Player Matchup

Cthulhu
Cthulhu
Neverath
Cthulhu
Level 103
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Set
Set
RathaelX7
Set
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,503 Elo+
Party 1
Thoth
Thoth
Skiptu
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Team Averages
Level 94
1,574 SR
1,619 Elo+

VS

Team Averages
Level 22
1,540 SR
1,234 Elo+
Sun Wukong
Sun Wukong
Hikikki
Sun Wukong
Level 25
God Stats
0W - 3L
1,620 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 2
Zeus
Zeus
Hobbit-vitta
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 2
Serqet
Serqet
KataAkari
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neverath
Cthulhu
11
5 / 0 / 9
7,993
799
8,723
6,657
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 11
7,821
782
4,856
6,501
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Skiptu
Thoth
12
7 / 2 / 7
8,376
838
8,780
4,821
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hikikki
Sun Wukong
9
1 / 2 / 2
6,739
674
4,281
10,325
4,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 7 / 3
6,556
656
3,309
7,377
1,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
KataAkari
Serqet
9
3 / 6 / 0
7,509
751
4,212
8,834
2,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hikikki
Sun Wukong
1
2
2
1
L
0
7
3
0.21
L
Serqet
KataAkari
Serqet
3
6
0
0.5
W
Cthulhu
Neverath
Cthulhu
5
0
9
9.5
W
3
2
11
4.25
W
Thoth
Skiptu
Thoth
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
11,802
17,979
Taken
26,536
7,669
Mitigated
8,961
3,591
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hikikki
Sun Wukong
4,281
948
0
2,581
10,325
4,776
0
6,355
3,492
0
15,762
L
3,309
341
0
516
7,377
1,934
0
4,349
2,644
19,932
0
L
Serqet
KataAkari
Serqet
4,212
758
0
250
8,834
2,251
0
5,542
2,813
0
11,568
W
Cthulhu
Neverath
Cthulhu
8,723
1,102
129
2,043
6,657
3,992
162
1,022
5,216
20,764
0
W
4,856
1,645
0
750
6,501
2,415
330
640
5,675
0
20,901
W
Thoth
Skiptu
Thoth
8,780
464
0
669
4,821
1,262
632
1,747
3,074
32,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
20,804
111
Minions Killed
74
0
Camps Cleared
0
624,119
Distance Traveled
588,651
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,739
674
26
3
0
199,159
3
L
Zeus
6,556
656
41
4
0
164,605
3
L
Serqet
7,509
751
7
1
0
224,887
0
W
Cthulhu
7,993
799
26
3
0
219,329
3
W
Set
7,821
782
31
3
0
202,690
2
W
Thoth
8,376
838
54
5
0
202,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role