Player Matchup

Olorun
Olorun
Faicko
Olorun
Level 73
God Stats
5W - 5L
1,499 SR
Queue Stats
521W - 559L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Hectortornqvist
Cthulhu
Level 35
God Stats
5W - 5L
1,541 SR
Queue Stats
52W - 71L
1,369 Elo+
Party 1
Set
Set
andresen0422
Set
Level 69
God Stats
1W - 5L
1,406 SR
Queue Stats
53W - 77L
1,358 Elo+
Party 1
Team Averages
Level 59
1,482 SR
1,407 Elo+

VS

Team Averages
Level 94
1,493 SR
1,500 Elo+
Chiron
Chiron
ADColl
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AdryK11
Chaac
Level 58
God Stats
12W - 17L
1,479 SR
Queue Stats
135W - 175L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Osada
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Faicko
Olorun
13
1 / 4 / 9
9,873
658
9,048
12,731
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 8
10,358
691
8,134
12,015
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 5 / 1
11,976
798
8,517
13,771
8,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADColl
Chiron
15
5 / 2 / 6
10,929
729
11,936
10,914
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
AdryK11
Chaac
13
4 / 4 / 6
9,813
654
10,007
13,876
8,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Osada
Nu Wa
12
2 / 5 / 7
9,340
623
12,180
9,041
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
11
Kills
11
11
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
ADColl
Chiron
5
2
6
4
L
Chaac
AdryK11
Chaac
4
4
6
1.75
W
Olorun
Faicko
Olorun
1
4
9
1.38
W
1
2
8
2.5
L
Nu Wa
Osada
Nu Wa
2
5
7
1.1
W
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
34,123
38,517
Taken
33,831
22,906
Mitigated
15,218
14,291
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ADColl
Chiron
11,936
5,608
584
5,064
10,914
4,019
809
5,722
5,082
0
63,762
L
Chaac
AdryK11
Chaac
10,007
851
0
3,604
13,876
8,283
275
7,127
6,749
0
39,415
W
Olorun
Faicko
Olorun
9,048
3,464
1,796
6,891
12,731
5,295
763
2,398
10,333
34,288
2,160
W
8,134
151
1,346
2,513
12,015
9,012
0
4,530
7,485
25,241
0
L
Nu Wa
Osada
Nu Wa
12,180
4,028
0
780
9,041
2,916
33
4,267
4,774
38,481
0
W
8,517
2,743
0
1,745
13,771
8,599
571
5,315
8,456
0
55,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
30,082
185
Minions Killed
186
0
Camps Cleared
0
828,485
Distance Traveled
807,705
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,929
729
104
7
0
280,522
1
L
Chaac
9,813
654
45
3
0
279,557
1
W
Olorun
9,873
658
66
4
0
256,051
4
W
Cthulhu
10,358
691
27
2
0
278,841
5
L
Nu Wa
9,340
623
37
2
0
247,626
2
W
Set
11,976
798
92
6
0
293,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role