Player Matchup

Thor
Thor
 
Thor
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DeviousControlz
Janus
Level 155
God Stats
11W - 5L
1,281 SR
Queue Stats
365W - 342L
1,428 Elo+
Party 3
Apollo
Apollo
Kingman37
Apollo
Level 146
God Stats
12W - 8L
1,721 SR
Queue Stats
39W - 44L
1,390 Elo+
Party 3
Bellona
Bellona
Tsukuyomi-Jay
Bellona
Level 8
God Stats
2W - 1L
1,454 SR
Queue Stats
6W - 7L
1,314 Elo+
Party 3
Bacchus
Bacchus
XianPyrex-
Bacchus
Level 128
God Stats
9W - 1L
1,996 SR
Queue Stats
98W - 87L
1,539 Elo+
Party 3
Team Averages
Level 117
1,590 SR
1,434 Elo+

VS

Team Averages
Level 55
1,568 SR
1,475 Elo+
Tiamat
Tiamat
 
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BobRossThaBoss
Khepri
Level 74
God Stats
1W - 4L
1,552 SR
Queue Stats
35W - 42L
1,405 Elo+
Party 2
Izanami
Izanami
NYnight30
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
ReaprNoReapn
Chaac
Level 87
God Stats
34W - 30L
1,723 SR
Queue Stats
455W - 419L
1,513 Elo+
Party 2
Loki
Loki
TheBull2002
Loki
Level 46
God Stats
10W - 21L
1,564 SR
Queue Stats
136W - 140L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 1 / 5
10,491
552
6,623
15,156
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 7
10,085
531
12,909
10,595
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Kingman37
Apollo
17
12 / 0 / 10
11,490
605
19,832
14,072
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
0 / 5 / 0
8,046
423
1,348
11,193
6,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
XianPyrex-
Bacchus
14
4 / 2 / 12
9,907
521
8,315
12,117
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 2
8,163
430
7,936
13,447
6,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 0
7,302
384
4,120
14,242
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NYnight30
Izanami
11
0 / 9 / 2
7,071
372
4,669
11,823
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 4
9,956
524
15,578
13,826
10,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 2 / 2
10,254
540
8,519
11,617
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
12
12
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
5
7.5
L
Tiamat
 
Tiamat
0
5
2
0.2
L
0
7
0
0
W
5
4
7
2.13
W
Apollo
Kingman37
Apollo
12
0
10
17
L
Izanami
NYnight30
Izanami
0
9
2
0.11
L
5
3
4
2.33
L
7
2
2
4
W
Bellona
0
5
0
0
W
Bacchus
XianPyrex-
Bacchus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,027
Damage
40,822
63,133
Taken
64,955
34,806
Mitigated
36,678
22,718
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,623
1,341
711
6,582
15,156
7,399
171
1,570
13,586
0
76,681
L
Tiamat
 
Tiamat
7,936
583
513
3,720
13,447
6,729
229
7,081
6,366
45,921
0
L
4,120
504
416
1,565
14,242
10,821
384
3,976
10,266
22,195
0
W
12,909
426
0
1,909
10,595
3,801
571
3,943
6,652
72,817
0
W
Apollo
Kingman37
Apollo
19,832
15,943
0
8,267
14,072
5,121
1,019
4,679
9,393
0
76,110
L
Izanami
NYnight30
Izanami
4,669
3,801
0
488
11,823
3,716
736
3,215
8,608
0
31,448
L
15,578
1,543
0
4,264
13,826
10,846
0
4,054
9,772
3,124
61,252
L
8,519
1,901
0
4,624
11,617
4,566
0
2,898
8,719
0
69,545
W
Bellona
1,348
378
0
754
11,193
6,185
392
37
11,156
0
37,007
W
Bacchus
XianPyrex-
Bacchus
8,315
1,257
755
3,740
12,117
12,300
42
3,142
8,975
22,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,019
Gold Earned
42,746
475
Minions Killed
431
0
Camps Cleared
0
1,776,334
Distance Traveled
1,628,157
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,491
552
117
6
0
366,712
9
L
Tiamat
8,163
430
97
5
0
319,888
7
L
Khepri
7,302
384
28
1
0
298,981
5
W
Janus
10,085
531
123
6
0
360,897
4
W
Apollo
11,490
605
128
7
0
337,570
8
L
Izanami
7,071
372
76
4
0
266,317
0
L
Chaac
9,956
524
98
5
0
366,548
0
L
Loki
10,254
540
132
7
0
376,423
1
W
Bellona
8,046
423
79
4
0
348,279
2
W
Bacchus
9,907
521
28
1
0
362,876
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role