Player Matchup

Cthulhu
Cthulhu
Idhyaa
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Maximus451
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kali
Kali
YoungRhythm
Kali
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,450 Elo+
Party 1
Chiron
Chiron
centauryeb
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,404 Elo+
Solo
Anubis
Anubis
leo_twins521
Anubis
Level 22
God Stats
20W - 15L
1,534 SR
Queue Stats
88W - 95L
1,290 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,429 Elo+

VS

Team Averages
Level 16
1,543 SR
1,440 Elo+
Tyr
Tyr
BoureL96
Tyr
Level 27
God Stats
33W - 43L
1,472 SR
Queue Stats
486W - 452L
1,490 Elo+
Solo
Chang'e
Chang'e
Tututato
Chang'e
Level 18
God Stats
13W - 4L
1,569 SR
Queue Stats
102W - 97L
1,377 Elo+
Party 2
Ne Zha
Ne Zha
Vinirisk
Ne Zha
Level 13
God Stats
9W - 10L
1,523 SR
Queue Stats
26W - 26L
1,405 Elo+
Party 2
Cerberus
Cerberus
Yoshi4048
Cerberus
Level 6
God Stats
13W - 9L
1,462 SR
Queue Stats
22W - 14L
1,496 Elo+
Party 2
Nox
Nox
paulolvilar
Nox
Level 15
God Stats
3W - 1L
1,687 SR
Queue Stats
106W - 119L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Idhyaa
Cthulhu
13
5 / 7 / 3
8,321
462
9,345
12,809
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Maximus451
Bellona
13
1 / 4 / 2
8,073
449
5,674
10,802
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 10 / 2
7,960
442
9,732
17,076
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
centauryeb
Chiron
14
2 / 7 / 4
8,155
453
4,980
9,889
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
9
0 / 6 / 0
6,645
369
1,441
7,812
2,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 2
11,383
632
11,734
12,669
8,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Tututato
Chang'e
14
6 / 0 / 14
9,329
518
13,728
8,334
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Vinirisk
Ne Zha
15
8 / 6 / 10
9,879
549
8,611
13,667
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
Yoshi4048
Cerberus
14
8 / 1 / 6
9,085
505
7,619
11,291
7,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 4 / 9
8,140
452
4,583
8,944
3,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
11
Kills
34
34
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Cthulhu
Idhyaa
Cthulhu
5
7
3
0.93
L
Bellona
Maximus451
Bellona
1
4
2
0.5
W
Chang'e
Tututato
Chang'e
6
0
14
13
W
Ne Zha
Vinirisk
Ne Zha
8
6
10
2.17
W
Cerberus
Yoshi4048
Cerberus
8
1
6
11
L
3
10
2
0.4
L
Chiron
centauryeb
Chiron
2
7
4
0.57
L
Anubis
0
6
0
0
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
46,275
58,388
Taken
54,905
26,544
Mitigated
27,602
6,824
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,734
2,529
0
8,412
12,669
8,851
3,424
156
12,513
747
68,301
L
Cthulhu
Idhyaa
Cthulhu
9,345
461
122
1,434
12,809
6,942
0
8,554
3,877
23,199
0
L
Bellona
Maximus451
Bellona
5,674
872
0
283
10,802
7,802
0
2,745
7,929
0
25,719
W
Chang'e
Tututato
Chang'e
13,728
1,947
2,446
4,847
8,334
2,962
726
3,054
5,100
42,003
0
W
Ne Zha
Vinirisk
Ne Zha
8,611
5,210
0
3,865
13,667
4,935
296
2,720
10,827
0
56,117
W
Cerberus
Yoshi4048
Cerberus
7,619
482
0
2,234
11,291
7,739
574
2,448
8,783
25,460
0
L
9,732
5,078
0
1,768
17,076
6,904
14
4,324
12,592
0
49,476
L
Chiron
centauryeb
Chiron
4,980
2,444
317
1,617
9,889
2,871
204
5,173
4,504
0
40,218
L
Anubis
1,441
232
0
1,283
7,812
2,025
700
4,888
2,920
23,066
0
W
4,583
760
0
1,662
8,944
3,115
336
1,838
6,896
27,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
47,816
286
Minions Killed
379
0
Camps Cleared
0
1,416,316
Distance Traveled
1,706,377
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,383
632
146
8
0
362,978
1
L
Cthulhu
8,321
462
30
2
0
334,868
2
L
Bellona
8,073
449
68
4
0
351,128
0
W
Chang'e
9,329
518
55
3
0
364,229
4
W
Ne Zha
9,879
549
87
5
0
346,222
1
W
Cerberus
9,085
505
39
2
0
341,824
0
L
Kali
7,960
442
66
4
0
296,687
0
L
Chiron
8,155
453
71
4
0
270,339
5
L
Anubis
6,645
369
51
3
0
163,294
1
W
Nox
8,140
452
52
3
0
291,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role