Player Matchup

Danzaburou
Danzaburou
Daystar7451
Danzaburou
Level 40
God Stats
3W - 5L
1,268 SR
Queue Stats
38W - 32L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
KGilgameshBr
Gilgamesh
Level 28
God Stats
28W - 16L
1,676 SR
Queue Stats
38W - 31L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
Overlord5002
Kukulkan
Level 35
God Stats
0W - 2L
1,350 SR
Queue Stats
42W - 57L
1,302 Elo+
Party 1
Team Averages
Level 34
1,431 SR
1,390 Elo+

VS

Team Averages
Level 27
1,528 SR
1,265 Elo+
Cthulhu
Cthulhu
Floppywaffle519
Cthulhu
Level 6
God Stats
3W - 0L
1,695 SR
Queue Stats
4W - 3L
1,312 Elo+
Party 2
Olorun
Olorun
OBPTCW
Olorun
Level 37
God Stats
1W - 1L
1,440 SR
Queue Stats
13W - 29L
1,203 Elo+
Party 2
Cernunnos
Cernunnos
ethen223
Cernunnos
Level 37
God Stats
1W - 1L
1,449 SR
Queue Stats
57W - 92L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daystar7451
Danzaburou
15
6 / 5 / 9
12,102
672
12,922
17,713
7,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KGilgameshBr
Gilgamesh
15
11 / 8 / 6
13,375
743
19,431
20,962
15,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Overlord5002
Kukulkan
17
3 / 6 / 13
12,043
669
16,589
11,291
4,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 13
12,012
667
9,066
18,694
20,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
OBPTCW
Olorun
17
8 / 9 / 9
13,737
763
17,490
19,524
8,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ethen223
Cernunnos
17
8 / 7 / 11
13,349
742
14,478
18,356
7,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
20
Kills
19
19
Deaths
20
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daystar7451
Danzaburou
6
5
9
2.1
W
3
4
13
2.38
L
Gilgamesh
KGilgameshBr
Gilgamesh
11
8
6
1.75
W
Olorun
OBPTCW
Olorun
8
9
9
1.39
L
Kukulkan
Overlord5002
Kukulkan
3
6
13
1.58
W
Cernunnos
ethen223
Cernunnos
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,942
Damage
41,034
49,966
Taken
56,574
28,011
Mitigated
36,311
12,648
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daystar7451
Danzaburou
12,922
6,648
135
5,823
17,713
7,536
1,652
9,135
8,578
0
40,890
W
9,066
916
471
1,750
18,694
20,636
48
5,873
12,821
21,467
0
L
Gilgamesh
KGilgameshBr
Gilgamesh
19,431
4,799
258
6,052
20,962
15,636
0
10,862
10,100
0
60,923
W
Olorun
OBPTCW
Olorun
17,490
9,755
533
7,104
19,524
8,040
2,209
6,580
12,944
65,859
0
L
Kukulkan
Overlord5002
Kukulkan
16,589
2,067
0
380
11,291
4,839
584
6,816
4,475
49,412
0
W
Cernunnos
ethen223
Cernunnos
14,478
7,048
0
3,284
18,356
7,635
819
4,163
14,193
0
59,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
39,098
175
Minions Killed
202
0
Camps Cleared
0
854,527
Distance Traveled
901,794
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,102
672
58
3
0
256,351
0
W
Cthulhu
12,012
667
28
2
0
319,910
2
L
Gilgamesh
13,375
743
58
3
0
308,780
2
W
Olorun
13,737
763
79
4
0
288,275
1
L
Kukulkan
12,043
669
59
3
0
289,396
0
W
Cernunnos
13,349
742
95
5
0
293,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role