
520
64
6
0
187,391
0
W
Janus
6,588
659
72
7
0
194,253
1
W
Mercury
6,324
632
90
9
0
235,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role