Player Matchup

Merlin
Merlin
Chief__Heef
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
Hazard_Glizzy
Artemis
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
Hazard_Kweef
Anubis
Level 45
God Stats
9W - 9L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 36
1,371 SR
1,389 Elo+
Anubis
Anubis
Flea44
Anubis
Level 25
God Stats
3W - 2L
1,393 SR
Queue Stats
102W - 100L
1,344 Elo+
Party 1
Skadi
Skadi
PlaGuETempest
Skadi
Level 21
God Stats
14W - 5L
1,561 SR
Queue Stats
61W - 73L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
WallyTheWallaby-
Cthulhu
Level 62
God Stats
1W - 1L
1,158 SR
Queue Stats
40W - 49L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 5 / 3
9,136
653
9,325
8,824
2,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
12
3 / 7 / 1
9,338
667
10,065
12,928
3,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
1 / 8 / 4
8,842
632
12,426
13,540
5,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flea44
Anubis
15
10 / 3 / 7
11,232
802
13,954
14,844
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 0 / 9
10,800
771
10,474
9,405
5,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 10
9,608
686
6,034
19,358
12,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
20
20
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
3
0.5
W
Anubis
Flea44
Anubis
10
3
7
4.5
L
Artemis
3
7
1
0.5
L
Anubis
1
8
4
0.38
W
7
0
9
11.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
30,462
35,292
Taken
43,607
11,145
Mitigated
24,725
5,053
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,325
758
0
458
8,824
2,127
0
5,063
3,761
38,974
0
W
Anubis
Flea44
Anubis
13,954
1,272
0
7,995
14,844
6,327
1,397
6,795
8,049
48,681
0
L
Artemis
10,065
6,473
0
1,298
12,928
3,597
0
7,264
5,664
0
26,274
L
Anubis
12,426
396
315
2,982
13,540
5,421
0
7,721
5,819
29,025
0
W
10,474
5,229
0
3,558
9,405
5,964
1,559
5,503
3,902
0
45,970
W
6,034
423
549
4,465
19,358
12,434
266
9,505
9,853
18,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
31,640
128
Minions Killed
154
0
Camps Cleared
0
629,585
Distance Traveled
740,116
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,136
653
43
3
0
229,718
0
W
Anubis
11,232
802
66
5
0
215,263
3
L
Artemis
9,338
667
38
3
0
209,160
0
L
Anubis
8,842
632
47
3
0
190,707
0
W
Skadi
10,800
771
57
4
0
266,953
3
W
Cthulhu
9,608
686
31
2
0
257,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role