Player Matchup

Anhur
Anhur
Bronze III
BreeZzyBro16
Anhur
Bronze III
Level 129
God Stats
0W - 2L
1,511 SR
Queue Stats
23W - 20L
1,541 MMR
Party 1
Ra
Ra
Gold II
EtamineK
Ra
Gold II
Level 116
God Stats
8W - 6L
1,527 SR
Queue Stats
141W - 143L
1,570 MMR
Solo
Cerberus
Cerberus
Bronze III
FutureX19
Cerberus
Bronze III
Level 39
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Kouss
Guan Yu
Platinum V
Level 132
God Stats
19W - 16L
1,606 SR
Queue Stats
168W - 155L
1,573 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
WhosUrDaddy02
Tsukuyomi
Bronze III
Level 66
God Stats
0W - 3L
1,665 SR
Queue Stats
8W - 7L
1,585 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,625 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,525 SR
1,570 MMR
Mulan
Mulan
Gold III
Easygoing12
Mulan
Gold III
Level 114
God Stats
21W - 23L
1,473 SR
Queue Stats
320W - 312L
1,585 MMR
Solo
Merlin
Merlin
Silver I
Extendus
Merlin
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,533 MMR
Solo
Bacchus
Bacchus
Gold III
OMXR
Bacchus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum V
smhiybt
Nemesis
Platinum V
Level 156
God Stats
8W - 6L
1,653 SR
Queue Stats
183W - 176L
1,734 MMR
Party 2
Chiron
Chiron
Gold IV
xLooop
Chiron
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 0
11,780
491
7,305
15,819
6,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 6 / 4
9,906
413
8,856
13,945
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
FutureX19
Cerberus
17
2 / 6 / 2
10,839
452
9,816
22,038
19,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Kouss
Guan Yu
18
1 / 7 / 7
11,490
479
10,446
26,389
28,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
WhosUrDaddy02
Tsukuyomi
19
6 / 3 / 3
12,036
502
13,926
13,638
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatSetJanusAthenaSobek

VS

Bans
GilgameshGaneshaCu ChulainnScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
15,095
629
20,397
22,527
24,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Extendus
Merlin
20
3 / 1 / 10
13,477
562
10,737
12,547
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
OMXR
Bacchus
18
5 / 3 / 16
13,926
580
13,690
21,995
27,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
smhiybt
Nemesis
20
4 / 4 / 12
14,054
586
10,923
21,459
8,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
xLooop
Chiron
20
7 / 0 / 13
14,032
585
12,991
13,936
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
11
Kills
28
28
Deaths
12
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
9
4
8
3.25
L
0
6
4
0.33
W
Merlin
Extendus
Merlin
3
1
10
8
L
Cerberus
FutureX19
Cerberus
2
6
2
0.5
L
Guan Yu
Kouss
Guan Yu
1
7
7
0.64
W
Bacchus
OMXR
Bacchus
5
3
16
4.33
L
Tsukuyomi
WhosUrDaddy02
Tsukuyomi
6
3
3
2.5
W
Nemesis
smhiybt
Nemesis
4
4
12
2.5
W
Chiron
xLooop
Chiron
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,349
Damage
68,738
91,829
Taken
92,464
66,797
Mitigated
71,148
26,907
Healing
40,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,305
2,581
0
4,456
15,819
6,025
3,226
4,638
11,181
0
84,417
W
20,397
3,357
0
10,241
22,527
24,901
311
1,103
21,404
0
89,345
L
8,856
655
976
3,569
13,945
5,010
756
5,620
8,325
63,035
0
W
Merlin
Extendus
Merlin
10,737
384
0
2,921
12,547
4,902
4,720
4,416
7,955
98,766
0
L
Cerberus
FutureX19
Cerberus
9,816
663
0
3,923
22,038
19,143
0
9,451
12,587
57,864
0
L
Guan Yu
Kouss
Guan Yu
10,446
2,319
1,004
8,693
26,389
28,768
148
2,300
24,089
0
66,234
W
Bacchus
OMXR
Bacchus
13,690
1,745
0
9,014
21,995
27,294
604
7,450
14,334
48,567
0
L
Tsukuyomi
WhosUrDaddy02
Tsukuyomi
13,926
3,014
0
4,286
13,638
7,851
0
2,418
11,220
0
90,296
W
Nemesis
smhiybt
Nemesis
10,923
5,521
0
10,638
21,459
8,751
4,090
3,035
18,318
0
92,095
W
Chiron
xLooop
Chiron
12,991
4,460
2,110
5,720
13,936
5,300
6,586
2,657
11,243
0
110,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,051
Gold Earned
70,584
673
Minions Killed
686
0
Camps Cleared
0
2,257,133
Distance Traveled
2,374,619
30
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,780
491
170
7
0
416,263
12
W
Mulan
15,095
629
152
6
0
485,117
5
L
Ra
9,906
413
131
5
0
349,458
8
W
Merlin
13,477
562
158
7
0
449,103
9
L
Cerberus
10,839
452
74
3
0
454,581
1
L
Guan Yu
11,490
479
135
6
0
500,695
4
W
Bacchus
13,926
580
55
2
0
457,573
11
L
Tsukuyomi
12,036
502
163
7
0
536,136
5
W
Nemesis
14,054
586
160
7
0
526,284
6
W
Chiron
14,032
585
161
7
0
456,542
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role