Player Matchup

Athena
Athena
FighterViper780
Athena
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Vulcan
Vulcan
HeavenlySan
Vulcan
Level 15
God Stats
0W - 3L
1,555 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Imuhballer
Chaac
Level 27
God Stats
14W - 7L
1,600 SR
Queue Stats
357W - 184L
1,506 Elo+
Solo
Medusa
Medusa
Joey442
Medusa
Level 62
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 4L
1,287 Elo+
Party 2
Erlang Shen
Erlang Shen
Nell115
Erlang Shen
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,287 Elo+
Party 2
Team Averages
Level 49
1,560 SR
1,374 Elo+

VS

Team Averages
Level 96
1,463 SR
1,408 Elo+
Hel
Hel
Ayan_419
Hel
Level 148
God Stats
91W - 111L
1,498 SR
Queue Stats
330W - 372L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
KingZloxiania
Baron Samedi
Level 115
God Stats
16W - 7L
1,570 SR
Queue Stats
126W - 119L
1,469 Elo+
Solo
Chaac
Chaac
Vigilante03
Chaac
Level 76
God Stats
3W - 2L
1,323 SR
Queue Stats
107W - 102L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
axejandro123
Hou Yi
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,412 Elo+
Solo
Guan Yu
Guan Yu
littlestgoob
Guan Yu
Level 29
God Stats
38W - 38L
1,425 SR
Queue Stats
57W - 70L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,607
717
6,596
14,022
11,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
1 / 3 / 3
7,812
651
9,354
6,244
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
16
5 / 3 / 4
9,427
786
20,932
15,456
13,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Joey442
Medusa
13
1 / 2 / 5
7,711
643
5,835
8,645
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Nell115
Erlang Shen
13
1 / 5 / 4
7,444
620
8,304
14,425
7,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
7,770
648
9,288
11,456
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KingZloxiania
Baron Samedi
17
5 / 2 / 7
10,023
835
12,614
12,028
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 2 / 7
11,016
918
18,468
16,055
13,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
15
2 / 1 / 11
8,927
744
5,236
8,249
3,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
littlestgoob
Guan Yu
13
0 / 2 / 10
7,705
642
6,282
11,790
7,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
9
Kills
16
16
Deaths
9
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
1
3
6
1.33
L
Vulcan
1
3
3
0.83
L
Chaac
5
3
4
2.33
L
Medusa
Joey442
Medusa
1
2
5
1.75
W
Baron Samedi
KingZloxiania
Baron Samedi
5
2
7
4.25
L
Erlang Shen
Nell115
Erlang Shen
1
5
4
0.6
W
9
2
7
6.25
W
Hou Yi
2
1
11
7.5
W
Guan Yu
littlestgoob
Guan Yu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,021
Damage
51,888
58,792
Taken
59,578
40,454
Mitigated
33,657
11,794
Healing
28,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,288
155
3,906
4,937
11,456
4,179
0
3,006
8,450
23,943
0
L
6,596
1,208
985
1,752
14,022
11,887
0
4,827
8,985
15,402
0
L
Vulcan
9,354
3,462
0
0
6,244
3,761
0
1,479
4,720
24,642
0
L
Chaac
20,932
2,259
0
5,089
15,456
13,474
0
6,699
8,435
0
44,547
L
Medusa
Joey442
Medusa
5,835
1,817
0
0
8,645
3,608
0
2,164
6,303
0
19,637
W
Baron Samedi
KingZloxiania
Baron Samedi
12,614
677
2,952
4,301
12,028
5,966
202
2,177
9,851
37,289
0
L
Erlang Shen
Nell115
Erlang Shen
8,304
2,934
832
3,136
14,425
7,724
1
5,747
8,447
0
21,936
W
18,468
5,897
0
5,524
16,055
13,278
7
4,484
11,571
0
45,568
W
Hou Yi
5,236
1,992
0
2,875
8,249
3,215
974
2,752
5,497
0
26,536
W
Guan Yu
littlestgoob
Guan Yu
6,282
1,674
1,664
2,523
11,790
7,019
0
4,014
7,776
0
14,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
45,441
202
Minions Killed
268
5
Camps Cleared
8
1,113,959
Distance Traveled
1,200,123
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,770
648
36
3
1
252,841
1
L
Athena
8,607
717
18
2
2
231,633
0
L
Vulcan
7,812
651
45
4
2
206,258
0
L
Chaac
9,427
786
66
6
0
233,175
1
L
Medusa
7,711
643
43
4
1
240,790
0
W
Baron Samedi
10,023
835
72
6
2
221,326
3
L
Erlang Shen
7,444
620
30
3
0
202,103
0
W
Chaac
11,016
918
84
7
2
259,693
1
W
Hou Yi
8,927
744
55
5
0
230,098
5
W
Guan Yu
7,705
642
21
2
3
236,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role