Player Matchup

Cerberus
Cerberus
Diamond II
Jonny99
Cerberus
Diamond II
Level 145
God Stats
12W - 29L
1,507 SR
Queue Stats
860W - 847L
2,240 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Mystical_Orange4
Gilgamesh
Masters
Level 125
God Stats
9W - 8L
1,872 SR
Queue Stats
824W - 827L
2,377 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Sexy-Khepri
Ne Zha
Diamond II
Level 156
God Stats
0W - 1L
1,499 SR
Queue Stats
220W - 205L
2,316 MMR
Solo
Heimdallr
Heimdallr
Diamond I
TwitchPinkyyEU
Heimdallr
Diamond I
Level 160
God Stats
14W - 19L
1,454 SR
Queue Stats
647W - 590L
2,381 MMR
Solo
Merlin
Merlin
Diamond IV
joe k stormer
Merlin
Diamond IV
Level 155
God Stats
13W - 18L
1,611 SR
Queue Stats
278W - 278L
2,314 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,588 SR
2,326 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,799 SR
2,158 MMR
Zhong Kui
Zhong Kui
Diamond I
BlackCetus
Zhong Kui
Diamond I
Level 157
God Stats
26W - 13L
1,821 SR
Queue Stats
453W - 364L
2,396 MMR
Solo
Discordia
Discordia
Diamond I
Kojefly
Discordia
Diamond I
Level 159
God Stats
10W - 2L
1,951 SR
Queue Stats
524W - 498L
2,385 MMR
Solo
Rama
Rama
Platinum I
LyallaD
Rama
Platinum I
Level 144
God Stats
1W - 0L
1,894 SR
Queue Stats
42W - 23L
2,329 MMR
Solo
Ymir
Ymir
Diamond II
Manlikgzz
Ymir
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond III
i_Supremacyy
Hun Batz
Diamond III
Level 119
God Stats
13W - 11L
1,828 SR
Queue Stats
436W - 406L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jonny99
Cerberus
18
1 / 6 / 2
12,036
502
11,011
30,767
31,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
19
5 / 5 / 9
14,174
591
11,732
26,732
24,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
20
1 / 1 / 7
12,100
504
13,076
20,964
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TwitchPinkyyEU
Heimdallr
20
10 / 3 / 5
15,221
634
22,537
19,410
8,769
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 6
13,471
561
12,977
11,470
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetAthenaTiamatApolloNemesis

VS

Bans
TsukuyomiSobekAnhurGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackCetus
Zhong Kui
20
6 / 2 / 5
14,771
615
29,506
25,573
31,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Kojefly
Discordia
18
2 / 6 / 5
12,116
505
8,442
12,568
4,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rama
LyallaD
Rama
20
1 / 9 / 7
13,942
581
12,752
21,611
8,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
18
4 / 1 / 9
13,353
556
9,800
20,050
20,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
i_Supremacyy
Hun Batz
20
5 / 4 / 6
14,464
603
15,693
18,358
8,028
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
22
Kills
18
18
Deaths
22
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlackCetus
Zhong Kui
6
2
5
4.25
L
Cerberus
Jonny99
Cerberus
1
6
2
0.33
W
Discordia
Kojefly
Discordia
2
6
5
0.75
W
Rama
LyallaD
Rama
1
9
7
0.5
W
Ymir
4
1
9
8.5
L
Gilgamesh
5
5
9
1.9
L
Ne Zha
1
1
7
4.5
L
Heimdallr
TwitchPinkyyEU
Heimdallr
10
3
5
4.17
W
Hun Batz
i_Supremacyy
Hun Batz
5
4
6
2
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,333
Damage
76,193
109,343
Taken
98,160
78,029
Mitigated
73,198
35,243
Healing
37,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlackCetus
Zhong Kui
29,506
6,116
0
16,595
25,573
31,612
1,757
9,739
15,679
124,751
0
L
Cerberus
Jonny99
Cerberus
11,011
672
0
13,181
30,767
31,712
0
21,408
9,317
93,603
0
W
Discordia
Kojefly
Discordia
8,442
418
0
1,945
12,568
4,501
1,136
3,470
8,814
89,314
0
W
Rama
LyallaD
Rama
12,752
10,582
0
5,747
21,611
8,196
5,216
1,098
20,499
0
93,536
W
Ymir
9,800
779
0
6,124
20,050
20,861
458
5,548
14,275
36,184
0
L
Gilgamesh
11,732
3,416
0
1,235
26,732
24,279
0
8,710
17,900
186
52,294
L
Ne Zha
13,076
3,027
0
9,025
20,964
8,836
0
5,232
15,698
0
105,939
L
Heimdallr
TwitchPinkyyEU
Heimdallr
22,537
14,974
0
9,833
19,410
8,769
615
5,593
13,817
0
135,001
W
Hun Batz
i_Supremacyy
Hun Batz
15,693
4,970
0
6,890
18,358
8,028
1,455
3,526
14,696
0
119,789
L
12,977
291
0
1,969
11,470
4,433
130
7,466
4,004
111,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,002
Gold Earned
68,646
860
Minions Killed
806
0
Camps Cleared
0
2,267,517
Distance Traveled
2,209,899
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,771
615
204
9
0
384,697
2
L
Cerberus
12,036
502
249
10
0
405,761
4
W
Discordia
12,116
505
178
7
0
414,839
8
W
Rama
13,942
581
181
8
0
380,481
5
W
Ymir
13,353
556
52
2
0
476,596
2
L
Gilgamesh
14,174
591
61
3
0
468,925
10
L
Ne Zha
12,100
504
158
7
0
535,072
5
L
Heimdallr
15,221
634
189
8
0
414,264
3
W
Hun Batz
14,464
603
191
8
0
553,286
1
L
Merlin
13,471
561
203
8
0
443,495
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role