Player Matchup

Izanami
Izanami
Gold III
DjLenon
Izanami
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Fabianski
Anubis
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Keksztekercs
Bacchus
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 MMR
Party 1
Tyr
Tyr
Gold IV
chiurly
Tyr
Gold IV
Level 99
God Stats
3W - 6L
1,823 SR
Queue Stats
321W - 298L
1,456 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
z0nd1
Tsukuyomi
Gold IV
Level 149
God Stats
0W - 1L
1,760 SR
Queue Stats
85W - 82L
1,508 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,617 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,568 SR
1,481 MMR
Eset
Eset
Gold IV
Eluat
Eset
Gold IV
Level 123
God Stats
35W - 20L
1,647 SR
Queue Stats
917W - 928L
1,454 MMR
Solo
Sobek
Sobek
Gold V
Guldsnabeln
Sobek
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,447 MMR
Solo
Anhur
Anhur
Gold III
HunchoJackk
Anhur
Gold III
Level 63
God Stats
40W - 35L
1,582 SR
Queue Stats
274W - 267L
1,513 MMR
Solo
Nike
Nike
Gold III
SoSexyMak
Nike
Gold III
Level 159
God Stats
47W - 46L
1,613 SR
Queue Stats
356W - 349L
1,492 MMR
Solo
Mercury
Mercury
Silver I
ToStrangeForYou
Mercury
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DjLenon
Izanami
15
1 / 5 / 4
9,056
533
8,667
9,392
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Fabianski
Anubis
12
1 / 4 / 0
7,367
433
3,918
7,477
3,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Keksztekercs
Bacchus
13
4 / 3 / 1
9,297
547
5,133
7,238
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
17
1 / 2 / 0
10,183
599
6,934
19,088
14,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
z0nd1
Tsukuyomi
14
0 / 6 / 1
8,187
482
7,335
13,281
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
TiamatGilgameshSetApolloAthena

VS

Bans
ThorHou YiKukulkanMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Eluat
Eset
15
2 / 1 / 7
8,860
521
5,399
7,898
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 13
8,949
526
5,748
15,925
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 0
10,814
636
6,729
10,954
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
17
0 / 1 / 1
10,259
603
11,478
12,374
6,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
11 / 1 / 3
10,505
618
10,150
11,674
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
20
20
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
DjLenon
Izanami
1
5
4
0.6
W
Eset
Eluat
Eset
2
1
7
5.5
L
Anubis
Fabianski
Anubis
1
4
0
0.25
W
0
1
13
6.5
W
7
3
0
2.33
L
Bacchus
Keksztekercs
Bacchus
4
3
1
1.5
W
Nike
0
1
1
0.5
W
11
1
3
12.5
L
Tyr
1
2
0
0.5
L
Tsukuyomi
z0nd1
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,987
Damage
39,504
56,476
Taken
58,825
33,910
Mitigated
30,748
20,206
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DjLenon
Izanami
8,667
4,448
0
1,451
9,392
3,357
865
1,501
7,859
0
78,151
W
Eset
Eluat
Eset
5,399
362
1,785
3,238
7,898
2,645
512
2,142
5,756
50,818
0
L
Anubis
Fabianski
Anubis
3,918
203
0
1,736
7,477
3,747
208
1,850
5,515
39,469
0
W
5,748
260
0
6,543
15,925
13,933
0
3,900
12,025
29,602
0
W
6,729
2,949
0
3,630
10,954
3,421
636
2,196
8,758
0
82,715
L
Bacchus
Keksztekercs
Bacchus
5,133
739
0
1,108
7,238
8,033
175
1,708
5,489
12,241
0
W
Nike
11,478
558
0
2,797
12,374
6,999
204
288
12,086
0
80,393
W
10,150
6,266
0
2,826
11,674
3,750
0
2,205
9,469
0
81,447
L
Tyr
6,934
963
0
10,323
19,088
14,534
0
709
18,339
0
76,394
L
Tsukuyomi
z0nd1
Tsukuyomi
7,335
1,259
0
5,588
13,281
4,239
0
4,978
8,127
0
57,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
49,387
505
Minions Killed
568
0
Camps Cleared
0
1,638,120
Distance Traveled
1,809,313
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,056
533
155
9
0
309,306
7
W
Eset
8,860
521
91
5
0
357,930
9
L
Anubis
7,367
433
69
4
0
278,748
4
W
Sobek
8,949
526
34
2
0
391,609
5
W
Anhur
10,814
636
145
9
0
301,797
8
L
Bacchus
9,297
547
11
1
0
334,223
5
W
Nike
10,259
603
174
10
0
344,518
3
W
Mercury
10,505
618
124
7
0
413,459
1
L
Tyr
10,183
599
171
10
0
369,579
3
L
Tsukuyomi
8,187
482
99
6
0
346,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role