Player Matchup

Kali
Kali
CharPointer
Kali
Level 148
God Stats
8W - 5L
1,571 SR
Queue Stats
166W - 164L
1,487 Elo+
Solo
Chang'e
Chang'e
LejsuUuUu
Chang'e
Level 66
God Stats
3W - 0L
1,811 SR
Queue Stats
165W - 259L
1,342 Elo+
Party 2
Izanami
Izanami
Sqeerix
Izanami
Level 66
God Stats
3W - 1L
1,329 SR
Queue Stats
165W - 259L
1,342 Elo+
Party 2
King Arthur
King Arthur
Wobbli
King Arthur
Level 42
God Stats
12W - 8L
1,590 SR
Queue Stats
169W - 203L
1,343 Elo+
Party 4
Janus
Janus
l0ckD2wN
Janus
Level 31
God Stats
4W - 4L
1,305 SR
Queue Stats
109W - 147L
1,318 Elo+
Party 4
Team Averages
Level 71
1,521 SR
1,366 Elo+

VS

Team Averages
Level 46
1,383 SR
1,307 Elo+
Fenrir
Fenrir
Fraser028
Fenrir
Level 81
God Stats
2W - 9L
1,268 SR
Queue Stats
228W - 209L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Halmouch
Danzaburou
Level 37
God Stats
2W - 3L
1,509 SR
Queue Stats
87W - 115L
1,354 Elo+
Party 3
Guan Yu
Guan Yu
ImR4sh_-
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,096 Elo+
Party 1
Discordia
Discordia
Tennisgreen
Discordia
Level 44
God Stats
1W - 4L
1,140 SR
Queue Stats
124W - 159L
1,277 Elo+
Party 1
Aphrodite
Aphrodite
saif2002
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 146L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 4 / 10
22,900
694
49,384
45,627
29,354
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
LejsuUuUu
Chang'e
20
3 / 5 / 21
15,885
481
23,328
25,816
22,216
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sqeerix
Izanami
20
12 / 8 / 18
18,373
557
24,375
27,552
16,913
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Wobbli
King Arthur
20
8 / 2 / 16
19,547
592
22,169
31,312
47,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
l0ckD2wN
Janus
20
2 / 10 / 6
14,985
454
4,592
20,474
7,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fraser028
Fenrir
20
11 / 8 / 3
17,052
517
19,375
30,154
22,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Halmouch
Danzaburou
20
12 / 11 / 4
17,514
531
40,719
39,323
16,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
ImR4sh_-
Guan Yu
20
0 / 8 / 0
14,380
436
5,924
26,527
29,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Tennisgreen
Discordia
20
5 / 13 / 6
16,215
491
17,838
26,906
11,980
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
saif2002
Aphrodite
20
1 / 12 / 11
15,399
467
13,308
29,106
26,787
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
52
Kills
29
29
Deaths
52
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
27
4
10
8
L
Fenrir
Fraser028
Fenrir
11
8
3
1.56
L
Danzaburou
Halmouch
Danzaburou
12
11
4
1.27
L
Guan Yu
ImR4sh_-
Guan Yu
0
8
0
0
W
Chang'e
LejsuUuUu
Chang'e
3
5
21
2.7
W
Izanami
Sqeerix
Izanami
12
8
18
2.63
L
Discordia
Tennisgreen
Discordia
5
13
6
0.62
W
King Arthur
Wobbli
King Arthur
8
2
16
8
W
Janus
l0ckD2wN
Janus
2
10
6
0.5
L
Aphrodite
saif2002
Aphrodite
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,848
Damage
97,164
150,781
Taken
152,016
123,261
Mitigated
107,560
59,964
Healing
41,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
49,384
36,551
0
21,539
45,627
29,354
1,337
8,601
36,764
0
202,830
L
Fenrir
Fraser028
Fenrir
19,375
4,063
0
7,871
30,154
22,328
0
5,304
24,770
0
129,717
L
Danzaburou
Halmouch
Danzaburou
40,719
22,992
234
6,790
39,323
16,959
4,861
9,361
29,904
0
157,638
L
Guan Yu
ImR4sh_-
Guan Yu
5,924
427
0
2,573
26,527
29,506
2,106
1,590
24,891
18,806
69,559
W
Chang'e
LejsuUuUu
Chang'e
23,328
2,949
11,179
12,517
25,816
22,216
1,335
5,539
20,237
98,762
0
W
Izanami
Sqeerix
Izanami
24,375
15,067
338
3,760
27,552
16,913
6,640
4,156
23,331
0
105,767
L
Discordia
Tennisgreen
Discordia
17,838
1,510
220
3,996
26,906
11,980
2,124
3,439
23,257
106,159
0
W
King Arthur
Wobbli
King Arthur
22,169
2,273
617
7,642
31,312
47,136
1,096
8,535
22,293
300
118,302
W
Janus
l0ckD2wN
Janus
4,592
274
0
2,372
20,474
7,642
356
5,556
14,592
63,390
0
L
Aphrodite
saif2002
Aphrodite
13,308
3,568
11,084
9,202
29,106
26,787
1,402
8,077
21,029
52,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,690
Gold Earned
80,560
787
Minions Killed
811
0
Camps Cleared
0
2,949,153
Distance Traveled
2,735,780
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
22,900
694
171
5
0
643,470
1
L
Fenrir
17,052
517
187
6
0
592,575
1
L
Danzaburou
17,514
531
197
6
0
508,737
8
L
Guan Yu
14,380
436
164
5
0
653,549
0
W
Chang'e
15,885
481
102
3
0
631,594
12
W
Izanami
18,373
557
190
6
0
567,319
5
L
Discordia
16,215
491
181
5
0
499,096
1
W
King Arthur
19,547
592
211
6
0
654,900
2
W
Janus
14,985
454
113
3
0
451,870
1
L
Aphrodite
15,399
467
82
2
0
481,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role