Player Matchup

Kuzenbo
Kuzenbo
FreeWare1
Kuzenbo
Level 16
God Stats
2W - 4L
1,486 SR
Queue Stats
38W - 26L
1,537 Elo+
Party 2
Chaac
Chaac
Guindinger
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 2
Bellona
Bellona
Hristam
Bellona
Level 15
God Stats
1W - 8L
1,128 SR
Queue Stats
31W - 18L
1,580 Elo+
Party 2
Pele
Pele
Osirizon
Pele
Level 28
God Stats
1W - 2L
1,742 SR
Queue Stats
25W - 22L
1,619 Elo+
Solo
Merlin
Merlin
azizfreak1
Merlin
Level 16
God Stats
4W - 6L
1,626 SR
Queue Stats
23W - 26L
1,504 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,555 Elo+

VS

Team Averages
Level 20
1,458 SR
1,552 Elo+
Rama
Rama
E1ron
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 34L
1,666 Elo+
Party 1
Fenrir
Fenrir
Prondo
Fenrir
Level 20
God Stats
10W - 12L
1,355 SR
Queue Stats
24W - 28L
1,438 Elo+
Solo
Hel
Hel
Suriin
Hel
Level 25
God Stats
15W - 14L
1,337 SR
Queue Stats
32W - 30L
1,482 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WlOttring
Cu Chulainn
Level 18
God Stats
11W - 7L
1,500 SR
Queue Stats
100W - 57L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
mOdga
Baron Samedi
Level 25
God Stats
14W - 11L
1,598 SR
Queue Stats
46W - 39L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FreeWare1
Kuzenbo
16
0 / 5 / 5
10,134
845
18,495
25,761
33,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
16
0 / 9 / 9
10,389
866
22,758
26,610
31,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hristam
Bellona
17
2 / 9 / 6
11,112
926
17,142
31,385
24,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
17
6 / 9 / 2
12,455
1,038
19,697
23,663
9,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
azizfreak1
Merlin
17
1 / 7 / 6
10,751
896
19,322
15,083
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

25

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
E1ron
Rama
19
6 / 0 / 26
12,219
1,018
26,342
15,309
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Prondo
Fenrir
19
7 / 5 / 22
12,310
1,026
14,807
22,706
12,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Suriin
Hel
19
8 / 3 / 20
12,379
1,032
18,186
20,948
9,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
WlOttring
Cu Chulainn
20
10 / 0 / 26
13,688
1,141
27,717
27,412
28,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
mOdga
Baron Samedi
20
8 / 1 / 20
13,668
1,139
27,987
16,888
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
153
9
Kills
39
39
Deaths
9
28
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Rama
E1ron
Rama
6
0
26
19
L
Kuzenbo
FreeWare1
Kuzenbo
0
5
5
0.5
L
Chaac
0
9
9
0.5
L
Bellona
Hristam
Bellona
2
9
6
0.56
L
Pele
6
9
2
0.78
W
Fenrir
Prondo
Fenrir
7
5
22
3.6
W
Hel
Suriin
Hel
8
3
20
6
W
Cu Chulainn
WlOttring
Cu Chulainn
10
0
26
23
L
Merlin
azizfreak1
Merlin
1
7
6
0.57
W
Baron Samedi
mOdga
Baron Samedi
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,414
Damage
115,039
122,502
Taken
103,263
105,174
Mitigated
64,482
11,898
Healing
54,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
E1ron
Rama
26,342
24,970
0
3,835
15,309
6,670
0
8,226
7,083
0
43,595
L
Kuzenbo
FreeWare1
Kuzenbo
18,495
4,363
0
0
25,761
33,097
0
8,236
16,608
28,203
0
L
Chaac
22,758
5,641
0
5,013
26,610
31,435
0
10,162
16,448
0
33,655
L
Bellona
Hristam
Bellona
17,142
7,720
848
4,125
31,385
24,924
0
13,887
17,498
155
45,325
L
Pele
19,697
2,863
0
660
23,663
9,874
0
10,361
13,302
0
54,297
W
Fenrir
Prondo
Fenrir
14,807
3,036
0
3,109
22,706
12,408
0
7,261
15,445
0
20,697
W
Hel
Suriin
Hel
18,186
2,220
14,876
12,475
20,948
9,389
0
6,423
14,525
38,833
0
W
Cu Chulainn
WlOttring
Cu Chulainn
27,717
3,206
0
7,477
27,412
28,135
0
8,299
19,113
8,449
38,013
L
Merlin
azizfreak1
Merlin
19,322
1,096
244
1,008
15,083
5,844
0
8,562
6,521
41,911
0
W
Baron Samedi
mOdga
Baron Samedi
27,987
1,025
7,399
5,291
16,888
7,880
0
7,763
9,125
67,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
64,264
231
Minions Killed
260
6
Camps Cleared
8
1,190,594
Distance Traveled
1,197,211
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,219
1,018
43
4
0
202,336
0
L
Kuzenbo
10,134
845
10
1
0
260,111
0
L
Chaac
10,389
866
24
2
1
237,231
1
L
Bellona
11,112
926
54
5
1
221,479
1
L
Pele
12,455
1,038
82
7
4
260,813
0
W
Fenrir
12,310
1,026
10
1
0
258,494
1
W
Hel
12,379
1,032
48
4
4
228,784
0
W
Cu Chulainn
13,688
1,141
39
3
3
270,659
0
L
Merlin
10,751
896
61
5
0
210,960
0
W
Baron Samedi
13,668
1,139
120
10
1
236,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role