Player Matchup

Hou Yi
Hou Yi
BoKnada
Hou Yi
Level 16
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Anubis
Anubis
Nick-latinslayer
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,327 Elo+
Party 1
Neith
Neith
TATAHARU
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
jwcjoebestt
Yemoja
Level 27
God Stats
22W - 27L
1,535 SR
Queue Stats
59W - 70L
1,412 Elo+
Solo
Cthulhu
Cthulhu
kory_uchiha
Cthulhu
Level 15
God Stats
15W - 21L
1,431 SR
Queue Stats
18W - 26L
1,371 Elo+
Party 1
Team Averages
Level 15
1,542 SR
1,348 Elo+

VS

Team Averages
Level 19
1,648 SR
1,591 Elo+
Tsukuyomi
Tsukuyomi
GOFASTO
Tsukuyomi
Level 29
God Stats
23W - 13L
1,674 SR
Queue Stats
163W - 59L
1,679 Elo+
Party 2
Scylla
Scylla
TUTANPOCK
Scylla
Level 28
God Stats
20W - 12L
1,705 SR
Queue Stats
152W - 53L
1,699 Elo+
Party 2
Artemis
Artemis
Th4and
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
UNY0
Hades
Level 29
God Stats
7W - 2L
1,861 SR
Queue Stats
125W - 41L
1,797 Elo+
Party 2
Fafnir
Fafnir
Ulaki
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BoKnada
Hou Yi
14
4 / 5 / 1
8,955
407
9,153
13,567
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 14 / 3
9,738
443
6,375
20,134
8,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
TATAHARU
Neith
12
0 / 17 / 4
7,788
354
3,090
16,950
4,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
10
3 / 8 / 1
7,974
362
5,529
15,051
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
kory_uchiha
Cthulhu
15
7 / 4 / 7
9,795
445
15,074
13,282
11,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GOFASTO
Tsukuyomi
18
15 / 0 / 16
12,330
560
18,033
15,958
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
TUTANPOCK
Scylla
18
19 / 2 / 14
12,669
576
23,798
9,381
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Th4and
Artemis
10
1 / 12 / 1
8,532
388
2,654
12,730
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
UNY0
Hades
19
10 / 2 / 6
12,641
575
16,200
19,826
12,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
Ulaki
Fafnir
13
2 / 5 / 14
10,358
471
5,029
16,654
10,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
20
Kills
47
48
Deaths
21
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BoKnada
Hou Yi
4
5
1
0.9
W
Tsukuyomi
GOFASTO
Tsukuyomi
15
0
16
23
L
6
14
3
0.54
L
Neith
TATAHARU
Neith
0
17
4
0.12
W
Scylla
TUTANPOCK
Scylla
19
2
14
13
W
Artemis
Th4and
Artemis
1
12
1
0.13
W
Hades
UNY0
Hades
10
2
6
6.5
W
Fafnir
Ulaki
Fafnir
2
5
14
1.8
L
Yemoja
3
8
1
0.44
L
Cthulhu
kory_uchiha
Cthulhu
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,221
Damage
65,714
78,984
Taken
74,549
38,395
Mitigated
37,446
7,709
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BoKnada
Hou Yi
9,153
3,815
0
590
13,567
5,062
0
6,950
6,617
0
38,804
W
Tsukuyomi
GOFASTO
Tsukuyomi
18,033
4,591
0
3,869
15,958
6,235
1,654
3,666
12,053
0
75,622
L
6,375
666
0
3,546
20,134
8,543
0
12,642
7,492
26,065
0
L
Neith
TATAHARU
Neith
3,090
2,741
0
660
16,950
4,769
234
8,152
8,798
0
17,717
W
Scylla
TUTANPOCK
Scylla
23,798
2,378
0
2,962
9,381
3,172
1,183
3,169
6,032
84,925
0
W
Artemis
Th4and
Artemis
2,654
1,533
0
120
12,730
4,648
106
5,230
7,260
0
25,917
W
Hades
UNY0
Hades
16,200
3,610
362
9,568
19,826
12,763
5,233
5,951
12,742
84,258
0
W
Fafnir
Ulaki
Fafnir
5,029
1,761
0
1,912
16,654
10,628
1,257
7,822
8,363
26,586
0
L
Yemoja
5,529
1,633
200
433
15,051
8,832
223
9,143
5,908
26,438
0
L
Cthulhu
kory_uchiha
Cthulhu
15,074
1,519
590
1,690
13,282
11,189
407
8,140
5,142
46,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
56,530
244
Minions Killed
495
0
Camps Cleared
0
1,466,043
Distance Traveled
1,930,137
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,955
407
67
3
0
304,525
1
W
Tsukuyomi
12,330
560
116
5
0
493,663
8
L
Anubis
9,738
443
30
1
0
268,041
1
L
Neith
7,788
354
27
1
0
227,679
0
W
Scylla
12,669
576
113
5
0
392,708
1
W
Artemis
8,532
388
39
2
0
305,837
0
W
Hades
12,641
575
178
8
0
362,137
7
W
Fafnir
10,358
471
49
2
0
375,792
1
L
Yemoja
7,974
362
50
2
0
221,560
3
L
Cthulhu
9,795
445
70
3
0
444,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role