Player Matchup

Anhur
Anhur
Silver I
Alfie2117
Anhur
Silver I
Level 124
God Stats
2W - 0L
1,284 SR
Queue Stats
15W - 11L
1,334 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
HauntedWilliam
Baba Yaga
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
madmaxsss
Hercules
Silver I
Level 126
God Stats
8W - 1L
1,679 SR
Queue Stats
15W - 11L
1,334 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,488 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,499 SR
1,232 MMR
Vulcan
Vulcan
Silver III
TidaIl
Vulcan
Silver III
Level 62
God Stats
12W - 9L
1,496 SR
Queue Stats
52W - 72L
1,104 MMR
Party 1
Da Ji
Da Ji
Gold II
Tidall
Da Ji
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver III
Tidаll
Ganesha
Silver III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,090 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alfie2117
Anhur
12
7 / 1 / 10
8,577
858
6,465
6,829
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
HauntedWilliam
Baba Yaga
12
6 / 0 / 13
8,535
854
13,181
8,771
3,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
madmaxsss
Hercules
11
7 / 1 / 11
8,417
842
9,255
8,636
5,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatThothDiscordiaAthenaAphrodite

VS

Bans
GilgameshAnubisScyllaJanusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TidaIl
Vulcan
9
0 / 5 / 2
6,895
690
7,685
8,130
2,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Tidall
Da Ji
9
2 / 5 / 0
7,711
771
5,791
10,969
3,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Tidаll
Ganesha
7
0 / 10 / 2
5,963
596
3,971
14,674
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
2
2
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alfie2117
Anhur
7
1
10
12
W
Baba Yaga
HauntedWilliam
Baba Yaga
6
0
13
12.5
L
Vulcan
TidaIl
Vulcan
0
5
2
0.2
L
Da Ji
Tidall
Da Ji
2
5
0
0.4
L
Ganesha
Tidаll
Ganesha
0
10
2
0.1
W
Hercules
madmaxsss
Hercules
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
17,447
24,236
Taken
33,773
11,068
Mitigated
12,677
12,929
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alfie2117
Anhur
6,465
3,948
0
3,390
6,829
2,290
1,615
3,625
3,204
0
34,406
W
Baba Yaga
HauntedWilliam
Baba Yaga
13,181
1,108
72
5,381
8,771
3,557
320
4,367
4,404
40,719
0
L
Vulcan
TidaIl
Vulcan
7,685
3,447
0
1,507
8,130
2,476
0
2,396
5,478
29,002
0
L
Da Ji
Tidall
Da Ji
5,791
1,156
0
1,685
10,969
3,584
0
4,993
5,765
0
13,551
L
Ganesha
Tidаll
Ganesha
3,971
507
0
280
14,674
6,617
0
5,033
9,281
7,113
0
W
Hercules
madmaxsss
Hercules
9,255
3,178
0
4,086
8,636
5,221
390
4,006
4,630
0
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
20,569
123
Minions Killed
62
0
Camps Cleared
0
558,015
Distance Traveled
514,643
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,577
858
60
6
0
170,239
3
W
Baba Yaga
8,535
854
56
6
0
189,206
4
L
Vulcan
6,895
690
47
5
0
181,434
3
L
Da Ji
7,711
771
15
2
0
178,401
0
L
Ganesha
5,963
596
0
0
0
154,808
0
W
Hercules
8,417
842
7
1
0
198,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role