Player Matchup

Artemis
Artemis
Apfelvater
Artemis
Level 26
God Stats
1W - 1L
1,244 SR
Queue Stats
25W - 25L
1,471 Elo+
Party 1
Freya
Freya
Biolein
Freya
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,455 Elo+
Party 1
Yemoja
Yemoja
Keksbrecher
Yemoja
Level 25
God Stats
3W - 0L
1,778 SR
Queue Stats
41W - 42L
1,467 Elo+
Party 1
Olorun
Olorun
Ryukusoru
Olorun
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,447 Elo+
Party 1
King Arthur
King Arthur
Sorvina
King Arthur
Level 15
God Stats
4W - 3L
1,704 SR
Queue Stats
21W - 28L
1,458 Elo+
Party 1
Team Averages
Level 30
1,545 SR
1,459 Elo+

VS

Team Averages
Level 17
1,559 SR
1,494 Elo+
Bastet
Bastet
MakDio
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
MnKPractice9746
Cu Chulainn
Level 22
God Stats
10W - 4L
1,500 SR
Queue Stats
42W - 35L
1,429 Elo+
Solo
Sol
Sol
Rapid6969
Sol
Level 29
God Stats
10W - 12L
1,542 SR
Queue Stats
132W - 128L
1,552 Elo+
Solo
Medusa
Medusa
blackhawk7717
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,236 Elo+
Solo
Geb
Geb
lvenoml
Geb
Level 26
God Stats
11W - 8L
1,752 SR
Queue Stats
149W - 117L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apfelvater
Artemis
11
4 / 2 / 10
7,103
507
8,615
7,417
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Biolein
Freya
11
5 / 5 / 6
7,183
513
7,132
11,786
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
11
5 / 2 / 7
7,589
542
5,450
11,158
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Ryukusoru
Olorun
14
8 / 2 / 6
8,466
605
12,597
12,394
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Sorvina
King Arthur
11
1 / 3 / 10
6,990
499
6,574
13,129
7,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MakDio
Bastet
8
3 / 8 / 4
6,340
453
5,247
9,284
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
MnKPractice9746
Cu Chulainn
13
6 / 5 / 1
8,358
597
13,099
13,150
7,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 4
8,620
616
15,067
12,278
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 8 / 1
5,720
409
2,935
7,980
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
10
0 / 2 / 3
6,186
442
5,302
9,604
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
23
Kills
14
14
Deaths
23
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Apfelvater
Artemis
4
2
10
4.5
W
Freya
Biolein
Freya
5
5
6
1.6
W
Yemoja
5
2
7
4.25
L
Bastet
MakDio
Bastet
3
8
4
0.63
L
Cu Chulainn
MnKPractice9746
Cu Chulainn
6
5
1
1.3
L
4
0
4
6
W
Olorun
Ryukusoru
Olorun
8
2
6
5.5
W
King Arthur
Sorvina
King Arthur
1
3
10
2
L
1
8
1
0.19
L
Geb
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
41,650
55,884
Taken
52,296
27,521
Mitigated
24,944
21,230
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Apfelvater
Artemis
8,615
3,327
0
524
7,417
3,370
1,196
2,166
5,251
0
32,003
W
Freya
Biolein
Freya
7,132
2,427
713
4,494
11,786
4,168
41
3,348
8,438
32,062
0
W
Yemoja
5,450
1,758
2,897
2,132
11,158
7,181
486
6,261
4,897
24,831
0
L
Bastet
MakDio
Bastet
5,247
1,610
0
833
9,284
2,974
0
3,774
5,510
0
17,925
L
Cu Chulainn
MnKPractice9746
Cu Chulainn
13,099
697
0
1,807
13,150
7,887
738
4,931
8,219
4,287
44,961
L
15,067
3,812
0
7,593
12,278
4,571
51
7,855
4,423
62,565
0
W
Olorun
Ryukusoru
Olorun
12,597
7,476
559
6,355
12,394
5,489
777
7,171
5,223
48,653
0
W
King Arthur
Sorvina
King Arthur
6,574
774
0
3,556
13,129
7,313
0
3,570
9,559
0
29,998
L
2,935
1,390
0
0
7,980
2,253
0
4,128
3,852
0
15,226
L
Geb
5,302
141
0
1,232
9,604
7,259
0
4,491
5,113
17,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
35,224
274
Minions Killed
291
0
Camps Cleared
0
1,255,598
Distance Traveled
1,278,951
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,103
507
48
3
0
216,471
3
W
Freya
7,183
513
61
4
0
243,942
2
W
Yemoja
7,589
542
26
2
0
250,041
0
L
Bastet
6,340
453
24
2
0
261,806
2
L
Cu Chulainn
8,358
597
93
7
0
230,522
2
L
Sol
8,620
616
121
9
0
273,596
2
W
Olorun
8,466
605
82
6
0
245,044
1
W
King Arthur
6,990
499
57
4
0
300,100
1
L
Medusa
5,720
409
37
3
0
246,630
1
L
Geb
6,186
442
16
1
0
266,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role