Player Matchup

Da Ji
Da Ji
Ankle SpankN
Da Ji
Level 38
God Stats
3W - 1L
1,859 SR
Queue Stats
77W - 88L
1,522 Elo+
Solo
Izanami
Izanami
KsiQual
Izanami
Level 105
God Stats
13W - 5L
1,702 SR
Queue Stats
488W - 434L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
NyxxyXD
Kukulkan
Level 135
God Stats
13W - 12L
1,611 SR
Queue Stats
503W - 582L
1,503 Elo+
Party 2
Chaac
Chaac
Shikkuna
Chaac
Level 17
God Stats
26W - 23L
1,544 SR
Queue Stats
33W - 35L
1,478 Elo+
Party 2
Geb
Geb
cmcook6
Geb
Level 144
God Stats
0W - 2L
1,281 SR
Queue Stats
131W - 122L
1,562 Elo+
Party 2
Team Averages
Level 88
1,599 SR
1,520 Elo+

VS

Team Averages
Level 86
1,563 SR
1,607 Elo+
Anhur
Anhur
Adam ThieIen
Anhur
Level 49
God Stats
15W - 6L
1,899 SR
Queue Stats
193W - 125L
1,748 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fye_Shinigami
Tsukuyomi
Level 158
God Stats
3W - 4L
1,274 SR
Queue Stats
254W - 221L
1,577 Elo+
Party 3
Awilix
Awilix
JayMoney CT
Awilix
Level 159
God Stats
9W - 3L
1,791 SR
Queue Stats
375W - 351L
1,629 Elo+
Party 1
Ares
Ares
MumbleyNephew
Ares
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,651 Elo+
Party 3
Hel
Hel
byBraTher
Hel
Level 37
God Stats
2W - 2L
1,353 SR
Queue Stats
172W - 186L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,364
536
2,197
7,190
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
KsiQual
Izanami
8
0 / 3 / 0
4,758
476
2,249
4,254
708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
NyxxyXD
Kukulkan
10
0 / 2 / 2
5,439
544
3,616
3,206
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Shikkuna
Chaac
8
0 / 4 / 0
4,841
484
1,711
5,409
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
8
0 / 2 / 0
5,015
502
1,768
7,210
1,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,174
617
4,317
5,204
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Fye_Shinigami
Tsukuyomi
12
5 / 0 / 1
6,884
688
4,651
5,890
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
11
7 / 0 / 3
6,765
677
4,998
4,462
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 4
5,335
534
1,576
4,230
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 2 / 1
5,009
501
1,005
5,289
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
2
3
0
0.67
W
Tsukuyomi
Fye_Shinigami
Tsukuyomi
5
0
1
5.5
W
Awilix
7
0
3
8.5
L
Izanami
KsiQual
Izanami
0
3
0
0
W
0
0
4
2
L
Kukulkan
NyxxyXD
Kukulkan
0
2
2
0.5
L
Chaac
Shikkuna
Chaac
0
4
0
0
W
1
2
1
0.75
L
Geb
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
16,547
27,269
Taken
25,075
9,616
Mitigated
10,325
6,044
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,317
2,370
0
2,279
5,204
1,297
408
892
4,312
0
35,412
L
2,197
609
0
3,054
7,190
1,903
0
172
6,958
0
26,934
W
Tsukuyomi
Fye_Shinigami
Tsukuyomi
4,651
1,440
0
2,441
5,890
3,509
0
554
5,012
0
36,064
W
Awilix
4,998
1,430
0
2,358
4,462
1,521
0
535
3,927
0
36,925
L
Izanami
KsiQual
Izanami
2,249
1,654
0
526
4,254
708
0
262
3,992
0
23,098
W
1,576
291
0
1,683
4,230
2,210
0
1,128
3,102
6,306
0
L
Kukulkan
NyxxyXD
Kukulkan
3,616
301
0
635
3,206
985
29
895
2,251
32,734
0
L
Chaac
Shikkuna
Chaac
1,711
207
0
494
5,409
4,248
0
0
5,078
0
17,889
W
1,005
42
378
2,541
5,289
1,788
0
2,275
3,014
22,217
0
L
Geb
1,768
218
0
1,335
7,210
1,772
0
1,252
5,928
10,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
30,167
244
Minions Killed
290
0
Camps Cleared
0
899,254
Distance Traveled
1,041,978
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,174
617
73
7
0
192,169
3
L
Da Ji
5,364
536
60
6
0
172,941
0
W
Tsukuyomi
6,884
688
78
8
0
219,201
2
W
Awilix
6,765
677
79
8
0
230,844
3
L
Izanami
4,758
476
65
7
0
162,206
2
W
Ares
5,335
534
19
2
0
219,652
1
L
Kukulkan
5,439
544
64
6
0
190,457
4
L
Chaac
4,841
484
40
4
0
180,232
0
W
Hel
5,009
501
41
4
0
180,112
1
L
Geb
5,015
502
15
2
0
193,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role