Player Matchup

Artemis
Artemis
Liam2026
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,287 Elo+
Solo
Khepri
Khepri
ll-cheezy-ll
Khepri
Level 58
God Stats
8W - 6L
1,582 SR
Queue Stats
54W - 48L
1,261 Elo+
Party 1
Neith
Neith
lordcop2020
Neith
Level 26
God Stats
10W - 6L
1,597 SR
Queue Stats
66W - 79L
1,252 Elo+
Party 1
Team Averages
Level 33
1,560 SR
1,266 Elo+

VS

Team Averages
Level 18
1,427 SR
1,181 Elo+
King Arthur
King Arthur
Brian0p0
King Arthur
Level 26
God Stats
3W - 9L
1,404 SR
Queue Stats
406W - 466L
1,395 Elo+
Party 2
Pele
Pele
CronaxRagnarok
Pele
Level 7
God Stats
3W - 11L
1,101 SR
Queue Stats
7W - 27L
976 Elo+
Party 2
Osiris
Osiris
DuckAreFAKE
Osiris
Level 20
God Stats
0W - 1L
1,777 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Liam2026
Artemis
9
2 / 1 / 6
7,016
702
2,969
5,100
1,659
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Khepri
10
3 / 0 / 8
7,668
767
4,873
6,380
5,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 4
7,989
799
8,065
4,156
1,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brian0p0
King Arthur
9
1 / 6 / 0
6,438
644
6,464
10,891
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,989
599
1,556
7,257
2,133
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
9
0 / 1 / 0
6,051
605
4,007
6,948
4,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
1
1
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Brian0p0
King Arthur
1
6
0
0.17
L
0
4
0
0
L
Osiris
0
1
0
0
W
Artemis
Liam2026
Artemis
2
1
6
5
W
Khepri
3
0
8
7
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
12,027
15,636
Taken
25,096
8,518
Mitigated
12,426
2,909
Healing
1,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Brian0p0
King Arthur
6,464
1,080
159
1,134
10,891
5,851
0
2,206
8,685
0
19,955
L
1,556
745
0
410
7,257
2,133
0
1,459
5,798
0
10,130
L
Osiris
4,007
1,539
0
0
6,948
4,442
0
1,335
5,613
0
17,041
W
Artemis
Liam2026
Artemis
2,969
1,126
0
0
5,100
1,659
137
0
5,040
0
6,856
W
Khepri
4,873
1,324
0
860
6,380
5,314
228
22
6,164
17,207
0
W
8,065
5,449
0
2,049
4,156
1,545
566
0
3,926
0
26,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
18,478
74
Minions Killed
71
0
Camps Cleared
0
520,132
Distance Traveled
498,553
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,438
644
28
3
0
179,127
2
L
Pele
5,989
599
29
3
0
122,753
0
L
Osiris
6,051
605
14
1
0
196,673
0
W
Artemis
7,016
702
7
1
0
163,119
0
W
Khepri
7,668
767
30
3
0
193,533
1
W
Neith
7,989
799
37
4
0
163,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role