Player Matchup

Sun Wukong
Sun Wukong
Sirbustabih
Sun Wukong
Level 17
God Stats
6W - 8L
1,431 SR
Queue Stats
11W - 40L
1,196 Elo+
Party 1
Persephone
Persephone
iTzChroniix
Persephone
Level 32
God Stats
2W - 2L
1,543 SR
Queue Stats
17W - 44L
1,272 Elo+
Party 1
Hera
Hera
iZeziima
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,491 SR
1,323 Elo+

VS

Team Averages
Level 70
1,501 SR
1,270 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cover_Jason
Ah Puch
Level 64
God Stats
32W - 34L
1,503 SR
Queue Stats
228W - 363L
1,331 Elo+
Solo
Medusa
Medusa
Gauge1
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 18L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sirbustabih
Sun Wukong
13
3 / 3 / 7
9,788
653
5,883
9,664
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
iTzChroniix
Persephone
14
3 / 5 / 6
10,321
688
7,533
7,535
2,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
6 / 5 / 1
10,785
719
10,011
9,432
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 4
10,396
693
6,661
12,557
9,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Cover_Jason
Ah Puch
14
4 / 2 / 6
10,373
692
9,027
7,241
2,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Gauge1
Medusa
11
1 / 8 / 6
8,968
598
1,925
12,436
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
12
Kills
12
13
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
4
4.5
L
Ah Puch
Cover_Jason
Ah Puch
4
2
6
3.5
L
Medusa
Gauge1
Medusa
1
8
6
0.5
W
Sun Wukong
Sirbustabih
Sun Wukong
3
3
7
2.17
W
Persephone
iTzChroniix
Persephone
3
5
6
1.2
W
Hera
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
17,613
26,631
Taken
32,234
11,917
Mitigated
15,326
5,686
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,661
1,382
0
1,572
12,557
9,440
210
6,492
5,717
0
33,754
L
Ah Puch
Cover_Jason
Ah Puch
9,027
212
390
2,557
7,241
2,121
430
4,613
2,396
48,728
0
L
Medusa
Gauge1
Medusa
1,925
794
0
778
12,436
3,765
697
5,798
6,478
0
9,326
W
Sun Wukong
Sirbustabih
Sun Wukong
5,883
1,869
0
3,405
9,664
6,173
693
2,091
7,573
0
16,753
W
Persephone
iTzChroniix
Persephone
7,533
503
0
1,308
7,535
2,404
1,205
3,131
4,399
48,215
0
W
Hera
10,011
2,460
86
887
9,432
3,340
248
3,834
5,598
50,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
29,737
165
Minions Killed
122
0
Camps Cleared
0
675,108
Distance Traveled
706,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,396
693
32
2
0
241,298
2
L
Ah Puch
10,373
692
82
5
0
218,460
0
L
Medusa
8,968
598
8
1
0
246,836
0
W
Sun Wukong
9,788
653
21
1
0
237,991
1
W
Persephone
10,321
688
81
5
0
213,940
1
W
Hera
10,785
719
63
4
0
223,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role