Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BigCaveman
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
HentaiHarem
Danzaburou
Level 12
God Stats
7W - 8L
1,367 SR
Queue Stats
18W - 21L
1,382 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KyumeX
Tsukuyomi
Level 4
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 4L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
VtecVtec
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,518 Elo+
Party 3
Team Averages
Level 7
1,471 SR
1,515 Elo+

VS

Team Averages
Level 26
1,529 SR
1,441 Elo+
Athena
Athena
FalconVerde123
Athena
Level 9
God Stats
26W - 37L
1,512 SR
Queue Stats
88W - 119L
1,487 Elo+
Party 1
Chiron
Chiron
cranberrygreen
Chiron
Level 12
God Stats
3W - 0L
1,737 SR
Queue Stats
70W - 59L
1,403 Elo+
Solo
Loki
Loki
luchotonni
Loki
Level 16
God Stats
10W - 13L
1,395 SR
Queue Stats
89W - 118L
1,397 Elo+
Party 1
Freya
Freya
matalotodo16
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 190L
1,419 Elo+
Party 1
Anubis
Anubis
reskvonda
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 3 / 0
5,887
346
1,849
5,321
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 6 / 2
7,793
458
8,140
13,699
8,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
HentaiHarem
Danzaburou
13
7 / 4 / 1
8,789
517
13,093
9,036
3,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
KyumeX
Tsukuyomi
12
0 / 8 / 1
7,045
414
3,327
12,590
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
VtecVtec
Cthulhu
11
0 / 7 / 5
6,881
405
9,641
13,730
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,999
529
8,794
14,551
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 0 / 1
11,071
651
9,352
8,425
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 2 / 6
8,966
527
3,396
10,768
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 3 / 5
9,127
537
9,314
13,703
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
reskvonda
Anubis
15
5 / 5 / 2
9,536
561
8,632
12,913
6,680
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
13
Kills
27
28
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
0
0.67
L
4
6
2
0.83
W
4
3
7
2.5
L
Danzaburou
HentaiHarem
Danzaburou
7
4
1
1.88
L
Tsukuyomi
KyumeX
Tsukuyomi
0
8
1
0.06
L
Cthulhu
VtecVtec
Cthulhu
0
7
5
0.36
W
8
0
1
8.5
W
3
2
6
3
W
7
3
5
3.17
W
Anubis
reskvonda
Anubis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
39,488
54,376
Taken
60,360
27,361
Mitigated
29,889
5,333
Healing
26,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,849
484
0
542
5,321
3,600
182
2,372
2,949
15,720
0
L
8,140
1,381
0
528
13,699
8,297
500
5,909
7,790
25,163
0
W
8,794
2,219
169
2,392
14,551
10,880
0
4,367
9,614
27,912
0
L
Danzaburou
HentaiHarem
Danzaburou
13,093
7,565
0
1,616
9,036
3,141
0
6,819
2,217
0
36,882
L
Tsukuyomi
KyumeX
Tsukuyomi
3,327
690
0
1,191
12,590
4,174
235
1,552
11,038
0
39,395
L
Cthulhu
VtecVtec
Cthulhu
9,641
1,199
0
1,456
13,730
8,149
0
10,088
3,642
23,267
0
W
9,352
2,516
90
4,526
8,425
3,258
2,348
1,291
7,044
0
77,758
W
3,396
1,431
0
4,688
10,768
3,672
3
2,548
8,160
0
47,129
W
9,314
3,343
0
8,211
13,703
5,399
579
3,658
9,781
50,089
0
W
Anubis
reskvonda
Anubis
8,632
1,603
0
6,338
12,913
6,680
2,106
6,572
6,131
53,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
47,699
225
Minions Killed
493
0
Camps Cleared
0
1,325,604
Distance Traveled
1,563,522
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,887
346
28
2
0
164,092
0
L
Ares
7,793
458
21
1
0
290,940
0
W
Athena
8,999
529
41
2
0
346,650
4
L
Danzaburou
8,789
517
77
5
0
297,063
2
L
Tsukuyomi
7,045
414
70
4
0
295,270
0
L
Cthulhu
6,881
405
29
2
0
278,239
1
W
Chiron
11,071
651
163
10
0
326,267
9
W
Loki
8,966
527
104
6
0
341,984
0
W
Freya
9,127
537
93
5
0
309,570
0
W
Anubis
9,536
561
92
5
0
239,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role