Player Matchup

Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LudwigXp
Neith
Level 6
God Stats
6W - 5L
1,565 SR
Queue Stats
14W - 10L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Magicianes
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,652 Elo+
Solo
Tyr
Tyr
Ranfelix-02
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,593 Elo+
Solo
Thanatos
Thanatos
TimeKillsKings
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,556 Elo+
Solo
Team Averages
Level 14
1,513 SR
1,546 Elo+

VS

Team Averages
Level 15
1,695 SR
1,750 Elo+
Guan Yu
Guan Yu
ItzAmZi
Guan Yu
Level 2
God Stats
3W - 0L
1,778 SR
Queue Stats
3W - 1L
1,757 Elo+
Solo
Poseidon
Poseidon
James_Adapoted_U
Poseidon
Level 20
God Stats
2W - 0L
1,742 SR
Queue Stats
14W - 7L
1,684 Elo+
Solo
Anhur
Anhur
KuangerBangerr
Anhur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 30L
1,779 Elo+
Party 1
Gilgamesh
Gilgamesh
MariGoBrxzy
Gilgamesh
Level 27
God Stats
3W - 1L
1,652 SR
Queue Stats
21W - 5L
1,763 Elo+
Solo
Persephone
Persephone
TorroSux
Persephone
Level 12
God Stats
10W - 4L
1,805 SR
Queue Stats
26W - 12L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 7 / 2
9,094
505
3,545
12,342
3,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LudwigXp
Neith
12
2 / 9 / 1
8,101
450
4,143
14,860
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Magicianes
Sylvanus
12
1 / 7 / 3
7,522
418
3,715
11,835
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 6 / 2
9,485
527
6,200
18,490
10,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
11
0 / 9 / 5
7,536
419
4,086
14,126
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzAmZi
Guan Yu
2
0 / 0 / 0
3,885
216
0
0
0
17
11 / 2 / 10
10,903
606
18,326
11,163
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 2 / 8
11,166
620
9,410
13,393
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MariGoBrxzy
Gilgamesh
18
5 / 3 / 5
10,548
586
7,389
10,289
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
TorroSux
Persephone
17
12 / 3 / 9
11,290
627
21,184
9,110
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
38
38
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
7
2
0.71
W
Guan Yu
ItzAmZi
Guan Yu
0
0
0
0
W
11
2
10
8
W
10
2
8
7
L
Neith
LudwigXp
Neith
2
9
1
0.28
L
Sylvanus
Magicianes
Sylvanus
1
7
3
0.36
W
Gilgamesh
MariGoBrxzy
Gilgamesh
5
3
5
2.5
L
3
6
2
0.67
L
Thanatos
0
9
5
0.28
W
Persephone
TorroSux
Persephone
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
56,309
71,653
Taken
43,955
26,917
Mitigated
18,041
16,749
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,545
595
0
718
12,342
3,409
0
7,734
4,158
30,169
0
W
Guan Yu
ItzAmZi
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
18,326
3,735
0
3,510
11,163
3,773
1,656
1,933
9,230
64,381
0
W
9,410
4,296
0
5,832
13,393
5,111
472
1,679
11,666
0
69,889
L
Neith
LudwigXp
Neith
4,143
1,121
306
4,557
14,860
3,310
0
4,891
9,657
0
30,895
L
Sylvanus
Magicianes
Sylvanus
3,715
1,266
268
873
11,835
6,067
0
6,547
4,886
17,300
2,724
W
Gilgamesh
MariGoBrxzy
Gilgamesh
7,389
2,121
0
2,306
10,289
5,456
632
1,068
9,195
0
77,754
L
6,200
504
0
4,184
18,490
10,426
0
12,497
5,581
0
50,809
L
Thanatos
4,086
115
0
5,843
14,126
3,705
0
5,894
7,861
0
29,118
W
Persephone
TorroSux
Persephone
21,184
455
0
1,919
9,110
3,701
0
2,068
6,903
69,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
47,792
293
Minions Killed
467
0
Camps Cleared
0
1,543,226
Distance Traveled
1,430,257
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,094
505
58
3
0
302,872
2
W
Guan Yu
3,885
216
0
0
0
0
0
W
Poseidon
10,903
606
111
6
0
358,774
0
W
Anhur
11,166
620
111
6
0
321,008
2
L
Neith
8,101
450
46
3
0
280,754
4
L
Sylvanus
7,522
418
30
2
0
274,426
1
W
Gilgamesh
10,548
586
138
8
0
384,680
4
L
Tyr
9,485
527
102
6
0
336,808
1
L
Thanatos
7,536
419
57
3
0
348,366
0
W
Persephone
11,290
627
107
6
0
365,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role