Player Matchup

Merlin
Merlin
JJayyLuis
Merlin
Level 6
God Stats
24W - 16L
1,663 SR
Queue Stats
39W - 41L
1,567 Elo+
Solo
Zeus
Zeus
NfiniteNitr0
Zeus
Level 14
God Stats
12W - 4L
1,784 SR
Queue Stats
53W - 49L
1,577 Elo+
Solo
Chaac
Chaac
OtakuGames4397
Chaac
Level 29
God Stats
23W - 25L
1,433 SR
Queue Stats
288W - 302L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reshram
Tsukuyomi
Level 29
God Stats
16W - 15L
1,500 SR
Queue Stats
355W - 336L
1,550 Elo+
Solo
Nu Wa
Nu Wa
pepestarkks
Nu Wa
Level 26
God Stats
4W - 0L
1,891 SR
Queue Stats
7W - 4L
1,627 Elo+
Solo
Team Averages
Level 21
1,654 SR
1,553 Elo+

VS

Team Averages
Level 24
1,575 SR
1,571 Elo+
Sylvanus
Sylvanus
Afroman320
Sylvanus
Level 13
God Stats
2W - 1L
1,889 SR
Queue Stats
24W - 10L
1,652 Elo+
Solo
Cernunnos
Cernunnos
DALZSZ1
Cernunnos
Level 29
God Stats
16W - 19L
1,595 SR
Queue Stats
342W - 356L
1,455 Elo+
Solo
Fenrir
Fenrir
GROGMEAT
Fenrir
Level 22
God Stats
18W - 13L
1,467 SR
Queue Stats
38W - 24L
1,523 Elo+
Party 1
Ao Kuang
Ao Kuang
SmurfDuuhhh
Ao Kuang
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 27L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
TopChemical
Amaterasu
Level 29
God Stats
0W - 4L
1,425 SR
Queue Stats
39W - 42L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JJayyLuis
Merlin
20
3 / 4 / 14
14,825
927
14,691
14,105
6,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 2 / 14
17,333
1,083
58,312
9,118
3,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 16
15,131
946
20,484
17,098
14,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Reshram
Tsukuyomi
20
4 / 12 / 17
14,856
929
24,227
23,874
10,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 0 / 20
16,358
1,022
37,232
12,521
4,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Afroman320
Sylvanus
20
2 / 4 / 10
13,349
834
11,298
34,470
35,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
DALZSZ1
Cernunnos
20
5 / 5 / 7
15,098
944
22,108
29,760
9,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
GROGMEAT
Fenrir
20
3 / 11 / 10
13,710
857
17,775
39,943
25,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
SmurfDuuhhh
Ao Kuang
20
7 / 8 / 6
14,734
921
15,690
34,283
21,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
TopChemical
Amaterasu
20
2 / 5 / 6
13,894
868
5,976
25,591
10,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
58
33
Kills
19
19
Deaths
33
81
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Afroman320
Sylvanus
2
4
10
1.75
L
Cernunnos
DALZSZ1
Cernunnos
5
5
7
1.7
L
Fenrir
GROGMEAT
Fenrir
3
11
10
0.73
W
Merlin
JJayyLuis
Merlin
3
4
14
2.5
W
14
2
14
10.5
W
6
1
16
14
W
Tsukuyomi
Reshram
Tsukuyomi
4
12
17
1.04
L
Ao Kuang
SmurfDuuhhh
Ao Kuang
7
8
6
1.25
L
Amaterasu
TopChemical
Amaterasu
2
5
6
1
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,946
Damage
72,847
76,716
Taken
164,047
40,215
Mitigated
102,875
11,896
Healing
31,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Afroman320
Sylvanus
11,298
413
4,281
9,209
34,470
35,138
0
25,764
8,706
22,398
0
L
Cernunnos
DALZSZ1
Cernunnos
22,108
9,939
0
4,745
29,760
9,620
0
21,226
8,534
0
85,364
L
Fenrir
GROGMEAT
Fenrir
17,775
2,346
0
858
39,943
25,974
0
24,708
15,235
0
34,915
W
Merlin
JJayyLuis
Merlin
14,691
2,053
0
0
14,105
6,456
0
4,997
9,108
47,598
0
W
58,312
6,113
0
672
9,118
3,488
0
4,494
4,624
99,705
0
W
20,484
8,651
0
7,854
17,098
14,724
0
4,287
12,811
0
27,270
W
Tsukuyomi
Reshram
Tsukuyomi
24,227
9,631
0
314
23,874
10,951
0
7,675
16,199
0
42,812
L
Ao Kuang
SmurfDuuhhh
Ao Kuang
15,690
5,602
0
8,018
34,283
21,264
0
21,996
12,287
41,503
0
L
Amaterasu
TopChemical
Amaterasu
5,976
2,763
1,023
3,067
25,591
10,879
0
16,541
9,050
0
37,820
W
37,232
8,613
360
2,696
12,521
4,596
0
5,535
6,986
67,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,503
Gold Earned
70,785
315
Minions Killed
316
12
Camps Cleared
5
1,509,417
Distance Traveled
1,481,750
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,349
834
15
1
1
285,336
0
L
Cernunnos
15,098
944
130
8
1
278,545
0
L
Fenrir
13,710
857
31
2
0
322,924
0
W
Merlin
14,825
927
77
5
1
268,724
2
W
Zeus
17,333
1,083
111
7
0
292,489
3
W
Chaac
15,131
946
24
2
3
334,814
0
W
Tsukuyomi
14,856
929
45
3
1
309,415
0
L
Ao Kuang
14,734
921
66
4
0
274,061
0
L
Amaterasu
13,894
868
74
5
3
320,884
0
W
Nu Wa
16,358
1,022
58
4
7
303,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role