Player Matchup

Anhur
Anhur
Cyderrrr
Anhur
Level 25
God Stats
18W - 20L
1,550 SR
Queue Stats
86W - 81L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Glewpy481
Baron Samedi
Level 24
God Stats
1W - 0L
1,746 SR
Queue Stats
79W - 57L
1,682 Elo+
Party 1
Janus
Janus
Reziael
Janus
Level 13
God Stats
8W - 2L
1,680 SR
Queue Stats
34W - 18L
1,724 Elo+
Solo
Gilgamesh
Gilgamesh
TomRobbo1994
Gilgamesh
Level 26
God Stats
1W - 0L
1,695 SR
Queue Stats
38W - 31L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
valhallamon
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Solo
Team Averages
Level 18
1,634 SR
1,636 Elo+

VS

Team Averages
Level 14
1,632 SR
1,763 Elo+
Yemoja
Yemoja
Bullnatrix
Yemoja
Level 5
God Stats
0W - 1L
1,787 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 2
Thor
Thor
MasterBones
Thor
Level 9
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 1L
1,704 Elo+
Party 2
Hou Yi
Hou Yi
MattNeek
Hou Yi
Level 27
God Stats
0W - 2L
1,243 SR
Queue Stats
118W - 101L
1,615 Elo+
Solo
Janus
Janus
NombrePocoComun
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,917 Elo+
Solo
Apollo
Apollo
ОстрыйЛезво
Apollo
Level 6
God Stats
3W - 1L
1,897 SR
Queue Stats
11W - 2L
1,874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyderrrr
Anhur
13
5 / 1 / 2
8,315
594
8,118
9,233
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Glewpy481
Baron Samedi
12
1 / 7 / 1
6,532
467
3,770
10,027
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Reziael
Janus
14
5 / 2 / 1
8,200
586
8,168
7,851
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TomRobbo1994
Gilgamesh
12
3 / 3 / 4
7,296
521
4,893
9,789
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
valhallamon
Cthulhu
11
1 / 3 / 5
6,288
449
3,676
7,833
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bullnatrix
Yemoja
10
1 / 3 / 3
6,762
483
3,243
6,069
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 0
6,881
492
2,862
7,366
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
MattNeek
Hou Yi
10
2 / 3 / 2
6,969
498
4,282
10,648
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 1
8,011
572
6,047
8,338
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 2
9,605
686
10,584
10,411
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
16
16
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bullnatrix
Yemoja
1
3
3
0.83
W
Anhur
Cyderrrr
Anhur
5
1
2
6
W
Baron Samedi
Glewpy481
Baron Samedi
1
7
1
0.21
L
2
3
0
0.67
L
Hou Yi
MattNeek
Hou Yi
2
3
2
1
L
3
3
1
1.17
W
Janus
Reziael
Janus
5
2
1
2.75
W
Gilgamesh
TomRobbo1994
Gilgamesh
3
3
4
1.67
W
Cthulhu
valhallamon
Cthulhu
1
3
5
1.17
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
27,018
44,733
Taken
42,832
21,935
Mitigated
14,182
13,466
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bullnatrix
Yemoja
3,243
564
1,247
636
6,069
3,481
0
2,328
3,549
15,595
0
W
Anhur
Cyderrrr
Anhur
8,118
2,848
0
4,865
9,233
3,032
2,535
1,655
7,542
0
63,163
W
Baron Samedi
Glewpy481
Baron Samedi
3,770
99
173
2,742
10,027
7,140
0
0
10,027
27,715
0
L
2,862
1,091
0
2,656
7,366
2,394
0
1,979
5,333
0
32,211
L
Hou Yi
MattNeek
Hou Yi
4,282
2,182
0
1,853
10,648
2,006
0
1,341
9,187
0
35,689
L
6,047
111
0
500
8,338
2,343
270
3,637
4,434
42,407
0
W
Janus
Reziael
Janus
8,168
1,115
0
1,382
7,851
2,733
0
1,947
5,742
47,355
0
W
Gilgamesh
TomRobbo1994
Gilgamesh
4,893
1,303
0
3,627
9,789
4,029
0
2,110
7,543
0
40,041
W
Cthulhu
valhallamon
Cthulhu
3,676
85
0
677
7,833
5,001
97
3,128
4,589
16,505
0
L
10,584
6,439
0
4,116
10,411
3,958
2,903
5,608
4,715
0
60,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
38,228
370
Minions Killed
380
0
Camps Cleared
0
1,240,898
Distance Traveled
1,273,101
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,762
483
29
2
0
266,035
3
W
Anhur
8,315
594
117
8
0
221,056
3
W
Baron Samedi
6,532
467
52
4
0
224,026
3
L
Thor
6,881
492
74
5
0
269,716
0
L
Hou Yi
6,969
498
64
5
0
244,117
3
L
Janus
8,011
572
93
7
0
257,718
5
W
Janus
8,200
586
106
8
0
266,837
3
W
Gilgamesh
7,296
521
67
5
0
276,149
3
W
Cthulhu
6,288
449
28
2
0
252,830
0
L
Apollo
9,605
686
120
9
0
235,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role