Player Matchup

Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChaoticChris69
Tsukuyomi
Level 100
God Stats
1W - 7L
1,150 SR
Queue Stats
22W - 35L
1,376 Elo+
Party 2
Ares
Ares
EddieB_Deuce
Ares
Level 107
God Stats
5W - 8L
1,571 SR
Queue Stats
37W - 39L
1,495 Elo+
Party 2
Anubis
Anubis
GhostCommander00
Anubis
Level 69
God Stats
26W - 29L
1,455 SR
Queue Stats
42W - 54L
1,406 Elo+
Party 2
Neith
Neith
v1NCE301
Neith
Level 49
God Stats
14W - 15L
1,557 SR
Queue Stats
24W - 36L
1,439 Elo+
Party 2
Team Averages
Level 82
1,447 SR
1,443 Elo+

VS

Team Averages
Level 68
1,488 SR
1,510 Elo+
Cabrakan
Cabrakan
Dadity
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
LightBoogey
Ao Kuang
Level 97
God Stats
4W - 3L
1,508 SR
Queue Stats
79W - 68L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
USAlystu
Heimdallr
Level 19
God Stats
22W - 25L
1,475 SR
Queue Stats
31W - 33L
1,430 Elo+
Party 1
Achilles
Achilles
bigpoppaquae
Achilles
Level 47
God Stats
2W - 3L
1,407 SR
Queue Stats
161W - 131L
1,536 Elo+
Party 3
Loki
Loki
temp-344440
Loki
Level 112
God Stats
12W - 8L
1,552 SR
Queue Stats
192W - 146L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 3 / 8
10,985
499
11,966
18,882
8,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
ChaoticChris69
Tsukuyomi
18
5 / 8 / 1
11,730
533
14,313
16,352
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 5 / 3
12,363
562
11,952
20,087
16,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 12 / 5
11,100
505
10,784
17,762
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
v1NCE301
Neith
15
0 / 7 / 5
9,400
427
7,722
14,198
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dadity
Cabrakan
16
6 / 6 / 10
11,194
509
12,526
18,113
24,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
LightBoogey
Ao Kuang
18
14 / 1 / 3
11,984
545
11,763
16,122
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
USAlystu
Heimdallr
19
1 / 3 / 5
11,818
537
7,760
14,361
6,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
bigpoppaquae
Achilles
16
0 / 4 / 5
9,923
451
6,381
15,103
16,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 7 / 6
13,191
600
23,228
19,250
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
21
Kills
34
35
Deaths
21
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
8
2.67
L
Tsukuyomi
ChaoticChris69
Tsukuyomi
5
8
1
0.69
W
Cabrakan
Dadity
Cabrakan
6
6
10
1.83
L
9
5
3
2.1
L
3
12
5
0.46
W
Ao Kuang
LightBoogey
Ao Kuang
14
1
3
15.5
W
Heimdallr
USAlystu
Heimdallr
1
3
5
1.17
W
Achilles
bigpoppaquae
Achilles
0
4
5
0.63
W
13
7
6
2.29
L
Neith
v1NCE301
Neith
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,737
Damage
61,658
87,281
Taken
82,949
47,114
Mitigated
61,580
24,026
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,966
8,526
0
9,772
18,882
8,714
0
4,460
14,422
0
72,402
L
Tsukuyomi
ChaoticChris69
Tsukuyomi
14,313
3,152
299
1,927
16,352
7,188
1,606
4,916
11,436
0
74,401
W
Cabrakan
Dadity
Cabrakan
12,526
2,092
0
1,938
18,113
24,596
0
6,568
11,545
33,335
0
L
11,952
524
382
1,229
20,087
16,884
432
6,744
13,343
71,837
0
L
10,784
576
534
4,730
17,762
9,142
0
2,940
14,822
73,286
0
W
Ao Kuang
LightBoogey
Ao Kuang
11,763
2,349
0
5,674
16,122
6,615
26
3,820
12,302
70,614
0
W
Heimdallr
USAlystu
Heimdallr
7,760
3,961
0
6,096
14,361
6,189
3,112
2,099
12,262
0
84,934
W
Achilles
bigpoppaquae
Achilles
6,381
1,380
0
2,953
15,103
16,013
894
351
14,752
0
51,386
W
23,228
7,294
0
6,144
19,250
8,167
0
9,898
9,352
0
98,209
L
Neith
v1NCE301
Neith
7,722
3,411
608
4,545
14,198
5,186
223
5,229
8,969
0
55,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
58,110
547
Minions Killed
547
0
Camps Cleared
0
1,851,502
Distance Traveled
1,978,578
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,985
499
112
5
0
388,847
3
L
Tsukuyomi
11,730
533
120
5
0
364,519
2
W
Cabrakan
11,194
509
46
2
0
379,748
6
L
Ares
12,363
562
100
5
0
398,142
2
L
Anubis
11,100
505
127
6
0
337,934
3
W
Ao Kuang
11,984
545
115
5
0
446,495
2
W
Heimdallr
11,818
537
155
7
0
346,126
0
W
Achilles
9,923
451
89
4
0
398,497
0
W
Loki
13,191
600
142
6
0
407,712
4
L
Neith
9,400
427
88
4
0
362,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role