Player Matchup

Anubis
Anubis
AsharaVT
Anubis
Level 115
God Stats
2W - 4L
1,554 SR
Queue Stats
25W - 28L
1,475 Elo+
Solo
Xing Tian
Xing Tian
BAREDAREX
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ReSyth
Chiron
Level 74
God Stats
11W - 21L
1,369 SR
Queue Stats
99W - 131L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
RhinoTunder
Danzaburou
Level 41
God Stats
35W - 54L
1,448 SR
Queue Stats
41W - 82L
1,379 Elo+
Party 1
Tyr
Tyr
SkyShark4683
Tyr
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,522 Elo+
Solo
Team Averages
Level 94
1,474 SR
1,460 Elo+

VS

Team Averages
Level 76
1,504 SR
1,512 Elo+
Hel
Hel
ELocket
Hel
Level 50
God Stats
14W - 10L
1,488 SR
Queue Stats
1,110W - 1,198L
1,523 Elo+
Solo
Cupid
Cupid
Evifs
Cupid
Level 98
God Stats
2W - 0L
1,533 SR
Queue Stats
37W - 33L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Livekill
Baron Samedi
Level 136
God Stats
8W - 4L
1,529 SR
Queue Stats
98W - 130L
1,465 Elo+
Solo
Xing Tian
Xing Tian
Merchosias
Xing Tian
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 82L
1,491 Elo+
Solo
Achilles
Achilles
NaniTheCabe
Achilles
Level 48
God Stats
7W - 12L
1,470 SR
Queue Stats
561W - 556L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsharaVT
Anubis
20
5 / 7 / 14
15,037
1,002
24,544
22,860
11,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
BAREDAREX
Xing Tian
20
3 / 0 / 17
14,248
950
11,453
30,989
38,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
ReSyth
Chiron
20
6 / 7 / 14
14,820
988
33,724
33,624
12,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RhinoTunder
Danzaburou
20
5 / 13 / 9
14,478
965
20,136
31,227
12,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 10 / 13
13,645
910
16,084
35,318
37,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
1 / 4 / 17
13,602
907
13,130
19,340
9,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Evifs
Cupid
20
16 / 5 / 14
16,837
1,122
54,713
27,038
10,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Livekill
Baron Samedi
20
10 / 6 / 20
15,922
1,061
43,882
21,063
11,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Merchosias
Xing Tian
20
6 / 2 / 21
15,011
1,001
20,931
23,440
17,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
NaniTheCabe
Achilles
20
4 / 5 / 17
14,007
934
13,735
22,868
21,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
126
22
Kills
37
37
Deaths
22
67
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Anubis
AsharaVT
Anubis
5
7
14
1.71
L
Xing Tian
BAREDAREX
Xing Tian
3
0
17
11.5
W
Hel
1
4
17
2.38
W
Cupid
Evifs
Cupid
16
5
14
4.6
W
Baron Samedi
Livekill
Baron Samedi
10
6
20
3.33
W
Xing Tian
Merchosias
Xing Tian
6
2
21
8.25
W
Achilles
NaniTheCabe
Achilles
4
5
17
2.5
L
Chiron
ReSyth
Chiron
6
7
14
1.86
L
Danzaburou
RhinoTunder
Danzaburou
5
13
9
0.73
L
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,941
Damage
146,391
154,018
Taken
113,749
112,205
Mitigated
69,306
34,800
Healing
44,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AsharaVT
Anubis
24,544
578
0
5,901
22,860
11,119
0
13,901
8,959
79,666
0
L
Xing Tian
BAREDAREX
Xing Tian
11,453
822
1,311
11,934
30,989
38,890
0
12,351
18,638
34,804
0
W
Hel
13,130
2,483
14,871
6,992
19,340
9,095
0
6,621
12,471
56,052
0
W
Cupid
Evifs
Cupid
54,713
45,913
127
8,094
27,038
10,184
0
9,691
17,017
0
87,576
W
Baron Samedi
Livekill
Baron Samedi
43,882
2,979
6,462
6,398
21,063
11,154
0
4,941
16,037
65,231
0
W
Xing Tian
Merchosias
Xing Tian
20,931
349
0
0
23,440
17,113
0
6,803
16,427
36,705
0
W
Achilles
NaniTheCabe
Achilles
13,735
3,008
187
1,028
22,868
21,760
0
8,220
14,408
0
27,809
L
Chiron
ReSyth
Chiron
33,724
15,056
2,188
6,902
33,624
12,453
0
15,236
18,388
0
48,465
L
Danzaburou
RhinoTunder
Danzaburou
20,136
7,923
0
2,712
31,227
12,410
0
19,653
11,574
0
47,966
L
16,084
3,920
0
3,852
35,318
37,333
0
16,802
18,516
279
30,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,228
Gold Earned
75,379
278
Minions Killed
314
9
Camps Cleared
6
1,400,697
Distance Traveled
1,349,221
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,037
1,002
132
9
2
254,172
0
L
Xing Tian
14,248
950
19
1
3
317,985
3
W
Hel
13,602
907
125
8
0
293,874
1
W
Cupid
16,837
1,122
99
7
6
249,303
0
W
Baron Samedi
15,922
1,061
33
2
0
257,879
0
W
Xing Tian
15,011
1,001
34
2
0
300,023
0
W
Achilles
14,007
934
23
2
0
248,142
0
L
Chiron
14,820
988
34
2
1
283,344
0
L
Danzaburou
14,478
965
63
4
3
250,141
0
L
Tyr
13,645
910
30
2
0
295,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role