Player Matchup

Sun Wukong
Sun Wukong
AmazingIy Bad
Sun Wukong
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 209L
1,412 Elo+
Party 3
Persephone
Persephone
HeartKillerNow
Persephone
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,231 Elo+
Party 3
Medusa
Medusa
Kawaii-w-Neko
Medusa
Level 54
God Stats
19W - 32L
1,408 SR
Queue Stats
236W - 356L
1,332 Elo+
Party 4
Nike
Nike
Toshiro22200
Nike
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 432L
1,370 Elo+
Party 4
Gilgamesh
Gilgamesh
icycooper5223
Gilgamesh
Level 65
God Stats
4W - 3L
1,578 SR
Queue Stats
39W - 50L
1,483 Elo+
Party 3
Team Averages
Level 72
1,497 SR
1,366 Elo+

VS

Team Averages
Level 68
1,433 SR
1,443 Elo+
Ymir
Ymir
AREPA_FRITA16
Ymir
Level 108
God Stats
16W - 11L
1,559 SR
Queue Stats
259W - 217L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
Azula-Pele-God
Gilgamesh
Level 48
God Stats
16W - 18L
1,422 SR
Queue Stats
173W - 181L
1,418 Elo+
Party 1
Chiron
Chiron
Rey_Koopa
Chiron
Level 67
God Stats
2W - 4L
1,061 SR
Queue Stats
52W - 53L
1,302 Elo+
Party 2
Tyr
Tyr
shotoe-axe
Tyr
Level 51
God Stats
9W - 13L
1,340 SR
Queue Stats
152W - 158L
1,453 Elo+
Party 1
Persephone
Persephone
tisho02
Persephone
Level 68
God Stats
2W - 1L
1,784 SR
Queue Stats
172W - 153L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmazingIy Bad
Sun Wukong
16
1 / 9 / 1
10,962
457
8,522
22,697
18,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
HeartKillerNow
Persephone
15
0 / 10 / 1
10,681
445
9,049
16,766
6,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 5 / 2
10,286
429
9,061
12,361
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 2 / 1
12,599
525
13,260
17,535
15,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
icycooper5223
Gilgamesh
18
7 / 8 / 0
12,297
512
15,867
19,968
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 18
12,065
503
10,249
18,204
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Azula-Pele-God
Gilgamesh
20
10 / 2 / 9
12,529
522
14,590
19,631
15,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Rey_Koopa
Chiron
18
11 / 5 / 10
12,395
516
15,157
19,693
9,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 2 / 1
11,487
479
6,202
16,117
11,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
tisho02
Persephone
19
6 / 2 / 11
13,275
553
16,674
13,650
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
11
Kills
34
34
Deaths
11
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
0
18
15
L
Sun Wukong
AmazingIy Bad
Sun Wukong
1
9
1
0.17
W
Gilgamesh
Azula-Pele-God
Gilgamesh
10
2
9
7.25
L
Persephone
HeartKillerNow
Persephone
0
10
1
0.05
L
0
5
2
0.2
W
Chiron
Rey_Koopa
Chiron
11
5
10
3.2
L
3
2
1
1.75
L
Gilgamesh
icycooper5223
Gilgamesh
7
8
0
0.88
W
1
2
1
0.75
W
Persephone
tisho02
Persephone
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,759
Damage
62,872
89,327
Taken
87,295
54,578
Mitigated
62,841
16,179
Healing
34,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,249
1,649
1,560
5,430
18,204
21,481
12
2,951
15,253
50,523
0
L
Sun Wukong
AmazingIy Bad
Sun Wukong
8,522
1,787
605
3,460
22,697
18,539
805
6,781
15,792
0
57,664
W
Gilgamesh
Azula-Pele-God
Gilgamesh
14,590
5,122
0
7,090
19,631
15,031
674
2,339
17,292
0
94,158
L
Persephone
HeartKillerNow
Persephone
9,049
525
399
4,016
16,766
6,088
276
8,012
8,312
63,262
0
L
9,061
2,834
0
2,920
12,361
5,171
154
4,641
7,648
0
61,850
W
Chiron
Rey_Koopa
Chiron
15,157
7,760
2,996
8,357
19,693
9,004
322
315
19,378
0
61,827
L
13,260
1,652
0
1,525
17,535
15,331
0
1,349
16,160
0
97,245
L
Gilgamesh
icycooper5223
Gilgamesh
15,867
4,206
0
3,254
19,968
9,449
507
5,251
14,487
0
76,105
W
6,202
725
0
4,585
16,117
11,523
252
1,532
14,585
0
68,669
W
Persephone
tisho02
Persephone
16,674
1,993
384
4,094
13,650
5,802
0
5,453
8,195
98,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,825
Gold Earned
61,751
624
Minions Killed
590
0
Camps Cleared
0
2,072,304
Distance Traveled
2,225,158
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,065
503
70
3
0
468,458
2
L
Sun Wukong
10,962
457
87
4
0
443,726
5
W
Gilgamesh
12,529
522
110
5
0
500,375
10
L
Persephone
10,681
445
122
5
0
377,417
0
L
Medusa
10,286
429
117
5
0
423,183
0
W
Chiron
12,395
516
103
4
0
396,085
2
L
Nike
12,599
525
193
8
0
397,133
3
L
Gilgamesh
12,297
512
105
4
0
430,845
1
W
Tyr
11,487
479
139
6
0
426,029
7
W
Persephone
13,275
553
168
7
0
434,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role