Player Matchup

Izanami
Izanami
VAM4SRI
Izanami
Level 38
God Stats
5W - 10L
1,413 SR
Queue Stats
118W - 182L
1,326 Elo+
Solo
Anhur
Anhur
cubyto1
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
manelpoli78
Kukulkan
Level 23
God Stats
11W - 19L
1,316 SR
Queue Stats
20W - 42L
1,166 Elo+
Party 1
Arachne
Arachne
thronosrecord972
Arachne
Level 37
God Stats
53W - 66L
1,449 SR
Queue Stats
133W - 187L
1,298 Elo+
Solo
Fafnir
Fafnir
yonkisPro189189
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,254 Elo+
Party 1
Team Averages
Level 40
1,436 SR
1,244 Elo+

VS

Team Averages
Level 50
1,408 SR
1,268 Elo+
Yemoja
Yemoja
DarkArrow_95
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,259 Elo+
Party 3
Scylla
Scylla
PizzaInAPocket
Scylla
Level 82
God Stats
68W - 93L
1,341 SR
Queue Stats
234W - 294L
1,285 Elo+
Party 2
Ullr
Ullr
WiredDread55377
Ullr
Level 34
God Stats
3W - 3L
1,198 SR
Queue Stats
73W - 112L
1,252 Elo+
Party 2
King Arthur
King Arthur
Xx_HaMoN_xX
King Arthur
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 161L
1,251 Elo+
Party 3
Jing Wei
Jing Wei
gabrielbussola
Jing Wei
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 155L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VAM4SRI
Izanami
17
3 / 8 / 4
11,321
453
14,963
15,814
7,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
cubyto1
Anhur
14
0 / 11 / 0
9,257
370
6,152
16,181
6,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
manelpoli78
Kukulkan
17
2 / 7 / 4
11,164
447
13,572
13,801
5,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
10 / 4 / 1
13,127
525
14,434
18,567
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 6
9,745
390
3,573
18,495
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 4 / 14
12,998
520
7,576
17,444
17,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 2 / 2
15,021
601
22,724
14,961
6,526
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 2 / 6
10,669
427
4,059
12,078
4,885
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Xx_HaMoN_xX
King Arthur
20
5 / 2 / 2
13,985
559
11,300
19,882
19,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
20
14 / 5 / 4
14,044
562
20,243
26,740
11,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
15
Kills
35
36
Deaths
15
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
4
14
2.25
W
12
2
2
6.5
L
Izanami
VAM4SRI
Izanami
3
8
4
0.63
W
2
2
6
2.5
W
King Arthur
Xx_HaMoN_xX
King Arthur
5
2
2
3
L
Anhur
cubyto1
Anhur
0
11
0
0
W
Jing Wei
14
5
4
3.2
L
Kukulkan
manelpoli78
Kukulkan
2
7
4
0.57
L
10
4
1
2.63
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,694
Damage
65,902
82,858
Taken
91,105
46,764
Mitigated
59,484
9,512
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,576
1,537
2,319
38
17,444
17,283
532
5,437
12,007
26,497
0
W
22,724
2,853
0
5,393
14,961
6,526
4,040
1,897
13,064
122,823
0
L
Izanami
VAM4SRI
Izanami
14,963
8,568
0
2,448
15,814
7,434
2,810
4,111
11,617
0
74,187
W
4,059
2,255
1,639
3,443
12,078
4,885
727
2,088
9,990
0
40,907
W
King Arthur
Xx_HaMoN_xX
King Arthur
11,300
1,872
0
470
19,882
19,690
2,150
844
19,038
110
108,395
L
Anhur
cubyto1
Anhur
6,152
3,496
0
0
16,181
6,121
533
4,323
11,789
0
36,094
W
Jing Wei
20,243
19,163
0
12,084
26,740
11,100
2,144
6,879
19,861
0
100,043
L
Kukulkan
manelpoli78
Kukulkan
13,572
2,493
0
650
13,801
5,906
586
7,129
6,216
56,707
0
L
14,434
10,359
123
3,910
18,567
9,418
516
5,892
12,543
0
65,261
L
3,573
1,225
0
2,381
18,495
17,885
965
8,084
10,283
25,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,614
Gold Earned
66,717
435
Minions Killed
672
0
Camps Cleared
0
1,972,814
Distance Traveled
2,188,559
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,998
520
41
2
0
412,910
0
W
Scylla
15,021
601
194
8
0
467,812
7
L
Izanami
11,321
453
117
5
0
389,389
0
W
Ullr
10,669
427
67
3
0
431,299
2
W
King Arthur
13,985
559
190
8
0
464,709
5
L
Anhur
9,257
370
76
3
0
295,949
0
W
Jing Wei
14,044
562
180
7
0
411,829
0
L
Kukulkan
11,164
447
104
4
0
353,895
0
L
Arachne
13,127
525
102
4
0
498,342
0
L
Fafnir
9,745
390
36
1
0
435,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role