Player Matchup

Loki
Loki
Dark Flare0511
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Horus
Horus
WhiteKnight8997
Horus
Level 14
God Stats
41W - 38L
1,467 SR
Queue Stats
73W - 73L
1,251 Elo+
Party 1
Tiamat
Tiamat
Zeal003
Tiamat
Level 27
God Stats
25W - 10L
1,546 SR
Queue Stats
181W - 152L
1,436 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,358 Elo+

VS

Team Averages
Level 21
1,238 SR
1,211 Elo+
Zeus
Zeus
 
Zeus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Crashjacksong_
Ymir
Level 5
God Stats
5W - 10L
1,048 SR
Queue Stats
15W - 27L
1,062 Elo+
Party 2
Thanatos
Thanatos
HotrodGamingYT
Thanatos
Level 4
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 13
9,126
761
3,981
7,931
2,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 5 / 12
8,697
725
6,743
12,098
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Zeal003
Tiamat
14
11 / 1 / 6
10,057
838
13,627
7,785
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 3 / 2
9,133
761
8,062
8,414
2,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 5
7,784
649
2,464
15,170
7,365
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
9
1 / 6 / 5
7,833
653
4,055
8,970
2,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
6
9
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
2
1.67
L
1
8
5
0.44
W
3
3
13
3.17
L
Thanatos
1
6
5
0.58
W
3
5
12
1.8
W
Tiamat
Zeal003
Tiamat
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,351
Damage
14,581
27,814
Taken
32,554
13,887
Mitigated
12,424
7,313
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,062
323
537
1,949
8,414
2,331
0
3,366
4,823
38,705
0
L
2,464
755
0
0
15,170
7,365
0
6,098
8,778
16,712
0
W
3,981
811
428
378
7,931
2,723
531
2,871
5,060
0
13,250
L
Thanatos
4,055
1,775
0
1,844
8,970
2,728
0
3,728
4,985
0
10,492
W
6,743
3,461
1,114
1,563
12,098
5,411
1,290
4,957
7,141
0
14,352
W
Tiamat
Zeal003
Tiamat
13,627
1,323
747
3,083
7,785
5,753
619
2,730
5,055
49,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
24,750
109
Minions Killed
95
0
Camps Cleared
0
642,252
Distance Traveled
514,192
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,133
761
64
5
0
170,626
1
L
Ymir
7,784
649
22
2
0
173,340
0
W
Loki
9,126
761
17
1
0
238,987
4
L
Thanatos
7,833
653
9
1
0
170,226
1
W
Horus
8,697
725
14
1
0
201,237
1
W
Tiamat
10,057
838
78
7
0
202,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role