Player Matchup

Nemesis
Nemesis
Destenii
Nemesis
Level 26
God Stats
21W - 22L
1,053 SR
Queue Stats
77W - 78L
1,383 Elo+
Solo
Olorun
Olorun
JMO1835
Olorun
Level 27
God Stats
15W - 15L
1,455 SR
Queue Stats
60W - 78L
1,257 Elo+
Solo
Ares
Ares
WattsUp__
Ares
Level 28
God Stats
9W - 5L
1,523 SR
Queue Stats
110W - 117L
1,297 Elo+
Solo
Cupid
Cupid
Wichoide999
Cupid
Level 25
God Stats
32W - 39L
1,424 SR
Queue Stats
288W - 319L
1,357 Elo+
Solo
Guan Yu
Guan Yu
the-rocki-jacki
Guan Yu
Level 28
God Stats
6W - 2L
1,602 SR
Queue Stats
99W - 95L
1,467 Elo+
Solo
Team Averages
Level 27
1,411 SR
1,352 Elo+

VS

Team Averages
Level 2
1,447 SR
1,426 Elo+
Da Ji
Da Ji
ProjektDawn
Da Ji
Level 3
God Stats
1W - 4L
1,234 SR
Queue Stats
4W - 11L
1,129 Elo+
Party 2
Ra
Ra
ProjektFury
Ra
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Rvincent
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wolfgod263
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
xFlyseralx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Destenii
Nemesis
9
3 / 1 / 5
5,547
616
1,845
5,807
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
JMO1835
Olorun
9
9 / 1 / 5
6,169
685
4,905
4,733
1,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
6
1 / 1 / 3
4,431
492
921
4,625
2,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 0
5,273
586
288
1,476
288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
6 / 0 / 2
5,889
654
3,814
3,875
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,421
491
1,784
6,490
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 5 / 0
4,177
464
2,442
4,051
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
4
1 / 4 / 0
4,437
493
796
4,781
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
wolfgod263
Cthulhu
4
0 / 7 / 2
3,881
431
1,992
6,047
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
xFlyseralx
Olorun
3
0 / 3 / 0
3,475
386
810
3,188
546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
2
3
Deaths
24
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Destenii
Nemesis
3
1
5
5.5
W
Olorun
JMO1835
Olorun
9
1
5
11.5
L
0
5
0
0
L
1
5
0
0.2
L
Ymir
1
4
0
0.25
W
Ares
1
1
3
2.5
W
1
0
0
1
W
6
0
2
7
L
Cthulhu
wolfgod263
Cthulhu
0
7
2
0.14
L
Olorun
xFlyseralx
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,773
Damage
7,824
20,516
Taken
24,557
8,759
Mitigated
8,073
4,960
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Destenii
Nemesis
1,845
609
0
1,487
5,807
1,888
799
950
4,753
0
20,708
W
Olorun
JMO1835
Olorun
4,905
2,648
94
1,254
4,733
1,478
2,059
2,700
1,691
20,653
0
L
1,784
774
0
1,222
6,490
1,697
0
922
5,388
0
16,450
L
2,442
578
66
26
4,051
785
0
1,427
2,564
13,419
0
L
Ymir
796
371
0
84
4,781
2,177
24
1,318
3,463
4,955
0
W
Ares
921
53
0
0
4,625
2,641
0
1,203
3,230
10,246
0
W
288
288
0
403
1,476
288
1,974
0
1,476
0
20,711
W
3,814
893
192
1,530
3,875
2,464
676
505
3,326
0
24,121
L
Cthulhu
wolfgod263
Cthulhu
1,992
644
0
304
6,047
2,868
24
1,817
4,230
4,728
0
L
Olorun
xFlyseralx
Olorun
810
216
0
450
3,188
546
0
342
2,786
5,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
20,391
200
Minions Killed
82
0
Camps Cleared
0
861,550
Distance Traveled
772,396
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,547
616
51
6
0
206,167
0
W
Olorun
6,169
685
30
3
0
144,173
0
L
Da Ji
4,421
491
41
5
0
183,661
0
L
Ra
4,177
464
24
3
0
152,526
0
L
Ymir
4,437
493
9
1
0
150,459
0
W
Ares
4,431
492
21
2
0
164,232
0
W
Cupid
5,273
586
44
5
0
150,916
0
W
Guan Yu
5,889
654
54
6
0
196,062
4
L
Cthulhu
3,881
431
2
0
0
152,744
0
L
Olorun
3,475
386
6
1
0
133,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role