Player Matchup

Chronos
Chronos
ApparentlyBlue
Chronos
Level 25
God Stats
117W - 56L
1,745 SR
Queue Stats
142W - 74L
1,613 Elo+
Party 2
Loki
Loki
ILuvYanisa
Loki
Level 86
God Stats
187W - 114L
1,750 SR
Queue Stats
196W - 128L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
Stormzilla1
Baron Samedi
Level 103
God Stats
163W - 88L
1,723 SR
Queue Stats
213W - 158L
1,578 Elo+
Party 2
Geb
Geb
meowcat00123
Geb
Level 89
God Stats
27W - 11L
1,629 SR
Queue Stats
219W - 161L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
meowcat001234
Danzaburou
Level 59
God Stats
17W - 17L
1,465 SR
Queue Stats
169W - 109L
1,567 Elo+
Party 2
Team Averages
Level 72
1,662 SR
1,591 Elo+

VS

Team Averages
Level 73
1,596 SR
1,515 Elo+
Anhur
Anhur
Chosennn--
Anhur
Level 27
God Stats
36W - 27L
1,657 SR
Queue Stats
118W - 122L
1,593 Elo+
Party 3
Bellona
Bellona
Great_Gatsby_17
Bellona
Level 49
God Stats
45W - 55L
1,495 SR
Queue Stats
219W - 248L
1,481 Elo+
Party 1
Ravana
Ravana
Thanks4TheTP--
Ravana
Level 149
God Stats
1W - 2L
1,748 SR
Queue Stats
59W - 74L
1,519 Elo+
Party 3
Scylla
Scylla
banditsam
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 444L
1,525 Elo+
Party 1
Terra
Terra
expolee64
Terra
Level 77
God Stats
191W - 169L
1,578 SR
Queue Stats
583W - 593L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
9,017
644
9,112
7,270
2,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 3 / 6
8,466
605
8,447
8,090
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Stormzilla1
Baron Samedi
13
3 / 2 / 4
7,829
559
7,244
6,179
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 6
6,892
492
3,519
10,386
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
meowcat001234
Danzaburou
12
2 / 1 / 3
7,039
503
5,535
5,488
1,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 2 / 2
7,247
518
5,510
7,624
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
6,887
492
4,633
10,618
7,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 3
7,753
554
3,280
9,678
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
banditsam
Scylla
13
3 / 5 / 0
7,963
569
5,142
7,961
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
expolee64
Terra
10
1 / 2 / 5
6,952
497
4,662
10,667
5,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
9
9
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Anhur
3
2
2
2
L
1
6
1
0.25
W
9
3
6
4
W
Baron Samedi
Stormzilla1
Baron Samedi
3
2
4
2.5
L
1
5
3
0.5
L
Scylla
banditsam
Scylla
3
5
0
0.6
L
Terra
expolee64
Terra
1
2
5
1.75
W
0
3
6
1
W
Danzaburou
meowcat001234
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
23,227
37,413
Taken
46,548
13,328
Mitigated
22,124
10,156
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,112
4,255
0
1,655
7,270
2,689
1,941
1,777
5,433
61,955
0
L
Anhur
5,510
2,812
0
1,967
7,624
2,822
392
1,813
5,811
0
35,118
L
4,633
721
0
580
10,618
7,142
306
5,768
4,850
2,749
31,913
W
8,447
3,705
0
2,048
8,090
3,397
1,086
1,848
6,196
0
42,516
W
Baron Samedi
Stormzilla1
Baron Samedi
7,244
382
398
2,692
6,179
2,249
564
2,798
3,177
36,039
0
L
3,280
480
0
2,890
9,678
4,180
186
4,561
4,973
0
49,763
L
Scylla
banditsam
Scylla
5,142
1,028
0
1,108
7,961
2,525
40
4,010
3,614
46,834
0
L
Terra
expolee64
Terra
4,662
989
1,023
3,265
10,667
5,455
31
3,198
7,425
15,249
0
W
3,519
378
0
1,693
10,386
3,415
446
2,496
7,890
14,425
0
W
Danzaburou
meowcat001234
Danzaburou
5,535
3,431
453
1,217
5,488
1,578
1,908
1,207
4,281
0
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
36,802
384
Minions Killed
367
0
Camps Cleared
0
1,341,645
Distance Traveled
1,278,596
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,017
644
128
9
0
265,103
0
L
Anhur
7,247
518
72
5
0
242,358
5
L
Bellona
6,887
492
75
5
0
244,871
2
W
Loki
8,466
605
68
5
0
255,600
5
W
Baron Samedi
7,829
559
91
7
0
257,464
5
L
Ravana
7,753
554
105
8
0
266,635
2
L
Scylla
7,963
569
99
7
0
246,652
0
L
Terra
6,952
497
16
1
0
278,080
3
W
Geb
6,892
492
22
2
0
305,644
7
W
Danzaburou
7,039
503
75
5
0
257,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role