Player Matchup

Khepri
Khepri
AngelHealer92
Khepri
Level 47
God Stats
17W - 11L
1,376 SR
Queue Stats
377W - 373L
1,468 Elo+
Party 1
Neith
Neith
ArashiMegami
Neith
Level 24
God Stats
50W - 44L
1,543 SR
Queue Stats
70W - 73L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
IamSeaJay
Ao Kuang
Level 57
God Stats
8W - 18L
1,419 SR
Queue Stats
43W - 65L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
RitchGang
Guan Yu
Level 27
God Stats
21W - 17L
1,474 SR
Queue Stats
33W - 32L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
thinhpham198
Cernunnos
Level 41
God Stats
57W - 58L
1,552 SR
Queue Stats
201W - 214L
1,481 Elo+
Solo
Team Averages
Level 39
1,473 SR
1,473 Elo+

VS

Team Averages
Level 59
1,562 SR
1,486 Elo+
Ne Zha
Ne Zha
Ingrownchain
Ne Zha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,367 Elo+
Solo
Artio
Artio
MistakenBliss
Artio
Level 46
God Stats
31W - 21L
1,608 SR
Queue Stats
104W - 105L
1,538 Elo+
Party 3
Ah Puch
Ah Puch
XLordN8
Ah Puch
Level 86
God Stats
2W - 3L
1,767 SR
Queue Stats
134W - 127L
1,632 Elo+
Solo
Hel
Hel
crackhead_2526
Hel
Level 89
God Stats
73W - 51L
1,605 SR
Queue Stats
356W - 318L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
pikachoooo
Kukulkan
Level 32
God Stats
1W - 0L
1,331 SR
Queue Stats
10W - 9L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 9
11,900
915
9,107
22,703
25,214
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 12 / 5
12,611
970
19,986
30,122
10,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
IamSeaJay
Ao Kuang
19
4 / 13 / 5
14,092
1,084
17,533
31,367
9,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
RitchGang
Guan Yu
18
4 / 7 / 6
12,359
951
16,434
23,749
24,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
thinhpham198
Cernunnos
18
1 / 7 / 9
12,033
926
26,395
25,380
9,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
6 / 8 / 21
13,121
1,009
12,475
19,999
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 32
15,924
1,225
21,955
29,039
34,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
XLordN8
Ah Puch
20
1 / 2 / 25
12,653
973
22,723
14,017
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 23
16,602
1,277
28,873
18,358
8,642
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
pikachoooo
Kukulkan
20
13 / 1 / 21
15,578
1,198
42,301
14,366
6,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
167
14
Kills
45
45
Deaths
14
34
Assists
122
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
L
4
12
5
0.54
L
Ao Kuang
IamSeaJay
Ao Kuang
4
13
5
0.5
W
Ne Zha
6
8
21
2.06
W
9
1
32
25
L
Guan Yu
RitchGang
Guan Yu
4
7
6
1
W
Ah Puch
XLordN8
Ah Puch
1
2
25
6.75
W
16
2
23
13.75
W
Kukulkan
pikachoooo
Kukulkan
13
1
21
23.5
L
Cernunnos
thinhpham198
Cernunnos
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,455
Damage
128,327
133,321
Taken
95,779
80,017
Mitigated
64,356
10,649
Healing
49,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,107
733
0
255
22,703
25,214
0
20,429
1,713
16,487
0
L
19,986
9,893
0
2,818
30,122
10,785
0
27,670
1,572
0
62,649
L
Ao Kuang
IamSeaJay
Ao Kuang
17,533
4,998
0
4,085
31,367
9,735
0
26,013
4,869
44,643
0
W
Ne Zha
12,475
8,138
0
1,726
19,999
9,199
0
4,752
15,247
0
20,668
W
21,955
1,190
6,398
9,107
29,039
34,762
0
4,804
24,235
31,274
0
L
Guan Yu
RitchGang
Guan Yu
16,434
1,249
1,171
2,320
23,749
24,474
0
19,475
3,751
0
32,626
W
Ah Puch
XLordN8
Ah Puch
22,723
509
303
5,816
14,017
5,068
0
6,960
7,057
46,063
0
W
28,873
756
13,896
11,755
18,358
8,642
0
3,152
15,206
41,697
0
W
Kukulkan
pikachoooo
Kukulkan
42,301
8,069
0
821
14,366
6,685
0
6,972
7,394
74,986
0
L
Cernunnos
thinhpham198
Cernunnos
26,395
10,744
0
0
25,380
9,809
0
19,444
5,564
0
52,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
73,878
252
Minions Killed
223
15
Camps Cleared
3
1,233,390
Distance Traveled
1,227,631
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,900
915
15
1
1
237,801
0
L
Neith
12,611
970
107
8
1
221,325
0
L
Ao Kuang
14,092
1,084
56
4
11
242,627
2
W
Ne Zha
13,121
1,009
19
1
1
214,976
0
W
Artio
15,924
1,225
10
1
0
280,760
2
L
Guan Yu
12,359
951
25
2
2
290,904
0
W
Ah Puch
12,653
973
62
5
0
242,105
0
W
Hel
16,602
1,277
47
4
1
259,812
0
W
Kukulkan
15,578
1,198
85
7
1
229,978
0
L
Cernunnos
12,033
926
49
4
0
240,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role