Player Matchup

Mulan
Mulan
ChakraCheetos
Mulan
Level 60
God Stats
2W - 3L
1,405 SR
Queue Stats
124W - 151L
1,448 Elo+
Solo
Da Ji
Da Ji
Skeedeedee
Da Ji
Level 62
God Stats
8W - 5L
1,503 SR
Queue Stats
404W - 396L
1,429 Elo+
Solo
He Bo
He Bo
ViciousTragic
He Bo
Level 135
God Stats
4W - 5L
1,199 SR
Queue Stats
480W - 508L
1,459 Elo+
Solo
Heimdallr
Heimdallr
istroath
Heimdallr
Level 103
God Stats
3W - 2L
1,295 SR
Queue Stats
152W - 132L
1,518 Elo+
Solo
Cupid
Cupid
ultraslan0516
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,380 SR
1,471 Elo+

VS

Team Averages
Level 127
1,559 SR
1,474 Elo+
Scylla
Scylla
Billdo702
Scylla
Level 126
God Stats
3W - 1L
1,873 SR
Queue Stats
205W - 203L
1,445 Elo+
Solo
Hun Batz
Hun Batz
L1MB0xPR1M3
Hun Batz
Level 127
God Stats
1W - 1L
1,543 SR
Queue Stats
103W - 89L
1,528 Elo+
Party 1
Nemesis
Nemesis
NoJustSenpai
Nemesis
Level 117
God Stats
2W - 3L
1,414 SR
Queue Stats
176W - 191L
1,478 Elo+
Party 1
Pele
Pele
SandBarLeYy
Pele
Level 154
God Stats
1W - 5L
1,467 SR
Queue Stats
290W - 287L
1,492 Elo+
Solo
Fafnir
Fafnir
SituatedRaptor4
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 101L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,406
867
7,729
15,098
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
14
5 / 3 / 11
9,274
773
9,469
11,781
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 1 / 12
10,088
841
9,062
11,397
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
istroath
Heimdallr
18
4 / 1 / 15
10,030
836
8,617
11,763
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 17
10,317
860
6,256
11,873
5,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Billdo702
Scylla
18
3 / 2 / 3
10,072
839
22,176
5,121
1,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
L1MB0xPR1M3
Hun Batz
15
2 / 8 / 3
8,867
739
9,606
13,823
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NoJustSenpai
Nemesis
14
0 / 3 / 2
7,738
645
5,286
9,435
7,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 4
8,688
724
8,139
10,560
4,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 0
7,568
631
3,582
7,439
8,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
22
Kills
8
8
Deaths
22
72
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Billdo702
Scylla
3
2
3
2.25
W
3
2
17
5.75
L
Hun Batz
L1MB0xPR1M3
Hun Batz
2
8
3
0.44
L
Nemesis
NoJustSenpai
Nemesis
0
3
2
0.33
L
1
4
4
0.75
L
2
5
0
0.4
W
Da Ji
5
3
11
3.5
W
6
1
12
12
W
Heimdallr
istroath
Heimdallr
4
1
15
11.5
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,133
Damage
48,789
61,912
Taken
46,378
37,190
Mitigated
27,983
26,676
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Billdo702
Scylla
22,176
814
1,597
458
5,121
1,905
711
1,258
3,863
43,042
0
W
7,729
625
3,073
2,986
15,098
14,584
670
5,742
9,356
0
13,702
L
Hun Batz
L1MB0xPR1M3
Hun Batz
9,606
2,113
634
1,411
13,823
5,520
186
2,399
11,424
0
16,635
L
Nemesis
NoJustSenpai
Nemesis
5,286
1,397
1,130
2,790
9,435
7,292
0
2,826
6,609
0
11,370
L
8,139
1,308
735
2,991
10,560
4,479
380
1,572
8,988
0
18,430
L
3,582
1,007
0
548
7,439
8,787
0
1,007
6,432
6,221
0
W
Da Ji
9,469
1,535
942
1,126
11,781
6,626
523
3,062
8,719
0
13,090
W
9,062
581
1,673
2,438
11,397
4,706
589
4,359
7,038
26,243
0
W
Heimdallr
istroath
Heimdallr
8,617
2,868
1,151
2,599
11,763
5,735
2,466
6,505
5,258
0
29,350
W
6,256
3,015
6,570
4,118
11,873
5,539
1,749
6,090
5,783
0
22,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
42,933
130
Minions Killed
111
0
Camps Cleared
0
1,165,603
Distance Traveled
1,166,198
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,072
839
61
5
0
215,482
3
W
Mulan
10,406
867
25
2
0
235,250
0
L
Hun Batz
8,867
739
16
1
0
225,659
0
L
Nemesis
7,738
645
10
1
0
235,871
0
L
Pele
8,688
724
22
2
0
232,906
2
L
Fafnir
7,568
631
2
0
0
256,280
0
W
Da Ji
9,274
773
4
0
0
237,323
0
W
He Bo
10,088
841
30
3
0
244,676
0
W
Heimdallr
10,030
836
31
3
0
219,614
0
W
Cupid
10,317
860
40
3
0
228,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role